Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Hayvaan
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Smaforo
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Party 3
Ra
Ra
Tillab
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Neith
Neith
xudozhnik
Neith
Level 15
God Stats
3W - 3L
1,698 SR
Queue Stats
82W - 76L
1,378 Elo+
Solo
Team Averages
Level 52
1,540 SR
1,513 Elo+

VS

Team Averages
Level 13
1,447 SR
1,344 Elo+
Ymir
Ymir
Filkulus
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,272 Elo+
Party 2
Nox
Nox
Nefarious4
Nox
Level 25
God Stats
2W - 3L
1,379 SR
Queue Stats
127W - 184L
1,321 Elo+
Party 1
Tyr
Tyr
SebRial3
Tyr
Level 18
God Stats
2W - 3L
1,355 SR
Queue Stats
38W - 24L
1,469 Elo+
Party 1
Neith
Neith
Vymero
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
390W - 388L
1,385 Elo+
Solo
Osiris
Osiris
tichovlese
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
5 / 6 / 19
12,531
448
12,324
21,154
27,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Hayvaan
Fenrir
20
13 / 8 / 15
14,408
515
24,649
26,600
15,548
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Smaforo
Bellona
18
5 / 7 / 17
12,902
461
12,576
22,963
18,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
20
9 / 8 / 17
14,287
510
19,858
17,230
8,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
xudozhnik
Neith
20
11 / 2 / 13
16,505
589
18,465
17,626
8,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 8 / 12
12,182
435
12,919
27,000
26,330
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 7 / 8
12,023
429
11,405
15,670
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 9 / 10
13,706
490
16,698
30,169
37,956
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Vymero
Neith
17
2 / 8 / 6
10,995
393
8,938
17,575
6,768
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Osiris
tichovlese
Osiris
17
9 / 11 / 6
12,849
459
12,587
21,238
12,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
71
43
Kills
29
31
Deaths
43
81
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
6
19
2.42
L
Ymir
2
8
12
1
W
Fenrir
Hayvaan
Fenrir
13
8
15
2.56
L
5
7
8
1.29
L
11
9
10
1.78
W
Bellona
Smaforo
Bellona
5
7
17
1.93
W
Ra
9
8
17
2.19
L
Neith
Vymero
Neith
2
8
6
0.63
L
Osiris
tichovlese
Osiris
9
11
6
1.09
W
Neith
xudozhnik
Neith
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,872
Damage
62,547
105,573
Taken
111,652
77,509
Mitigated
89,012
36,079
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,324
1,286
1,618
4,810
21,154
27,496
0
5,274
15,880
42,783
0
L
Ymir
12,919
2,008
0
1,218
27,000
26,330
690
9,364
17,636
57,717
0
W
Fenrir
Hayvaan
Fenrir
24,649
10,601
0
7,742
26,600
15,548
976
6,736
19,864
0
85,976
L
11,405
958
0
2,262
15,670
5,425
280
4,593
11,077
61,222
0
L
16,698
1,351
0
3,488
30,169
37,956
1,659
7,977
22,192
0
79,624
W
Bellona
Smaforo
Bellona
12,576
5,967
0
3,018
22,963
18,021
3,263
7,722
15,241
0
53,867
W
Ra
19,858
3,099
7,120
5,171
17,230
8,008
2,161
6,275
10,955
86,230
0
L
Neith
Vymero
Neith
8,938
3,231
0
2,192
17,575
6,768
608
3,324
14,251
0
46,399
L
Osiris
tichovlese
Osiris
12,587
5,416
0
1,312
21,238
12,533
120
6,924
14,314
0
40,217
W
Neith
xudozhnik
Neith
18,465
10,472
0
6,600
17,626
8,436
2,657
3,530
14,096
0
131,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,633
Gold Earned
61,755
528
Minions Killed
444
0
Camps Cleared
0
2,539,626
Distance Traveled
2,243,278
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,531
448
47
2
0
564,000
1
L
Ymir
12,182
435
87
3
0
412,948
0
W
Fenrir
14,408
515
86
3
0
472,296
0
L
Nox
12,023
429
101
4
0
448,721
0
L
Tyr
13,706
490
120
4
0
447,556
1
W
Bellona
12,902
461
84
3
0
522,334
1
W
Ra
14,287
510
116
4
0
463,426
2
L
Neith
10,995
393
78
3
0
470,825
4
L
Osiris
12,849
459
58
2
0
463,228
1
W
Neith
16,505
589
195
7
0
517,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role