Player Matchup

Tiamat
Tiamat
Bigbywolf102
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,284 Elo+
Party 2
Rama
Rama
FrankRizzo999
Rama
Level 113
God Stats
13W - 22L
1,425 SR
Queue Stats
431W - 426L
1,489 Elo+
Party 2
Achilles
Achilles
S0L GUARD1AN
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,308 Elo+
Party 2
Team Averages
Level 55
1,475 SR
1,360 Elo+

VS

Team Averages
Level 56
1,552 SR
1,543 Elo+
Fenrir
Fenrir
ivan11perez
Fenrir
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
onlykingkj
Cerberus
Level 67
God Stats
11W - 5L
1,600 SR
Queue Stats
56W - 56L
1,562 Elo+
Party 1
Persephone
Persephone
tired0fyall
Persephone
Level 88
God Stats
3W - 2L
1,556 SR
Queue Stats
16W - 12L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 12 / 7
9,933
621
8,924
19,702
9,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
3 / 6 / 8
9,847
615
11,244
16,443
4,938
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
S0L GUARD1AN
Achilles
14
6 / 7 / 4
10,853
678
12,361
22,355
13,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 8 / 11
10,821
676
7,519
12,144
7,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
onlykingkj
Cerberus
15
3 / 3 / 15
11,158
697
10,551
18,283
21,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
tired0fyall
Persephone
17
18 / 1 / 6
13,899
869
29,685
11,768
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
12
Kills
25
25
Deaths
12
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
12
7
0.54
L
3
6
8
1.17
L
Achilles
S0L GUARD1AN
Achilles
6
7
4
1.14
W
Fenrir
4
8
11
1.19
W
Cerberus
onlykingkj
Cerberus
3
3
15
3.5
W
Persephone
tired0fyall
Persephone
18
1
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,529
Damage
47,755
58,500
Taken
42,195
28,194
Mitigated
33,056
5,576
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,924
1,359
147
3,120
19,702
9,963
130
12,889
6,583
30,566
0
L
11,244
9,024
0
1,468
16,443
4,938
519
12,446
3,877
0
31,040
L
Achilles
S0L GUARD1AN
Achilles
12,361
3,534
0
841
22,355
13,293
0
14,104
7,804
0
38,004
W
Fenrir
7,519
1,195
0
0
12,144
7,547
874
3,110
8,918
0
14,302
W
Cerberus
onlykingkj
Cerberus
10,551
570
0
2,761
18,283
21,177
345
4,568
13,715
30,500
0
W
Persephone
tired0fyall
Persephone
29,685
613
219
4,623
11,768
4,332
1,641
1,246
10,521
80,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
35,878
133
Minions Killed
165
0
Camps Cleared
0
684,606
Distance Traveled
789,537
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,933
621
32
2
0
206,551
0
L
Rama
9,847
615
54
3
0
211,869
2
L
Achilles
10,853
678
47
3
0
266,186
0
W
Fenrir
10,821
676
17
1
0
254,077
0
W
Cerberus
11,158
697
49
3
0
269,842
2
W
Persephone
13,899
869
99
6
0
265,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role