Player Matchup

Neith
Neith
MLlaxpIes
Neith
Level 7
God Stats
7W - 9L
1,416 SR
Queue Stats
7W - 14L
1,209 Elo+
Solo
Sun Wukong
Sun Wukong
OcTavious8473
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,046 Elo+
Solo
Cernunnos
Cernunnos
Sam_XxFNPVxX
Cernunnos
Level 28
God Stats
10W - 10L
1,376 SR
Queue Stats
14W - 11L
1,293 Elo+
Solo
Cthulhu
Cthulhu
Turtle king6437
Cthulhu
Level 8
God Stats
2W - 9L
1,167 SR
Queue Stats
16W - 24L
1,206 Elo+
Solo
Pele
Pele
knucklehead064
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,392 SR
1,251 Elo+

VS

Team Averages
Level 26
1,425 SR
1,386 Elo+
Sol
Sol
Lord Aokiji
Sol
Level 27
God Stats
11W - 10L
1,486 SR
Queue Stats
280W - 265L
1,438 Elo+
Solo
Yemoja
Yemoja
Sid_theesloth
Yemoja
Level 3
God Stats
18W - 11L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 1
Hera
Hera
Sza_Pearl
Hera
Level 64
God Stats
8W - 6L
1,543 SR
Queue Stats
234W - 270L
1,391 Elo+
Party 1
Izanami
Izanami
locoJay809
Izanami
Level 24
God Stats
9W - 3L
1,295 SR
Queue Stats
62W - 51L
1,361 Elo+
Solo
Freya
Freya
xXTatGoddess
Freya
Level 13
God Stats
3W - 3L
1,302 SR
Queue Stats
36W - 41L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MLlaxpIes
Neith
17
1 / 12 / 7
10,933
911
6,682
22,611
8,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
OcTavious8473
Sun Wukong
13
0 / 1 / 1
8,941
745
0
855
293
Cernunnos
Sam_XxFNPVxX
Cernunnos
18
11 / 1 / 2
14,053
1,171
23,451
23,523
9,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 11 / 4
10,762
897
6,478
22,377
16,757
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 0 / 0
8,864
739
56
774
225
Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 6
11,432
953
9,165
5,678
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 12
12,502
1,042
4,920
9,750
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hera
18
7 / 4 / 10
12,243
1,020
19,508
10,568
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
locoJay809
Izanami
18
6 / 1 / 10
12,174
1,015
15,611
7,572
5,456
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 4 / 9
11,210
934
14,362
12,721
5,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
14
Kills
25
25
Deaths
14
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Neith
MLlaxpIes
Neith
1
12
7
0.38
L
Sun Wukong
OcTavious8473
Sun Wukong
0
1
1
0.5
L
Cernunnos
Sam_XxFNPVxX
Cernunnos
11
1
2
12
W
3
4
12
2.25
W
Hera
7
4
10
3
L
2
11
4
0.36
L
0
0
0
0
W
Izanami
locoJay809
Izanami
6
1
10
11
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,667
Damage
63,566
70,140
Taken
46,289
35,163
Mitigated
29,555
4,244
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,165
4,060
0
501
5,678
2,806
0
937
4,741
27,107
2,734
L
Neith
MLlaxpIes
Neith
6,682
4,652
0
90
22,611
8,579
0
16,456
5,771
0
15,649
L
Sun Wukong
OcTavious8473
Sun Wukong
0
0
0
0
855
293
0
0
855
0
229
L
Cernunnos
Sam_XxFNPVxX
Cernunnos
23,451
15,166
0
3,045
23,523
9,309
0
17,087
6,284
0
41,612
W
4,920
1,194
2,726
1,189
9,750
10,956
0
1,803
7,947
18,428
0
W
Hera
19,508
6,064
128
1,577
10,568
4,548
0
949
9,619
47,479
0
L
6,478
539
0
1,109
22,377
16,757
0
12,776
9,429
27,716
0
L
56
0
0
0
774
225
0
525
209
0
673
W
Izanami
locoJay809
Izanami
15,611
11,644
0
0
7,572
5,456
0
1,644
5,928
0
24,849
W
14,362
5,052
0
3,787
12,721
5,789
0
1,145
11,576
29,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,553
Gold Earned
59,561
84
Minions Killed
205
4
Camps Cleared
7
482,678
Distance Traveled
866,671
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,432
953
47
4
5
177,854
0
L
Neith
10,933
911
15
1
0
134,816
2
L
Sun Wukong
8,941
745
0
0
0
19,398
1
L
Cernunnos
14,053
1,171
36
3
3
202,249
0
W
Yemoja
12,502
1,042
33
3
0
176,497
0
W
Hera
12,243
1,020
66
6
1
164,231
0
L
Cthulhu
10,762
897
32
3
1
106,211
0
L
Pele
8,864
739
1
0
0
20,004
0
W
Izanami
12,174
1,015
26
2
1
170,060
0
W
Freya
11,210
934
33
3
0
178,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role