Player Matchup

Hachiman
Hachiman
CubicalKhan828
Hachiman
Level 104
God Stats
1W - 1L
1,664 SR
Queue Stats
7W - 7L
1,404 Elo+
Solo
He Bo
He Bo
David8210
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,427 Elo+
Party 1
Pele
Pele
JaMocha Tries
Pele
Level 121
God Stats
0W - 1L
1,807 SR
Queue Stats
39W - 46L
1,423 Elo+
Party 1
Eset
Eset
Pokikaru
Eset
Level 29
God Stats
0W - 2L
1,658 SR
Queue Stats
30W - 31L
1,441 Elo+
Party 1
Arachne
Arachne
v mozart v
Arachne
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 33L
1,397 Elo+
Solo
Team Averages
Level 107
1,626 SR
1,418 Elo+

VS

Team Averages
Level 63
1,514 SR
1,308 Elo+
Sol
Sol
ImNicJames13
Sol
Level 18
God Stats
1W - 2L
1,455 SR
Queue Stats
1W - 2L
1,157 Elo+
Party 3
Danzaburou
Danzaburou
MR-ImSo-Aye_1
Danzaburou
Level 97
God Stats
7W - 6L
1,487 SR
Queue Stats
371W - 376L
1,394 Elo+
Party 2
Hercules
Hercules
Overrated_Tim
Hercules
Level 15
God Stats
1W - 0L
1,850 SR
Queue Stats
1W - 2L
1,157 Elo+
Party 3
Scylla
Scylla
antufishy
Scylla
Level 62
God Stats
5W - 6L
1,240 SR
Queue Stats
155W - 200L
1,382 Elo+
Party 2
Tiamat
Tiamat
calecito24
Tiamat
Level 123
God Stats
3W - 3L
1,539 SR
Queue Stats
22W - 24L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
4 / 5 / 4
10,242
683
13,947
14,374
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
David8210
He Bo
16
3 / 4 / 2
10,605
707
6,982
10,155
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 2 / 5
10,728
715
7,576
12,335
4,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
14
0 / 7 / 3
8,423
562
5,561
9,956
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
v mozart v
Arachne
14
0 / 4 / 5
8,298
553
3,181
13,987
10,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 6
9,325
622
6,670
8,958
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MR-ImSo-Aye_1
Danzaburou
20
9 / 0 / 7
13,016
868
12,047
6,584
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Overrated_Tim
Hercules
18
5 / 0 / 14
11,429
762
12,703
14,533
17,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
antufishy
Scylla
19
7 / 2 / 6
12,049
803
11,060
7,759
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
calecito24
Tiamat
15
1 / 5 / 9
10,109
674
9,703
15,412
11,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
11
Kills
22
22
Deaths
11
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
5
4
1.2
L
He Bo
David8210
He Bo
3
4
2
1
W
0
4
6
0.75
L
4
2
5
3.25
W
Danzaburou
MR-ImSo-Aye_1
Danzaburou
9
0
7
12.5
W
Hercules
Overrated_Tim
Hercules
5
0
14
12
L
Eset
0
7
3
0.21
W
Scylla
antufishy
Scylla
7
2
6
5
W
Tiamat
calecito24
Tiamat
1
5
9
1.1
L
Arachne
v mozart v
Arachne
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,247
Damage
52,183
60,807
Taken
53,246
28,226
Mitigated
39,162
10,995
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
13,947
5,340
0
4,878
14,374
5,787
2
7,102
7,142
0
44,849
L
He Bo
David8210
He Bo
6,982
219
0
856
10,155
3,632
0
4,908
5,116
28,517
0
W
6,670
1,070
0
1,495
8,958
3,608
153
1,813
6,997
28,477
0
L
7,576
835
0
1,690
12,335
4,524
0
6,447
5,836
0
40,352
W
Danzaburou
MR-ImSo-Aye_1
Danzaburou
12,047
4,942
0
4,830
6,584
3,271
467
1,024
5,428
0
62,044
W
Hercules
Overrated_Tim
Hercules
12,703
2,429
0
3,847
14,533
17,123
0
3,095
11,112
0
21,309
L
Eset
5,561
71
435
558
9,956
3,677
0
3,615
6,187
16,923
0
W
Scylla
antufishy
Scylla
11,060
343
0
2,412
7,759
3,167
0
3,723
3,718
46,621
0
W
Tiamat
calecito24
Tiamat
9,703
536
1,568
4,807
15,412
11,993
190
1,873
13,261
35,024
0
L
Arachne
v mozart v
Arachne
3,181
1,594
0
2,578
13,987
10,606
0
5,320
8,487
0
9,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,296
Gold Earned
55,928
287
Minions Killed
399
7
Camps Cleared
10
1,253,833
Distance Traveled
1,329,402
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,242
683
91
6
1
230,245
2
L
He Bo
10,605
707
56
4
3
262,492
1
W
Sol
9,325
622
69
5
1
246,575
3
L
Pele
10,728
715
79
5
1
321,507
1
W
Danzaburou
13,016
868
134
9
5
269,317
1
W
Hercules
11,429
762
24
2
2
301,308
1
L
Eset
8,423
562
46
3
1
247,682
0
W
Scylla
12,049
803
97
6
2
259,420
1
W
Tiamat
10,109
674
75
5
0
252,782
4
L
Arachne
8,298
553
15
1
1
191,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role