Player Matchup

Danzaburou
Danzaburou
Bruxate
Danzaburou
Level 14
God Stats
2W - 1L
1,259 SR
Queue Stats
4W - 4L
1,257 Elo+
Party 2
Discordia
Discordia
DeathxAngel23
Discordia
Level 87
God Stats
3W - 1L
2,009 SR
Queue Stats
32W - 11L
1,674 Elo+
Party 2
Nemesis
Nemesis
LightStrung
Nemesis
Level 18
God Stats
1W - 4L
1,384 SR
Queue Stats
9W - 8L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
Wavesy
Sun Wukong
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,445 Elo+
Party 2
Ganesha
Ganesha
aFishboy
Ganesha
Level 127
God Stats
2W - 0L
1,710 SR
Queue Stats
12W - 4L
1,445 Elo+
Party 2
Team Averages
Level 74
1,572 SR
1,471 Elo+

VS

Team Averages
Level 68
1,475 SR
1,574 Elo+
Gilgamesh
Gilgamesh
ForgotenPillar
Gilgamesh
Level 13
God Stats
0W - 2L
1,333 SR
Queue Stats
7W - 7L
1,566 Elo+
Party 1
Achilles
Achilles
GodlyPotato9000
Achilles
Level 105
God Stats
9W - 3L
1,516 SR
Queue Stats
154W - 145L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
WhiteKid91169420
Cthulhu
Level 104
God Stats
1W - 1L
1,691 SR
Queue Stats
100W - 98L
1,560 Elo+
Party 1
Anhur
Anhur
echomp3
Anhur
Level 27
God Stats
0W - 1L
1,239 SR
Queue Stats
27W - 12L
1,686 Elo+
Party 1
Freya
Freya
obeseassassin966
Freya
Level 89
God Stats
24W - 31L
1,597 SR
Queue Stats
149W - 129L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bruxate
Danzaburou
10
6 / 2 / 1
7,327
523
6,894
6,479
2,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
DeathxAngel23
Discordia
14
1 / 1 / 0
8,314
594
4,060
3,774
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
LightStrung
Nemesis
14
1 / 0 / 5
7,854
561
3,688
11,718
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Wavesy
Sun Wukong
15
4 / 1 / 1
8,756
625
7,360
8,627
6,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
aFishboy
Ganesha
10
1 / 1 / 6
6,957
497
6,147
8,816
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ForgotenPillar
Gilgamesh
8
1 / 0 / 1
5,959
426
1,128
7,196
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
11
1 / 3 / 0
6,826
488
3,854
9,519
4,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 8 / 2
5,574
398
4,774
13,079
7,093
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
echomp3
Anhur
13
1 / 2 / 0
7,429
531
2,768
6,393
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
6,554
468
5,875
6,736
2,119
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bruxate
Danzaburou
6
2
1
3.25
W
Discordia
DeathxAngel23
Discordia
1
1
0
1
L
Gilgamesh
ForgotenPillar
Gilgamesh
1
0
1
1.5
L
Achilles
1
3
0
0.33
W
Nemesis
LightStrung
Nemesis
1
0
5
3.5
W
Sun Wukong
Wavesy
Sun Wukong
4
1
1
4.5
L
1
8
2
0.25
W
Ganesha
aFishboy
Ganesha
1
1
6
4
L
Anhur
echomp3
Anhur
1
2
0
0.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,149
Damage
18,399
39,414
Taken
42,923
21,700
Mitigated
18,139
15,457
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bruxate
Danzaburou
6,894
4,734
0
1,212
6,479
2,264
800
4,282
2,197
0
29,961
W
Discordia
DeathxAngel23
Discordia
4,060
118
0
1,303
3,774
1,028
410
504
3,270
63,651
0
L
Gilgamesh
ForgotenPillar
Gilgamesh
1,128
351
0
2,821
7,196
2,226
0
1,780
5,416
0
22,556
L
Achilles
3,854
963
0
2,551
9,519
4,429
0
0
9,519
0
37,560
W
Nemesis
LightStrung
Nemesis
3,688
1,611
0
7,194
11,718
4,540
0
1,926
9,792
0
49,353
W
Sun Wukong
Wavesy
Sun Wukong
7,360
1,634
0
2,793
8,627
6,912
959
0
8,627
0
54,105
L
4,774
126
135
234
13,079
7,093
0
3,592
9,487
19,437
0
W
Ganesha
aFishboy
Ganesha
6,147
1,034
0
2,955
8,816
6,956
316
3,937
4,879
21,754
0
L
Anhur
echomp3
Anhur
2,768
445
0
327
6,393
2,272
0
1,727
4,666
0
44,745
L
5,875
1,849
0
2,477
6,736
2,119
0
3,108
3,628
33,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
32,342
409
Minions Killed
342
0
Camps Cleared
0
1,343,326
Distance Traveled
1,270,936
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,327
523
75
5
0
238,652
0
W
Discordia
8,314
594
128
9
0
254,304
5
L
Gilgamesh
5,959
426
54
4
0
286,473
2
L
Achilles
6,826
488
80
6
0
202,946
3
W
Nemesis
7,854
561
94
7
0
301,503
3
W
Sun Wukong
8,756
625
105
8
0
278,116
4
L
Cthulhu
5,574
398
22
2
0
259,563
1
W
Ganesha
6,957
497
7
1
0
270,751
0
L
Anhur
7,429
531
116
8
0
256,874
8
L
Freya
6,554
468
70
5
0
265,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role