Player Matchup

Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
AbOrTIoN_-KiNg
Ymir
Silver II
Level 89
God Stats
1W - 1L
1,799 SR
Queue Stats
27W - 26L
1,377 MMR
Party 1
King Arthur
King Arthur
Gold IV
She A Scram
King Arthur
Gold IV
Level 124
God Stats
3W - 6L
1,485 SR
Queue Stats
366W - 361L
1,350 MMR
Solo
Ra
Ra
Gold V
YoungThug777602
Ra
Gold V
Level 108
God Stats
1W - 3L
1,631 SR
Queue Stats
35W - 34L
1,405 MMR
Solo
Chiron
Chiron
Silver II
lagunasdanny
Chiron
Silver II
Level 43
God Stats
5W - 3L
1,740 SR
Queue Stats
30W - 26L
1,423 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,631 SR
1,411 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,598 SR
1,400 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold II
IseBurge_2
Skadi
Gold II
Level 159
God Stats
18W - 17L
1,620 SR
Queue Stats
316W - 313L
1,526 MMR
Party 2
Bacchus
Bacchus
Silver I
MustBeThumbless
Bacchus
Silver I
Level 95
God Stats
8W - 5L
1,613 SR
Queue Stats
152W - 154L
1,168 MMR
Party 2
Vamana
Vamana
Bronze III
misstterpack23
Vamana
Bronze III
Level 115
God Stats
1W - 1L
1,757 SR
Queue Stats
5W - 10L
1,367 MMR
Solo
Awilix
Awilix
Gold III
sonfreak
Awilix
Gold III
Level 160
God Stats
16W - 18L
1,498 SR
Queue Stats
762W - 797L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 1 / 2
7,503
577
4,683
7,319
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 7
7,132
549
3,308
7,455
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
She A Scram
King Arthur
14
5 / 2 / 1
8,276
637
9,413
13,260
7,235
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 1 / 2
7,224
556
2,859
5,487
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
4 / 1 / 3
7,284
560
6,880
6,482
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AthenaTiamatBakasuraGilgameshCu Chulainn

VS

Bans
SetTsukuyomiSobekPeleKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 1
6,293
484
6,499
7,494
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
11
0 / 4 / 0
6,127
471
3,347
7,125
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
5,427
417
3,708
9,187
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,969
382
1,374
8,145
2,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Awilix
sonfreak
Awilix
13
4 / 2 / 1
7,669
590
5,310
9,583
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
5
5
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
2
6
L
Chang'e
 
Chang'e
1
3
1
0.5
W
1
0
7
4.5
L
Skadi
0
4
0
0
L
0
4
1
0.13
W
King Arthur
She A Scram
King Arthur
5
2
1
2.75
W
2
1
2
3
W
Chiron
4
1
3
5.5
L
0
4
0
0
L
Awilix
sonfreak
Awilix
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,143
Damage
20,238
40,003
Taken
41,534
17,676
Mitigated
14,958
12,019
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,683
2,147
0
420
7,319
2,475
0
1,803
5,364
0
43,483
L
Chang'e
 
Chang'e
6,499
545
525
2,892
7,494
2,286
0
2,194
5,300
40,802
0
W
3,308
574
0
1,785
7,455
4,100
0
3,231
4,102
24,341
0
L
Skadi
3,347
1,473
0
1,711
7,125
1,839
0
1,017
6,108
0
41,335
L
3,708
396
0
2,067
9,187
4,970
0
2,309
6,878
10,767
0
W
King Arthur
She A Scram
King Arthur
9,413
1,328
0
3,869
13,260
7,235
112
0
13,260
0
48,602
W
2,859
103
265
2,068
5,487
1,811
0
2,534
2,783
50,166
0
W
Chiron
6,880
3,790
692
2,920
6,482
2,055
0
2,149
4,287
0
49,436
L
1,374
398
0
2,526
8,145
2,596
0
0
8,145
0
14,032
L
Awilix
sonfreak
Awilix
5,310
1,282
0
1,615
9,583
3,267
0
647
8,936
0
47,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,419
Gold Earned
30,485
421
Minions Killed
300
0
Camps Cleared
0
1,229,045
Distance Traveled
1,115,784
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,503
577
79
6
0
262,122
5
L
Chang'e
6,293
484
74
6
0
233,487
4
W
Ymir
7,132
549
40
3
0
249,259
4
L
Skadi
6,127
471
92
7
0
213,276
3
L
Bacchus
5,427
417
28
2
0
248,598
1
W
King Arthur
8,276
637
98
8
0
237,352
3
W
Ra
7,224
556
111
9
0
256,148
5
W
Chiron
7,284
560
93
7
0
224,164
3
L
Vamana
4,969
382
27
2
0
166,349
0
L
Awilix
7,669
590
79
6
0
254,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role