Player Matchup

Jormungandr
Jormungandr
DarkPota
Jormungandr
Level 85
God Stats
16W - 21L
1,510 SR
Queue Stats
119W - 118L
1,508 Elo+
Party 3
Kali
Kali
JointJalapeño
Kali
Level 59
God Stats
2W - 2L
1,727 SR
Queue Stats
137W - 139L
1,367 Elo+
Solo
Ymir
Ymir
MetalXZoro
Ymir
Level 69
God Stats
22W - 17L
1,545 SR
Queue Stats
108W - 126L
1,433 Elo+
Solo
Chernobog
Chernobog
NiesonWyatt
Chernobog
Level 113
God Stats
29W - 27L
1,461 SR
Queue Stats
679W - 730L
1,344 Elo+
Solo
Merlin
Merlin
RealBragSeven
Merlin
Level 88
God Stats
5W - 3L
1,661 SR
Queue Stats
118W - 103L
1,512 Elo+
Party 3
Team Averages
Level 83
1,581 SR
1,433 Elo+

VS

Team Averages
Level 117
1,531 SR
1,444 Elo+
Chernobog
Chernobog
DarkesTsoulX
Chernobog
Level 60
God Stats
23W - 15L
1,511 SR
Queue Stats
89W - 97L
1,422 Elo+
Party 1
Artio
Artio
Harwewee
Artio
Level 159
God Stats
8W - 16L
1,553 SR
Queue Stats
338W - 326L
1,489 Elo+
Party 2
Thoth
Thoth
PiggyTJ103
Thoth
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 162L
1,389 Elo+
Party 1
King Arthur
King Arthur
SebatianTK
King Arthur
Level 156
God Stats
12W - 14L
1,536 SR
Queue Stats
556W - 556L
1,412 Elo+
Solo
Pele
Pele
wrestler153
Pele
Level 147
God Stats
2W - 2L
1,555 SR
Queue Stats
199W - 181L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkPota
Jormungandr
11
2 / 0 / 1
5,956
596
5,668
4,615
3,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
1 / 2 / 3
5,205
521
1,812
5,735
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 3
4,866
487
2,091
7,294
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
NiesonWyatt
Chernobog
11
3 / 1 / 1
6,291
629
3,762
6,219
1,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
6 / 0 / 0
6,470
647
5,955
3,407
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarkesTsoulX
Chernobog
9
1 / 3 / 0
5,125
513
3,870
5,298
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Harwewee
Artio
8
1 / 0 / 2
4,961
496
3,660
6,198
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
7
0 / 5 / 1
4,436
444
2,000
4,672
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
SebatianTK
King Arthur
9
0 / 3 / 0
5,077
508
2,049
7,420
3,011
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 1 / 1
5,690
569
4,421
6,378
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
5
5
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarkPota
Jormungandr
2
0
1
2.5
L
Chernobog
DarkesTsoulX
Chernobog
1
3
0
0.33
L
Artio
Harwewee
Artio
1
0
2
2
W
1
2
3
1.25
W
0
2
3
0.75
W
Chernobog
NiesonWyatt
Chernobog
3
1
1
3.5
L
Thoth
0
5
1
0.1
W
6
0
0
6
L
King Arthur
SebatianTK
King Arthur
0
3
0
0
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
16,000
27,270
Taken
29,966
11,216
Mitigated
10,363
6,489
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarkPota
Jormungandr
5,668
967
0
689
4,615
3,301
224
0
4,615
29,684
0
L
Chernobog
DarkesTsoulX
Chernobog
3,870
2,368
0
407
5,298
1,607
0
261
5,037
0
24,606
L
Artio
Harwewee
Artio
3,660
634
371
3,077
6,198
2,617
0
2,261
3,937
15,070
0
W
1,812
611
0
981
5,735
1,581
0
422
5,313
0
23,844
W
2,091
386
0
576
7,294
3,581
0
3,163
4,131
14,152
0
W
Chernobog
NiesonWyatt
Chernobog
3,762
2,265
0
2,593
6,219
1,667
530
448
5,771
0
36,185
L
Thoth
2,000
263
0
624
4,672
1,329
0
3,476
1,196
17,340
0
W
5,955
645
0
1,650
3,407
1,086
0
1,627
1,780
37,421
0
L
King Arthur
SebatianTK
King Arthur
2,049
133
0
1,495
7,420
3,011
0
4,617
2,268
0
24,743
L
4,421
1,136
0
2,620
6,378
1,799
0
2,534
3,814
0
29,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
25,289
291
Minions Killed
228
0
Camps Cleared
0
940,202
Distance Traveled
922,867
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,956
596
59
6
0
181,072
3
L
Chernobog
5,125
513
50
5
0
147,866
1
L
Artio
4,961
496
20
2
0
194,824
4
W
Kali
5,205
521
55
6
0
209,066
0
W
Ymir
4,866
487
27
3
0
176,515
2
W
Chernobog
6,291
629
75
8
0
179,113
0
L
Thoth
4,436
444
38
4
0
170,788
1
W
Merlin
6,470
647
75
8
0
194,436
4
L
King Arthur
5,077
508
51
5
0
215,844
3
L
Pele
5,690
569
69
7
0
193,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role