Player Matchup

Neith
Neith
Littry
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
SnakeOilVendor
Ganesha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,273 Elo+
Party 1
Ao Kuang
Ao Kuang
ciuber
Ao Kuang
Level 16
God Stats
4W - 7L
1,436 SR
Queue Stats
24W - 40L
1,285 Elo+
Party 1
Bakasura
Bakasura
juanragamer
Bakasura
Level 101
God Stats
0W - 1L
1,370 SR
Queue Stats
3W - 3L
1,442 Elo+
Party 2
Medusa
Medusa
manuperez
Medusa
Level 18
God Stats
1W - 1L
1,298 SR
Queue Stats
2W - 2L
1,328 Elo+
Party 2
Team Averages
Level 36
1,421 SR
1,365 Elo+

VS

Team Averages
Level 18
1,422 SR
1,310 Elo+
Tiamat
Tiamat
ConanOsirisson
Tiamat
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 4L
1,065 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Guedinhos
Tsukuyomi
Level 7
God Stats
2W - 2L
1,247 SR
Queue Stats
2W - 4L
1,065 Elo+
Party 3
Neith
Neith
PezoVenkk
Neith
Level 23
God Stats
14W - 5L
1,622 SR
Queue Stats
50W - 46L
1,471 Elo+
Solo
Ra
Ra
byHoom
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,512 Elo+
Solo
Ymir
Ymir
diositodamelag
Ymir
Level 29
God Stats
9W - 16L
1,242 SR
Queue Stats
173W - 184L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Littry
Neith
18
1 / 10 / 10
11,065
1,006
8,666
15,290
7,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
0 / 4 / 12
12,531
1,139
14,010
23,603
33,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
ciuber
Ao Kuang
14
3 / 3 / 0
9,761
887
1,875
3,768
1,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
juanragamer
Bakasura
18
8 / 13 / 4
13,422
1,220
22,931
28,591
16,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
manuperez
Medusa
17
5 / 10 / 3
11,380
1,035
11,357
18,324
9,220
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 24
11,538
1,049
11,587
13,318
7,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Guedinhos
Tsukuyomi
18
10 / 5 / 15
12,928
1,175
18,343
14,327
5,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
PezoVenkk
Neith
20
24 / 4 / 14
16,845
1,531
36,107
17,535
6,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
18
2 / 3 / 21
11,502
1,046
10,457
9,441
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 0 / 25
11,742
1,067
7,225
8,982
7,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
139
17
Kills
40
40
Deaths
17
29
Assists
99
Player
Kills
Deaths
Assists
KDA
W
2
5
24
2.8
W
Tsukuyomi
Guedinhos
Tsukuyomi
10
5
15
3.5
L
Neith
Littry
Neith
1
10
10
0.6
W
Neith
PezoVenkk
Neith
24
4
14
7.75
L
0
4
12
1.5
W
Ra
2
3
21
4.17
L
Ao Kuang
ciuber
Ao Kuang
3
3
0
1
W
2
0
25
14.5
L
Bakasura
juanragamer
Bakasura
8
13
4
0.77
L
Medusa
manuperez
Medusa
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,839
Damage
83,719
89,576
Taken
63,603
68,705
Mitigated
30,100
6,411
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,587
1,827
0
3,821
13,318
7,646
0
4,807
8,178
21,694
0
W
Tsukuyomi
Guedinhos
Tsukuyomi
18,343
6,679
0
319
14,327
5,261
0
3,691
9,765
0
31,390
L
Neith
Littry
Neith
8,666
7,314
0
129
15,290
7,977
0
5,148
10,046
0
15,519
W
Neith
PezoVenkk
Neith
36,107
27,538
0
8,545
17,535
6,644
0
1,685
13,687
0
68,325
L
14,010
458
0
1,319
23,603
33,798
0
8,730
14,579
37,527
0
W
Ra
10,457
1,418
1,982
2,379
9,441
3,313
0
2,273
6,616
44,222
0
L
Ao Kuang
ciuber
Ao Kuang
1,875
520
0
506
3,768
1,325
0
1,916
1,764
6,136
0
W
7,225
216
0
111
8,982
7,236
0
3,429
4,989
17,453
0
L
Bakasura
juanragamer
Bakasura
22,931
14,841
0
3,147
28,591
16,385
0
8,858
19,399
0
43,663
L
Medusa
manuperez
Medusa
11,357
5,352
0
1,310
18,324
9,220
0
3,703
14,519
0
31,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,159
Gold Earned
64,555
193
Minions Killed
242
4
Camps Cleared
9
792,495
Distance Traveled
957,732
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,538
1,049
11
1
2
164,690
1
W
Tsukuyomi
12,928
1,175
30
3
2
236,644
0
L
Neith
11,065
1,006
35
3
0
104,949
1
W
Neith
16,845
1,531
81
7
1
201,607
2
L
Ganesha
12,531
1,139
5
0
0
210,108
0
W
Ra
11,502
1,046
83
8
3
158,151
0
L
Ao Kuang
9,761
887
9
1
3
61,388
0
W
Ymir
11,742
1,067
37
3
1
196,640
0
L
Bakasura
13,422
1,220
93
8
0
227,491
0
L
Medusa
11,380
1,035
51
5
1
188,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role