Player Matchup

Loki
Loki
Ashen_Jackal-
Loki
Level 128
God Stats
2W - 3L
1,518 SR
Queue Stats
123W - 142L
1,453 Elo+
Party 2
Skadi
Skadi
BigBrownChris
Skadi
Level 95
God Stats
13W - 14L
1,561 SR
Queue Stats
469W - 416L
1,436 Elo+
Solo
Merlin
Merlin
Exsoic
Merlin
Level 105
God Stats
0W - 2L
1,277 SR
Queue Stats
49W - 53L
1,421 Elo+
Solo
Ymir
Ymir
ThenynVorgha
Ymir
Level 106
God Stats
50W - 48L
1,478 SR
Queue Stats
147W - 150L
1,442 Elo+
Party 2
Osiris
Osiris
TinsellyPoem412
Osiris
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 58L
1,463 Elo+
Solo
Team Averages
Level 100
1,467 SR
1,443 Elo+

VS

Team Averages
Level 79
1,574 SR
1,451 Elo+
Bakasura
Bakasura
DangerSkone
Bakasura
Level 69
God Stats
13W - 11L
1,626 SR
Queue Stats
107W - 98L
1,491 Elo+
Solo
Artio
Artio
ROGUENES12
Artio
Level 93
God Stats
11W - 17L
1,286 SR
Queue Stats
191W - 183L
1,372 Elo+
Party 1
Chiron
Chiron
TheBaconBaron
Chiron
Level 63
God Stats
12W - 10L
1,860 SR
Queue Stats
121W - 114L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxDarkSoul501xX
Morgan Le Fay
Level 62
God Stats
6W - 9L
1,554 SR
Queue Stats
144W - 149L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
nadertots
Gilgamesh
Level 107
God Stats
130W - 108L
1,543 SR
Queue Stats
605W - 605L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,881
430
5,849
11,624
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 2
7,986
499
10,920
8,814
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Exsoic
Merlin
13
1 / 4 / 0
7,467
467
5,202
6,070
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 2
6,342
396
4,145
12,697
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 0
7,998
500
4,874
9,256
6,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DangerSkone
Bakasura
14
1 / 0 / 3
8,075
505
5,454
10,228
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
12
2 / 2 / 5
7,764
485
6,722
11,645
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 3 / 1
7,474
467
8,291
8,452
2,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
XxDarkSoul501xX
Morgan Le Fay
15
6 / 1 / 1
9,136
571
8,797
10,481
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
nadertots
Gilgamesh
14
3 / 1 / 0
8,818
551
4,892
9,063
3,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
16
16
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
3
1
2
4
W
Bakasura
DangerSkone
Bakasura
1
0
3
2.5
L
Merlin
Exsoic
Merlin
1
4
0
0.25
W
Artio
2
2
5
2.25
W
4
3
1
1.5
L
1
4
2
0.5
L
1
2
0
0.5
W
Morgan Le Fay
XxDarkSoul501xX
Morgan Le Fay
6
1
1
6.5
W
Gilgamesh
nadertots
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,990
Damage
34,156
48,461
Taken
49,869
20,872
Mitigated
21,845
12,196
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,849
1,011
0
3,016
11,624
3,417
0
4,262
7,103
0
39,307
L
10,920
5,694
0
3,942
8,814
2,521
0
2,872
5,898
0
60,533
W
Bakasura
DangerSkone
Bakasura
5,454
3,653
0
5,088
10,228
4,945
45
1,818
8,276
0
44,083
L
Merlin
Exsoic
Merlin
5,202
245
0
500
6,070
2,037
630
3,895
2,035
44,415
0
W
Artio
6,722
688
732
5,254
11,645
6,490
234
2,721
8,846
24,386
0
W
8,291
3,873
590
2,552
8,452
2,255
0
848
7,590
0
46,197
L
4,145
499
0
2,760
12,697
6,312
0
4,490
7,958
20,721
0
L
4,874
1,117
0
1,978
9,256
6,585
504
0
8,922
0
45,841
W
Morgan Le Fay
XxDarkSoul501xX
Morgan Le Fay
8,797
1,165
231
4,658
10,481
4,227
658
3,400
6,733
61,277
0
W
Gilgamesh
nadertots
Gilgamesh
4,892
1,333
459
2,451
9,063
3,928
265
0
9,063
0
50,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,674
Gold Earned
41,267
411
Minions Killed
446
0
Camps Cleared
0
1,368,358
Distance Traveled
1,493,997
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,881
430
61
4
0
280,670
0
L
Skadi
7,986
499
105
7
0
270,321
2
W
Bakasura
8,075
505
112
7
0
336,727
6
L
Merlin
7,467
467
93
6
0
262,910
0
W
Artio
7,764
485
36
2
0
324,373
5
W
Chiron
7,474
467
85
5
0
267,454
3
L
Ymir
6,342
396
36
2
0
294,732
5
L
Osiris
7,998
500
116
7
0
259,725
5
W
Morgan Le Fay
9,136
571
106
7
0
285,579
2
W
Gilgamesh
8,818
551
107
7
0
279,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role