Player Matchup

Hel
Hel
ExorCist_J4nn3
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,491 Elo+
Solo
Danzaburou
Danzaburou
SleepinInsomnia
Danzaburou
Level 86
God Stats
8W - 1L
1,542 SR
Queue Stats
30W - 39L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
meteor950
Cthulhu
Level 86
God Stats
2W - 2L
1,549 SR
Queue Stats
28W - 29L
1,430 Elo+
Party 1
Team Averages
Level 66
1,530 SR
1,423 Elo+

VS

Team Averages
Level 110
1,582 SR
1,444 Elo+
Odin
Odin
Fatboi_196
Odin
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 221L
1,497 Elo+
Party 2
Cerberus
Cerberus
Mystic_Magiczzz
Cerberus
Level 124
God Stats
1W - 2L
1,738 SR
Queue Stats
34W - 41L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
TruckerJak93
Baron Samedi
Level 49
God Stats
2W - 3L
1,508 SR
Queue Stats
26W - 67L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 11
11,781
693
5,836
10,158
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SleepinInsomnia
Danzaburou
18
16 / 3 / 1
13,921
819
34,569
20,270
8,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
meteor950
Cthulhu
14
1 / 5 / 13
10,997
647
14,338
17,931
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
11,123
654
11,527
21,373
14,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
15
5 / 5 / 4
11,597
682
16,025
26,884
24,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
TruckerJak93
Baron Samedi
14
2 / 7 / 6
10,678
628
10,414
14,960
7,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
17
Kills
10
11
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
11
1.83
L
3
5
8
1.4
L
Cerberus
5
5
4
1.4
W
Danzaburou
SleepinInsomnia
Danzaburou
16
3
1
5.5
L
Baron Samedi
TruckerJak93
Baron Samedi
2
7
6
0.71
W
Cthulhu
meteor950
Cthulhu
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,743
Damage
37,966
48,359
Taken
63,217
22,263
Mitigated
46,723
21,387
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,836
473
4,666
5,408
10,158
6,670
1,047
3,334
6,824
29,290
0
L
11,527
2,373
457
3,145
21,373
14,770
0
8,673
12,700
0
39,220
L
Cerberus
16,025
559
0
8,149
26,884
24,758
264
7,460
19,424
38,387
0
W
Danzaburou
SleepinInsomnia
Danzaburou
34,569
23,174
0
9,598
20,270
8,208
1,380
12,669
7,601
0
75,726
L
Baron Samedi
TruckerJak93
Baron Samedi
10,414
861
2,901
2,302
14,960
7,195
185
4,041
10,919
40,437
0
W
Cthulhu
meteor950
Cthulhu
14,338
1,373
547
1,168
17,931
7,385
0
10,436
7,495
43,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,699
Gold Earned
33,398
181
Minions Killed
177
0
Camps Cleared
0
926,668
Distance Traveled
863,140
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,781
693
49
3
0
326,053
8
L
Odin
11,123
654
40
2
0
326,964
2
L
Cerberus
11,597
682
83
5
0
297,972
5
W
Danzaburou
13,921
819
72
4
0
298,436
2
L
Baron Samedi
10,678
628
54
3
0
238,204
5
W
Cthulhu
10,997
647
60
4
0
302,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role