Player Matchup

Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Camilogames11
Ao Kuang
Gold II
Level 124
God Stats
177W - 160L
1,615 SR
Queue Stats
271W - 270L
1,424 MMR
Party 2
Pele
Pele
Platinum III
Dragon_Dark04
Pele
Platinum III
Level 60
God Stats
13W - 6L
1,551 SR
Queue Stats
75W - 65L
1,757 MMR
Party 2
Neith
Neith
Gold II
GRe3N MaCh1N3 7
Neith
Gold II
Level 137
God Stats
7W - 6L
1,480 SR
Queue Stats
474W - 485L
1,581 MMR
Solo
Janus
Janus
Silver II
Mr BDerbs
Janus
Silver II
Level 106
God Stats
2W - 3L
1,516 SR
Queue Stats
11W - 11L
1,573 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,532 SR
1,567 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,470 SR
1,578 MMR
Gilgamesh
Gilgamesh
Silver III
AftBam
Gilgamesh
Silver III
Level 96
God Stats
0W - 1L
1,556 SR
Queue Stats
15W - 14L
1,589 MMR
Solo
Izanami
Izanami
Gold III
Girls lie lol
Izanami
Gold III
Level 114
God Stats
13W - 15L
1,630 SR
Queue Stats
465W - 474L
1,621 MMR
Party 1
Nemesis
Nemesis
Gold III
PPisMicroscopic
Nemesis
Gold III
Level 67
God Stats
0W - 2L
1,236 SR
Queue Stats
114W - 129L
1,611 MMR
Party 1
Raijin
Raijin
Gold II
joselule562
Raijin
Gold II
Level 142
God Stats
2W - 7L
1,333 SR
Queue Stats
796W - 809L
1,538 MMR
Solo
Ares
Ares
Gold II
ll Im Ghost ll
Ares
Gold II
Level 121
God Stats
79W - 63L
1,595 SR
Queue Stats
488W - 492L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 1 / 5
7,010
467
3,589
10,203
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Camilogames11
Ao Kuang
14
5 / 2 / 4
8,406
560
5,619
9,483
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 0 / 1
9,754
650
9,177
8,801
5,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 2 / 1
8,430
562
7,585
9,642
3,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Mr BDerbs
Janus
15
3 / 1 / 4
9,050
603
5,757
5,995
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ApolloScyllaPersephoneCthulhuTiamat

VS

Bans
Cu ChulainnHeraChang'eAthenaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AftBam
Gilgamesh
12
0 / 3 / 0
6,952
463
4,290
11,003
6,891
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
13
2 / 6 / 0
7,887
526
6,341
12,272
4,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 3
6,929
462
4,467
9,052
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
12
1 / 4 / 2
7,385
492
4,433
7,447
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 2
7,583
506
4,595
10,915
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
5
2.5
L
Gilgamesh
AftBam
Gilgamesh
0
3
0
0
W
Ao Kuang
Camilogames11
Ao Kuang
5
2
4
3.5
W
4
0
1
4.5
W
4
2
1
2.25
L
Izanami
2
6
0
0.33
W
Janus
Mr BDerbs
Janus
3
1
4
5
L
1
1
3
2.5
L
Raijin
1
4
2
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,727
Damage
24,126
44,124
Taken
50,689
19,252
Mitigated
23,132
12,512
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,589
174
0
3,742
10,203
5,676
0
4,058
6,145
17,188
0
L
Gilgamesh
AftBam
Gilgamesh
4,290
1,003
0
2,852
11,003
6,891
0
679
10,306
2,946
38,991
W
Ao Kuang
Camilogames11
Ao Kuang
5,619
1,011
0
2,980
9,483
3,163
0
1,407
8,076
52,272
0
W
9,177
2,543
0
3,233
8,801
5,193
0
856
7,945
0
70,837
W
7,585
3,516
0
1,121
9,642
3,043
874
569
9,073
0
55,565
L
Izanami
6,341
4,416
0
3,969
12,272
4,076
711
1,652
10,620
0
51,943
W
Janus
Mr BDerbs
Janus
5,757
334
0
1,436
5,995
2,177
189
2,676
3,319
67,350
0
L
4,467
1,028
0
4,674
9,052
3,197
0
2,348
6,700
0
37,905
L
Raijin
4,433
447
0
1,530
7,447
2,671
1,032
5,006
2,315
48,952
0
L
4,595
145
0
2,409
10,915
6,297
0
5,072
5,783
29,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,650
Gold Earned
36,736
517
Minions Killed
402
0
Camps Cleared
0
1,547,971
Distance Traveled
1,309,948
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,010
467
30
2
0
335,093
7
L
Gilgamesh
6,952
463
88
6
0
301,102
5
W
Ao Kuang
8,406
560
90
6
0
319,861
2
W
Pele
9,754
650
141
9
0
296,484
1
W
Neith
8,430
562
108
7
0
267,106
1
L
Izanami
7,887
526
110
7
0
224,523
5
W
Janus
9,050
603
148
10
0
329,427
7
L
Nemesis
6,929
462
68
5
0
265,544
2
L
Raijin
7,385
492
105
7
0
236,982
5
L
Ares
7,583
506
31
2
0
281,797
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role