Player Matchup

Tyr
Tyr
ShadowAstronaut
Tyr
Level 62
God Stats
1W - 0L
1,337 SR
Queue Stats
12W - 20L
1,279 Elo+
Party 2
Arachne
Arachne
Vichorraro229
Arachne
Level 49
God Stats
2W - 4L
1,250 SR
Queue Stats
12W - 18L
1,292 Elo+
Party 2
Zeus
Zeus
xAD0N1Sx
Zeus
Level 48
God Stats
10W - 11L
1,449 SR
Queue Stats
10W - 16L
1,316 Elo+
Party 2
Team Averages
Level 53
1,345 SR
1,296 Elo+

VS

Team Averages
Level 57
1,592 SR
1,306 Elo+
Chang'e
Chang'e
AtheistMilk4821
Chang'e
Level 84
God Stats
3W - 1L
1,874 SR
Queue Stats
32W - 35L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
End Hate8219
Kukulkan
Level 19
God Stats
69W - 78L
1,401 SR
Queue Stats
543W - 795L
1,220 Elo+
Solo
Ao Kuang
Ao Kuang
ReligiousMILK45
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 14
10,962
685
11,753
15,868
15,076
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
16
10 / 5 / 9
12,195
762
11,204
12,290
6,766
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
11 / 0 / 10
12,064
754
20,609
5,468
1,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
9,717
607
6,784
17,972
8,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
End Hate8219
Kukulkan
13
2 / 10 / 3
9,653
603
7,663
14,102
4,214
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
11
2 / 6 / 1
9,204
575
6,697
16,776
4,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
24
Kills
6
7
Deaths
24
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
L
Kukulkan
End Hate8219
Kukulkan
2
10
3
0.35
L
Ao Kuang
2
6
1
0.42
W
3
2
14
5
W
Arachne
10
5
9
2.9
W
Zeus
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,566
Damage
21,144
33,626
Taken
48,850
23,748
Mitigated
17,536
12,727
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,784
683
1,022
3,923
17,972
8,920
128
7,938
9,884
40,020
0
L
Kukulkan
End Hate8219
Kukulkan
7,663
2,000
0
412
14,102
4,214
0
6,864
7,088
38,537
0
L
Ao Kuang
6,697
1,967
0
1,649
16,776
4,402
292
5,807
10,849
9,195
0
W
11,753
2,155
0
6,782
15,868
15,076
537
9,297
6,571
0
39,659
W
Arachne
11,204
8,318
266
3,434
12,290
6,766
370
9,183
3,107
0
42,279
W
Zeus
20,609
1,315
0
2,245
5,468
1,906
1,556
2,664
2,804
66,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,221
Gold Earned
28,574
189
Minions Killed
161
0
Camps Cleared
0
857,291
Distance Traveled
688,982
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,717
607
72
5
0
245,610
0
L
Kukulkan
9,653
603
79
5
0
192,279
3
L
Ao Kuang
9,204
575
10
1
0
251,093
0
W
Tyr
10,962
685
43
3
0
274,270
0
W
Arachne
12,195
762
54
3
0
311,467
0
W
Zeus
12,064
754
92
6
0
271,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role