Player Matchup

Kuzenbo
Kuzenbo
ApartLlama5946
Kuzenbo
Level 39
God Stats
6W - 2L
1,585 SR
Queue Stats
20W - 30L
1,340 Elo+
Party 2
Arachne
Arachne
KingSatan1221
Arachne
Level 125
God Stats
9W - 8L
1,431 SR
Queue Stats
188W - 197L
1,421 Elo+
Party 2
Chang'e
Chang'e
uhhgeoduck1
Chang'e
Level 109
God Stats
5W - 5L
1,655 SR
Queue Stats
190W - 207L
1,418 Elo+
Party 2
Team Averages
Level 91
1,557 SR
1,393 Elo+

VS

Team Averages
Level 111
1,603 SR
1,411 Elo+
Hun Batz
Hun Batz
FilthyMagoo
Hun Batz
Level 124
God Stats
5W - 9L
1,401 SR
Queue Stats
233W - 234L
1,402 Elo+
Party 1
Kuzenbo
Kuzenbo
MedicDoink
Kuzenbo
Level 105
God Stats
2W - 1L
1,715 SR
Queue Stats
19W - 16L
1,474 Elo+
Party 1
Sol
Sol
TheQuince1
Sol
Level 104
God Stats
3W - 4L
1,693 SR
Queue Stats
95W - 136L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 10
13,797
690
8,644
25,952
26,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
19
10 / 6 / 8
15,134
757
16,471
22,635
9,419
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
uhhgeoduck1
Chang'e
19
9 / 6 / 11
15,506
775
18,209
24,940
9,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FilthyMagoo
Hun Batz
18
11 / 8 / 6
14,743
737
21,768
19,874
9,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
MedicDoink
Kuzenbo
14
3 / 11 / 9
11,904
595
14,031
21,652
21,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 4 / 11
14,143
707
24,608
19,119
8,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
46
21
Kills
20
20
Deaths
23
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
8
10
0.88
L
Hun Batz
FilthyMagoo
Hun Batz
11
8
6
1.75
W
Arachne
10
6
8
2.33
L
Kuzenbo
MedicDoink
Kuzenbo
3
11
9
0.68
L
6
4
11
2.88
W
Chang'e
uhhgeoduck1
Chang'e
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,324
Damage
60,407
73,527
Taken
60,645
45,452
Mitigated
39,274
24,892
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,644
1,820
0
1,262
25,952
26,616
1,030
15,479
10,473
37,588
0
L
Hun Batz
FilthyMagoo
Hun Batz
21,768
7,217
0
3,788
19,874
9,072
480
8,386
11,488
0
72,454
W
Arachne
16,471
11,635
0
4,606
22,635
9,419
1,373
11,565
11,070
0
35,901
L
Kuzenbo
MedicDoink
Kuzenbo
14,031
3,662
0
1,285
21,652
21,850
0
9,861
11,791
32,371
0
L
24,608
9,721
255
7,187
19,119
8,352
1,215
8,606
10,513
83,935
0
W
Chang'e
uhhgeoduck1
Chang'e
18,209
1,167
6,320
12,704
24,940
9,417
968
11,595
13,345
65,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
40,790
207
Minions Killed
229
0
Camps Cleared
0
1,062,159
Distance Traveled
879,968
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,797
690
49
2
0
341,436
1
L
Hun Batz
14,743
737
78
4
0
284,401
1
W
Arachne
15,134
757
52
3
0
356,862
1
L
Kuzenbo
11,904
595
29
1
0
307,165
0
L
Sol
14,143
707
122
6
0
288,402
0
W
Chang'e
15,506
775
106
5
0
363,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role