Player Matchup

Scylla
Scylla
JGrim__
Scylla
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
112W - 141L
1,534 Elo+
Solo
Fenrir
Fenrir
MXTHS9797
Fenrir
Level 17
God Stats
8W - 4L
1,543 SR
Queue Stats
14W - 17L
1,339 Elo+
Solo
Bakasura
Bakasura
RemiCal818
Bakasura
Level 15
God Stats
2W - 2L
1,620 SR
Queue Stats
15W - 42L
1,126 Elo+
Solo
Yemoja
Yemoja
k0pacetic
Yemoja
Level 16
God Stats
22W - 22L
1,543 SR
Queue Stats
62W - 80L
1,466 Elo+
Solo
Freya
Freya
xXTatGoddess
Freya
Level 13
God Stats
3W - 3L
1,175 SR
Queue Stats
36W - 41L
1,232 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,339 Elo+

VS

Team Averages
Level 19
1,457 SR
1,435 Elo+
Cu Chulainn
Cu Chulainn
DamGalo09
Cu Chulainn
Level 26
God Stats
5W - 2L
1,384 SR
Queue Stats
59W - 74L
1,267 Elo+
Solo
Zeus
Zeus
Scubbastevie
Zeus
Level 15
God Stats
5W - 9L
1,452 SR
Queue Stats
26W - 29L
1,434 Elo+
Solo
Freya
Freya
SluggardPoet247
Freya
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 26L
1,558 Elo+
Solo
Skadi
Skadi
Spify000
Skadi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,514 Elo+
Solo
Cthulhu
Cthulhu
mortal928canguro
Cthulhu
Level 29
God Stats
5W - 2L
1,449 SR
Queue Stats
14W - 14L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JGrim__
Scylla
15
2 / 4 / 1
9,740
974
12,959
12,127
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
MXTHS9797
Fenrir
15
2 / 7 / 2
9,568
957
12,115
17,700
10,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
RemiCal818
Bakasura
14
0 / 6 / 1
8,799
880
2,243
15,066
10,364
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
k0pacetic
Yemoja
14
0 / 2 / 2
9,024
902
3,249
5,184
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 8 / 3
9,652
965
9,813
21,379
8,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

86

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DamGalo09
Cu Chulainn
17
2 / 3 / 17
10,311
1,031
13,146
12,879
9,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
10 / 0 / 14
11,932
1,193
15,858
6,277
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 2 / 9
11,173
1,117
12,483
9,498
3,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Spify000
Skadi
17
6 / 0 / 16
11,054
1,105
13,623
5,290
1,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 0 / 16
10,336
1,034
10,995
11,202
3,855
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
99
5
Kills
27
27
Deaths
5
9
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DamGalo09
Cu Chulainn
2
3
17
3.5
L
Scylla
JGrim__
Scylla
2
4
1
0.63
L
Fenrir
MXTHS9797
Fenrir
2
7
2
0.43
L
Bakasura
RemiCal818
Bakasura
0
6
1
0.08
W
10
0
14
17
W
8
2
9
6.25
W
Skadi
Spify000
Skadi
6
0
16
14
L
Yemoja
k0pacetic
Yemoja
0
2
2
0.5
W
1
0
16
9
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,379
Damage
66,105
71,456
Taken
45,146
36,973
Mitigated
20,676
8,208
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DamGalo09
Cu Chulainn
13,146
3,192
45
462
12,879
9,685
0
7,774
4,959
10,185
28,173
L
Scylla
JGrim__
Scylla
12,959
220
0
103
12,127
4,599
0
6,426
5,701
39,212
0
L
Fenrir
MXTHS9797
Fenrir
12,115
2,307
0
1,039
17,700
10,670
0
11,002
6,698
0
19,932
L
Bakasura
RemiCal818
Bakasura
2,243
1,254
0
1,514
15,066
10,364
0
9,143
5,923
0
14,179
W
15,858
1,191
903
318
6,277
2,059
0
2,355
3,858
26,275
0
W
12,483
5,187
0
3,492
9,498
3,199
0
5,670
3,614
29,623
0
W
Skadi
Spify000
Skadi
13,623
7,555
104
243
5,290
1,878
0
1,386
3,892
0
18,132
L
Yemoja
k0pacetic
Yemoja
3,249
627
1,314
702
5,184
2,549
0
2,470
2,714
11,703
0
W
10,995
326
1,641
657
11,202
3,855
0
8,182
2,782
34,131
0
L
9,813
3,440
0
3,536
21,379
8,791
0
13,514
7,865
22,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,783
Gold Earned
54,806
167
Minions Killed
209
3
Camps Cleared
5
775,336
Distance Traveled
889,735
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,311
1,031
55
6
1
165,341
0
L
Scylla
9,740
974
68
7
1
163,719
0
L
Fenrir
9,568
957
10
1
0
174,259
0
L
Bakasura
8,799
880
41
4
1
184,683
1
W
Zeus
11,932
1,193
31
3
2
158,499
0
W
Freya
11,173
1,117
46
5
1
178,900
0
W
Skadi
11,054
1,105
22
2
0
172,655
0
L
Yemoja
9,024
902
19
2
0
76,324
2
W
Cthulhu
10,336
1,034
55
6
1
214,340
4
L
Freya
9,652
965
29
3
1
176,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role