Player Matchup

Ymir
Ymir
Platinum IV
FinnedJupe
Ymir
Platinum IV
Level 126
God Stats
31W - 29L
1,500 SR
Queue Stats
345W - 341L
1,827 MMR
Solo
Neith
Neith
Gold II
Griffilator
Neith
Gold II
Level 156
God Stats
2W - 0L
1,590 SR
Queue Stats
73W - 65L
1,708 MMR
Party 2
King Arthur
King Arthur
Diamond V
HealthRider28
King Arthur
Diamond V
Level 127
God Stats
26W - 23L
1,615 SR
Queue Stats
526W - 510L
1,868 MMR
Solo
Set
Set
Gold II
Krazy KATnapper
Set
Gold II
Level 45
God Stats
3W - 1L
1,680 SR
Queue Stats
66W - 49L
1,874 MMR
Party 2
Merlin
Merlin
Platinum V
xJavierSkrr
Merlin
Platinum V
Level 104
God Stats
4W - 2L
1,466 SR
Queue Stats
36W - 35L
1,859 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,570 SR
1,827 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,588 SR
1,760 MMR
Nox
Nox
Platinum II
 
Nox
Platinum II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
AlexRivgon
Xing Tian
Platinum V
Level 120
God Stats
19W - 21L
1,731 SR
Queue Stats
216W - 216L
1,737 MMR
Party 1
Thanatos
Thanatos
Platinum II
Reaper9584
Thanatos
Platinum II
Level 149
God Stats
172W - 149L
1,580 SR
Queue Stats
475W - 509L
1,866 MMR
Solo
Janus
Janus
Platinum II
Xman233853
Janus
Platinum II
Level 61
God Stats
3W - 6L
1,594 SR
Queue Stats
136W - 137L
1,862 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
daniconti
Ah Muzen Cab
Diamond V
Level 142
God Stats
5W - 8L
1,536 SR
Queue Stats
360W - 355L
1,834 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
8,684
511
4,835
12,686
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 2 / 8
9,126
537
7,395
8,682
3,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
HealthRider28
King Arthur
15
2 / 2 / 4
9,332
549
6,136
16,531
9,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
13 / 1 / 2
10,536
620
9,467
12,725
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
4 / 1 / 7
9,687
570
8,124
6,307
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouPersephoneGilgameshTiamatGuan Yu

VS

Bans
AthenaChironApolloAnhurHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 3 / 3
8,201
482
6,835
11,245
7,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
AlexRivgon
Xing Tian
11
0 / 3 / 2
6,920
407
2,705
12,020
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Reaper9584
Thanatos
13
2 / 5 / 1
7,713
454
6,891
12,166
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
14
1 / 6 / 1
8,040
473
5,787
9,185
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
daniconti
Ah Muzen Cab
15
2 / 3 / 0
8,812
518
5,579
10,429
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
5
7
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
3
0.5
L
Xing Tian
AlexRivgon
Xing Tian
0
3
2
0.33
W
1
1
11
6.5
W
0
2
8
2
W
King Arthur
HealthRider28
King Arthur
2
2
4
2
W
13
1
2
14
L
Thanatos
Reaper9584
Thanatos
2
5
1
0.5
L
Janus
1
6
1
0.25
L
Ah Muzen Cab
daniconti
Ah Muzen Cab
2
3
0
0.67
W
Merlin
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,957
Damage
27,797
56,931
Taken
55,045
28,959
Mitigated
24,230
17,896
Healing
18,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,835
839
0
3,448
11,245
7,375
0
2,436
8,809
48,382
0
L
Xing Tian
AlexRivgon
Xing Tian
2,705
173
0
1,799
12,020
6,844
0
4,657
7,363
16,975
0
W
4,835
970
0
4,768
12,686
8,247
408
3,893
8,793
32,419
0
W
7,395
3,174
0
3,002
8,682
3,012
2,454
1,815
6,867
0
69,046
W
King Arthur
HealthRider28
King Arthur
6,136
1,110
0
6,224
16,531
9,671
72
6,929
9,602
0
49,616
W
9,467
6,215
0
1,247
12,725
5,726
82
2,279
10,446
0
68,097
L
Thanatos
Reaper9584
Thanatos
6,891
2,759
0
7,108
12,166
3,822
0
1,767
10,399
0
52,323
L
Janus
5,787
348
0
1,982
9,185
2,712
0
4,099
5,086
57,354
0
L
Ah Muzen Cab
daniconti
Ah Muzen Cab
5,579
2,598
0
4,399
10,429
3,477
1,426
0
10,429
0
72,342
W
Merlin
8,124
739
121
2,534
6,307
2,303
174
3,408
2,899
64,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
39,686
502
Minions Killed
489
0
Camps Cleared
0
1,602,031
Distance Traveled
1,544,667
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,201
482
108
6
0
283,038
8
L
Xing Tian
6,920
407
31
2
0
334,471
3
W
Ymir
8,684
511
53
3
0
301,607
4
W
Neith
9,126
537
135
8
0
298,939
2
W
King Arthur
9,332
549
111
7
0
335,235
2
W
Set
10,536
620
84
5
0
343,913
5
L
Thanatos
7,713
454
93
5
0
341,638
4
L
Janus
8,040
473
116
7
0
302,389
5
L
Ah Muzen Cab
8,812
518
141
8
0
283,131
2
W
Merlin
9,687
570
119
7
0
322,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role