Player Matchup

Gilgamesh
Gilgamesh
Masters
DaLama
Gilgamesh
Masters
Level 160
God Stats
29W - 19L
1,540 SR
Queue Stats
1,172W - 1,059L
2,942 MMR
Solo
Merlin
Merlin
Masters
Grizzleydawg
Merlin
Masters
Level 156
God Stats
3W - 1L
1,429 SR
Queue Stats
338W - 320L
2,540 MMR
Solo
Chiron
Chiron
Masters
Im Kaxi
Chiron
Masters
Level 156
God Stats
3W - 4L
1,501 SR
Queue Stats
163W - 164L
2,436 MMR
Solo
Chaac
Chaac
Masters
SoloXorXTroll
Chaac
Masters
Level 155
God Stats
8W - 5L
1,672 SR
Queue Stats
180W - 153L
2,417 MMR
Solo
Aphrodite
Aphrodite
Masters
lilhart901m
Aphrodite
Masters
Level 119
God Stats
214W - 185L
1,600 SR
Queue Stats
354W - 328L
2,428 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,548 SR
2,553 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,595 SR
2,356 MMR
Arachne
Arachne
Masters
 
Arachne
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
EmissaryKnight
Xbalanque
Masters
Level 160
God Stats
47W - 46L
1,629 SR
Queue Stats
477W - 422L
2,537 MMR
Solo
Guan Yu
Guan Yu
Diamond II
GhostMonkeyToy
Guan Yu
Diamond II
Level 160
God Stats
2W - 7L
1,638 SR
Queue Stats
321W - 302L
2,400 MMR
Solo
Janus
Janus
Masters
LilDookiStain
Janus
Masters
Level 67
God Stats
18W - 17L
1,709 SR
Queue Stats
204W - 120L
2,965 MMR
Solo
Sobek
Sobek
Masters
Retnuh
Sobek
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 195L
2,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaLama
Gilgamesh
18
8 / 1 / 6
12,516
659
10,844
20,543
20,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
17
5 / 1 / 4
11,115
585
8,006
5,799
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Im Kaxi
Chiron
16
3 / 0 / 10
11,120
585
11,053
9,015
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 0 / 8
11,624
612
7,279
14,754
10,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
lilhart901m
Aphrodite
13
1 / 2 / 10
9,271
488
4,973
7,590
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
SolPersephoneLokiSet

VS

Bans
TiamatTsukuyomiAthenaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 7 / 2
7,767
409
3,317
12,844
4,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
EmissaryKnight
Xbalanque
15
2 / 4 / 0
9,705
511
7,808
12,137
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 1
8,427
444
2,495
12,142
6,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 3 / 0
9,222
485
5,867
6,926
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Retnuh
Sobek
7
0 / 5 / 2
6,386
336
1,889
12,119
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
23
Kills
4
4
Deaths
23
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
2
0.43
W
Gilgamesh
DaLama
Gilgamesh
8
1
6
11
L
Xbalanque
EmissaryKnight
Xbalanque
2
4
0
0.5
L
0
4
1
0.13
W
Merlin
5
1
4
7
W
Chiron
Im Kaxi
Chiron
3
0
10
8
L
0
3
0
0
L
Sobek
Retnuh
Sobek
0
5
2
0.2
W
6
0
8
10
W
Aphrodite
lilhart901m
Aphrodite
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,155
Damage
21,376
57,701
Taken
56,168
39,543
Mitigated
25,086
32,032
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,317
1,919
0
2,748
12,844
4,933
0
1,818
11,026
0
32,489
W
Gilgamesh
DaLama
Gilgamesh
10,844
2,808
0
6,029
20,543
20,091
2,397
1,185
19,316
0
79,387
L
Xbalanque
EmissaryKnight
Xbalanque
7,808
3,947
0
1,543
12,137
4,218
1,134
1,521
10,616
0
68,856
L
2,495
172
85
2,202
12,142
6,376
0
3,589
8,553
0
45,480
W
Merlin
8,006
1,076
0
1,930
5,799
1,994
2,609
2,944
2,675
72,321
0
W
Chiron
Im Kaxi
Chiron
11,053
4,571
1,274
3,991
9,015
2,804
5,342
1,554
7,387
0
76,769
L
5,867
296
0
901
6,926
2,391
44
1,615
5,311
72,955
0
L
Sobek
Retnuh
Sobek
1,889
380
0
3,030
12,119
7,168
0
4,436
7,683
10,106
0
W
7,279
2,105
0
6,861
14,754
10,163
6,082
1,133
13,335
0
69,734
W
Aphrodite
lilhart901m
Aphrodite
4,973
436
6,610
5,337
7,590
4,491
1,114
2,468
4,988
24,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,646
Gold Earned
41,507
559
Minions Killed
479
0
Camps Cleared
0
1,931,925
Distance Traveled
1,570,851
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,767
409
63
3
0
302,972
7
W
Gilgamesh
12,516
659
132
7
0
401,951
3
L
Xbalanque
9,705
511
143
8
0
290,930
4
L
Guan Yu
8,427
444
113
6
0
271,193
1
W
Merlin
11,115
585
137
7
0
356,826
5
W
Chiron
11,120
585
109
6
0
360,814
6
L
Janus
9,222
485
151
8
0
374,101
6
L
Sobek
6,386
336
9
0
0
331,655
5
W
Chaac
11,624
612
129
7
0
406,458
2
W
Aphrodite
9,271
488
52
3
0
405,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role