Player Matchup

Ymir
Ymir
Bladimir79
Ymir
Level 14
God Stats
6W - 1L
1,809 SR
Queue Stats
40W - 35L
1,524 Elo+
Party 2
Chang'e
Chang'e
ChihayaFuruuuu
Chang'e
Level 16
God Stats
24W - 23L
1,495 SR
Queue Stats
107W - 133L
1,424 Elo+
Solo
Ullr
Ullr
NUWATHICC
Ullr
Level 28
God Stats
11W - 12L
1,629 SR
Queue Stats
132W - 100L
1,713 Elo+
Solo
Osiris
Osiris
NightWolf1609
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 67L
1,452 Elo+
Party 2
Nike
Nike
wigordxx
Nike
Level 28
God Stats
19W - 15L
1,564 SR
Queue Stats
271W - 270L
1,584 Elo+
Solo
Team Averages
Level 22
1,600 SR
1,539 Elo+

VS

Team Averages
Level 18
1,580 SR
1,566 Elo+
Ra
Ra
AmericanMade02
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,788 Elo+
Party 1
Yemoja
Yemoja
AngelOfDeath-SPK
Yemoja
Level 25
God Stats
1W - 1L
1,690 SR
Queue Stats
113W - 143L
1,450 Elo+
Party 1
Thanatos
Thanatos
Caronte1711
Thanatos
Level 26
God Stats
10W - 4L
1,580 SR
Queue Stats
185W - 138L
1,573 Elo+
Solo
Tyr
Tyr
Dalexant
Tyr
Level 7
God Stats
9W - 7L
1,632 SR
Queue Stats
21W - 16L
1,481 Elo+
Solo
Thoth
Thoth
UnLucky120
Thoth
Level 29
God Stats
12W - 9L
1,500 SR
Queue Stats
1,192W - 1,294L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
6,213
414
1,547
7,447
3,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 4
6,932
462
4,536
8,135
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
16
4 / 1 / 1
9,350
623
5,751
9,527
3,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
5 / 4 / 1
7,922
528
6,524
9,131
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
14
7 / 4 / 2
8,502
567
9,822
10,663
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 12 / 1
4,947
330
775
8,717
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 1 / 3
6,698
447
1,079
6,837
2,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Caronte1711
Thanatos
14
9 / 2 / 2
8,845
590
11,889
12,999
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 3 / 0
8,553
570
7,538
11,651
7,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
11
0 / 2 / 2
6,358
424
656
5,319
1,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
18
Kills
13
15
Deaths
20
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
L
0
1
3
1.5
W
1
2
3
1.25
L
Thanatos
Caronte1711
Thanatos
9
2
2
5
W
1
4
4
0.75
L
4
3
0
1.33
W
Ullr
4
1
1
4.5
W
5
4
1
1.38
L
Thoth
0
2
2
0.5
W
Nike
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,180
Damage
21,937
44,903
Taken
45,523
20,354
Mitigated
18,180
15,116
Healing
20,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
775
608
21
31
8,717
1,754
204
633
8,084
7,530
0
L
1,079
460
741
1,465
6,837
2,905
0
1,330
5,507
28,863
0
W
1,547
356
0
950
7,447
3,970
412
156
7,291
7,785
0
L
Thanatos
Caronte1711
Thanatos
11,889
2,833
0
12,723
12,999
4,544
0
1,216
11,783
0
57,277
W
4,536
314
1,091
3,728
8,135
1,808
501
116
8,019
31,677
0
L
7,538
369
0
4,477
11,651
7,818
0
2,774
8,877
0
54,022
W
Ullr
5,751
2,118
0
3,872
9,527
3,212
647
631
8,896
0
73,094
W
6,524
2,346
0
2,263
9,131
6,136
626
1,011
8,120
0
34,544
L
Thoth
656
86
0
786
5,319
1,159
0
130
5,189
25,602
0
W
Nike
9,822
3,559
159
3,053
10,663
5,228
209
596
10,067
0
43,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,919
Gold Earned
35,401
349
Minions Killed
334
0
Camps Cleared
0
1,376,064
Distance Traveled
1,410,949
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,947
330
13
1
0
243,987
0
L
Yemoja
6,698
447
50
3
0
252,474
0
W
Ymir
6,213
414
20
1
0
277,730
1
L
Thanatos
8,845
590
115
8
0
323,972
4
W
Chang'e
6,932
462
60
4
0
286,346
7
L
Tyr
8,553
570
110
7
0
302,418
1
W
Ullr
9,350
623
124
8
0
238,310
0
W
Osiris
7,922
528
63
4
0
277,651
0
L
Thoth
6,358
424
46
3
0
288,098
4
W
Nike
8,502
567
82
5
0
296,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role