Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HyperTHD
Tyr
Level 49
God Stats
6W - 3L
1,772 SR
Queue Stats
338W - 311L
1,602 Elo+
Solo
Hachiman
Hachiman
RamsStepsister
Hachiman
Level 38
God Stats
3W - 0L
1,712 SR
Queue Stats
547W - 116L
1,971 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rathdual
Morgan Le Fay
Level 26
God Stats
24W - 3L
1,976 SR
Queue Stats
334W - 72L
1,909 Elo+
Party 2
Khepri
Khepri
clytezmcgee
Khepri
Level 139
God Stats
21W - 3L
2,183 SR
Queue Stats
720W - 211L
1,883 Elo+
Party 2
Team Averages
Level 64
1,828 SR
1,773 Elo+

VS

Team Averages
Level 79
1,523 SR
1,604 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DuskGrave
Nemesis
Level 41
God Stats
0W - 1L
1,503 SR
Queue Stats
8W - 20L
1,533 Elo+
Party 1
Bacchus
Bacchus
Infamous4chan
Bacchus
Level 22
God Stats
2W - 3L
1,570 SR
Queue Stats
11W - 18L
1,596 Elo+
Party 1
Anubis
Anubis
ItzLuvBug
Anubis
Level 37
God Stats
1W - 1L
1,354 SR
Queue Stats
8W - 7L
1,720 Elo+
Party 1
Gilgamesh
Gilgamesh
slayer58
Gilgamesh
Level 138
God Stats
6W - 3L
1,687 SR
Queue Stats
22W - 17L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 1 / 36
10,381
1,153
16,686
8,538
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
8 / 1 / 27
10,554
1,173
12,553
12,476
12,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
19
25 / 2 / 16
13,694
1,522
26,878
11,364
4,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Rathdual
Morgan Le Fay
18
9 / 1 / 34
11,182
1,242
27,986
10,645
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
17
5 / 1 / 37
11,389
1,265
10,199
17,088
18,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 12 / 4
9,644
1,072
13,863
18,176
8,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
DuskGrave
Nemesis
14
2 / 14 / 3
8,715
968
10,421
22,522
11,732
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
15
0 / 10 / 5
8,536
948
9,048
23,017
26,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
ItzLuvBug
Anubis
15
1 / 9 / 2
9,108
1,012
7,187
14,979
8,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
slayer58
Gilgamesh
15
1 / 6 / 5
9,179
1,020
14,020
21,533
17,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

201
Kill Participation
25
51
Kills
6
6
Deaths
51
150
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
36
22
L
Ah Muzen Cab
 
Ah Muzen Cab
2
12
4
0.33
L
Nemesis
DuskGrave
Nemesis
2
14
3
0.25
W
8
1
27
21.5
L
Bacchus
0
10
5
0.25
L
Anubis
ItzLuvBug
Anubis
1
9
2
0.22
W
Hachiman
25
2
16
16.5
W
Morgan Le Fay
Rathdual
Morgan Le Fay
9
1
34
26
W
Khepri
5
1
37
23.5
L
Gilgamesh
slayer58
Gilgamesh
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,302
Damage
54,539
60,111
Taken
100,227
45,109
Mitigated
72,623
24,556
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,686
40
8,965
3,937
8,538
4,291
0
1,803
6,735
34,295
0
L
Ah Muzen Cab
 
Ah Muzen Cab
13,863
6,578
0
963
18,176
8,144
0
6,639
11,274
0
35,593
L
Nemesis
DuskGrave
Nemesis
10,421
4,529
0
977
22,522
11,732
0
10,116
12,190
0
18,154
W
12,553
2,120
0
2,218
12,476
12,278
0
3,267
9,209
0
20,239
L
Bacchus
9,048
1,990
0
18
23,017
26,981
0
15,766
6,902
16,743
0
L
Anubis
ItzLuvBug
Anubis
7,187
532
0
2,770
14,979
8,363
0
7,633
7,304
29,045
0
W
Hachiman
26,878
21,512
0
4,130
11,364
4,454
0
3,140
8,224
0
52,003
W
Morgan Le Fay
Rathdual
Morgan Le Fay
27,986
6,414
397
3,906
10,645
6,053
0
2,107
8,538
41,449
0
W
Khepri
10,199
1,604
0
1,003
17,088
18,033
0
5,918
11,170
13,855
0
L
Gilgamesh
slayer58
Gilgamesh
14,020
4,079
0
864
21,533
17,403
0
13,302
7,686
0
29,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,200
Gold Earned
45,182
186
Minions Killed
157
7
Camps Cleared
3
892,796
Distance Traveled
734,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,381
1,153
50
6
0
196,024
0
L
Ah Muzen Cab
9,644
1,072
35
4
0
120,446
0
L
Nemesis
8,715
968
5
1
1
156,853
0
W
Tyr
10,554
1,173
22
2
3
196,856
0
L
Bacchus
8,536
948
26
3
1
167,911
0
L
Anubis
9,108
1,012
56
6
0
98,058
0
W
Hachiman
13,694
1,522
72
8
3
162,617
0
W
Morgan Le Fay
11,182
1,242
33
4
0
163,020
0
W
Khepri
11,389
1,265
9
1
1
174,279
0
L
Gilgamesh
9,179
1,020
35
4
1
190,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role