Player Matchup

Da Ji
Da Ji
AinzOoalGown187
Da Ji
Level 150
God Stats
2W - 0L
1,999 SR
Queue Stats
14W - 16L
1,521 Elo+
Party 1
Anubis
Anubis
JuicyKAble
Anubis
Level 68
God Stats
5W - 5L
1,385 SR
Queue Stats
43W - 64L
1,385 Elo+
Party 1
Yemoja
Yemoja
X Albino Toast
Yemoja
Level 133
God Stats
2W - 0L
1,478 SR
Queue Stats
6W - 3L
1,418 Elo+
Party 1
Team Averages
Level 117
1,621 SR
1,441 Elo+

VS

Team Averages
Level 79
1,484 SR
1,528 Elo+
Sun Wukong
Sun Wukong
Aedan23
Sun Wukong
Level 135
God Stats
3W - 4L
1,576 SR
Queue Stats
126W - 91L
1,570 Elo+
Party 2
Tiamat
Tiamat
Arko 013
Tiamat
Level 97
God Stats
10W - 11L
1,576 SR
Queue Stats
39W - 37L
1,512 Elo+
Party 2
Neith
Neith
imminent-chit9
Neith
Level 4
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 3
15,121
720
21,686
18,480
11,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
JuicyKAble
Anubis
16
2 / 4 / 11
12,558
598
10,062
13,693
6,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 1 / 13
14,117
672
14,477
17,026
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aedan23
Sun Wukong
19
6 / 3 / 4
13,374
637
17,658
26,749
31,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Arko 013
Tiamat
17
4 / 8 / 4
13,080
623
15,593
18,502
11,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 6 / 0
9,469
451
995
7,476
1,798

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
10
10
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aedan23
Sun Wukong
6
3
4
2.67
W
12
5
3
2.7
L
Tiamat
Arko 013
Tiamat
4
8
4
0.75
W
Anubis
JuicyKAble
Anubis
2
4
11
1.88
W
3
1
13
9.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,225
Damage
34,246
49,199
Taken
52,727
29,625
Mitigated
44,930
20,202
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aedan23
Sun Wukong
17,658
4,481
0
3,215
26,749
31,708
0
10,143
16,606
0
49,017
W
21,686
7,099
0
1,897
18,480
11,060
1,788
2,936
15,246
0
68,165
L
Tiamat
Arko 013
Tiamat
15,593
1,199
160
2,502
18,502
11,424
0
10,726
7,776
38,141
0
W
Anubis
JuicyKAble
Anubis
10,062
343
378
5,254
13,693
6,207
1,054
2,307
11,172
52,137
0
W
14,477
1,923
3,719
8,954
17,026
12,358
88
9,048
7,188
50,742
0
L
995
368
0
126
7,476
1,798
0
3,670
3,806
0
4,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
35,923
218
Minions Killed
121
0
Camps Cleared
0
923,316
Distance Traveled
835,156
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,374
637
39
2
0
352,464
1
W
Da Ji
15,121
720
73
3
0
344,715
1
L
Tiamat
13,080
623
79
4
0
329,221
0
W
Anubis
12,558
598
87
4
0
279,676
1
W
Yemoja
14,117
672
58
3
0
298,925
0
L
Neith
9,469
451
3
0
0
153,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role