Player Matchup

Ganesha
Ganesha
AijouWolffe102
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,488 Elo+
Party 2
Arachne
Arachne
Cyclopsgamer81
Arachne
Level 13
God Stats
16W - 26L
1,321 SR
Queue Stats
99W - 95L
1,390 Elo+
Solo
Neith
Neith
LunarWhyte
Neith
Level 5
God Stats
0W - 2L
1,217 SR
Queue Stats
9W - 12L
1,488 Elo+
Party 2
Apollo
Apollo
Quimera19
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,142 Elo+
Solo
Bellona
Bellona
allforcejr
Bellona
Level 4
God Stats
8W - 14L
1,116 SR
Queue Stats
32W - 38L
1,274 Elo+
Solo
Team Averages
Level 27
1,331 SR
1,357 Elo+

VS

Team Averages
Level 18
1,514 SR
1,451 Elo+
Bellona
Bellona
Eoncrypt
Bellona
Level 21
God Stats
12W - 6L
1,605 SR
Queue Stats
49W - 54L
1,428 Elo+
Party 1
Fenrir
Fenrir
Math1520
Fenrir
Level 16
God Stats
26W - 31L
1,227 SR
Queue Stats
185W - 204L
1,434 Elo+
Solo
Izanami
Izanami
powr56
Izanami
Level 29
God Stats
12W - 11L
1,530 SR
Queue Stats
73W - 74L
1,470 Elo+
Party 1
Anubis
Anubis
raincastle
Anubis
Level 13
God Stats
15W - 5L
1,708 SR
Queue Stats
31W - 19L
1,596 Elo+
Party 1
Ganesha
Ganesha
tralierparkb
Ganesha
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
44W - 68L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 11
10,356
1,036
10,271
25,419
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 9 / 2
10,959
1,096
15,700
19,819
7,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
14
1 / 8 / 5
8,879
888
7,832
14,634
5,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
Quimera19
Apollo
15
1 / 14 / 8
9,268
927
9,971
20,208
6,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
allforcejr
Bellona
16
3 / 6 / 8
9,867
987
10,286
18,447
13,094
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eoncrypt
Bellona
18
10 / 2 / 27
11,622
1,162
16,893
10,938
10,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Math1520
Fenrir
17
6 / 5 / 20
10,614
1,061
13,312
13,605
6,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
powr56
Izanami
19
10 / 1 / 27
12,325
1,233
23,641
10,717
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
raincastle
Anubis
19
21 / 2 / 18
13,029
1,303
29,377
10,275
6,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
tralierparkb
Ganesha
17
0 / 1 / 31
10,678
1,068
8,108
14,523
19,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
170
11
Kills
47
47
Deaths
11
34
Assists
123
Player
Kills
Deaths
Assists
KDA
L
0
10
11
0.55
L
6
9
2
0.78
W
Bellona
Eoncrypt
Bellona
10
2
27
11.75
L
Neith
1
8
5
0.44
W
Fenrir
Math1520
Fenrir
6
5
20
3.2
L
Apollo
Quimera19
Apollo
1
14
8
0.36
L
Bellona
allforcejr
Bellona
3
6
8
1.17
W
Izanami
powr56
Izanami
10
1
27
23.5
W
Anubis
raincastle
Anubis
21
2
18
15
W
Ganesha
tralierparkb
Ganesha
0
1
31
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,060
Damage
91,331
98,527
Taken
60,058
50,426
Mitigated
48,136
8,430
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,271
926
207
1,780
25,419
17,330
0
10,869
14,550
21,417
0
L
15,700
11,929
605
3,875
19,819
7,634
0
6,796
13,023
0
26,691
W
Bellona
Eoncrypt
Bellona
16,893
8,201
0
1,396
10,938
10,526
0
2,680
8,258
0
26,540
L
Neith
7,832
4,294
0
157
14,634
5,585
0
4,139
10,495
0
21,274
W
Fenrir
Math1520
Fenrir
13,312
1,642
0
2,352
13,605
6,696
0
2,034
11,571
0
27,703
L
Apollo
Quimera19
Apollo
9,971
6,556
0
1,130
20,208
6,783
0
7,810
12,398
0
28,062
L
Bellona
allforcejr
Bellona
10,286
2,259
0
676
18,447
13,094
0
7,871
10,576
66
25,107
W
Izanami
powr56
Izanami
23,641
20,318
0
3,983
10,717
4,680
0
2,122
8,595
0
58,534
W
Anubis
raincastle
Anubis
29,377
2,439
0
6,020
10,275
6,459
0
1,315
8,960
47,535
0
W
Ganesha
tralierparkb
Ganesha
8,108
1,932
0
888
14,523
19,775
0
2,186
12,337
13,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,329
Gold Earned
58,268
138
Minions Killed
196
3
Camps Cleared
5
742,704
Distance Traveled
848,219
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,356
1,036
2
0
0
154,504
0
L
Arachne
10,959
1,096
23
2
1
153,855
1
W
Bellona
11,622
1,162
21
2
1
203,319
0
L
Neith
8,879
888
33
3
0
139,278
0
W
Fenrir
10,614
1,061
27
3
3
160,199
0
L
Apollo
9,268
927
47
5
1
128,783
0
L
Bellona
9,867
987
33
3
1
166,284
1
W
Izanami
12,325
1,233
95
10
1
159,200
0
W
Anubis
13,029
1,303
53
5
0
145,519
0
W
Ganesha
10,678
1,068
0
0
0
179,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role