Player Matchup

Osiris
Osiris
BEAN1165
Osiris
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
330W - 321L
1,504 Elo+
Party 2
Mercury
Mercury
PoonchGang
Mercury
Level 23
God Stats
2W - 2L
1,183 SR
Queue Stats
48W - 42L
1,508 Elo+
Solo
Neith
Neith
SplatGee
Neith
Level 27
God Stats
5W - 5L
1,406 SR
Queue Stats
68W - 93L
1,439 Elo+
Solo
Scylla
Scylla
WaterChain95284
Scylla
Level 25
God Stats
4W - 3L
1,186 SR
Queue Stats
249W - 241L
1,427 Elo+
Party 2
Khepri
Khepri
Wu_Skypuffer
Khepri
Level 29
God Stats
1W - 2L
1,188 SR
Queue Stats
137W - 167L
1,445 Elo+
Solo
Team Averages
Level 27
1,293 SR
1,465 Elo+

VS

Team Averages
Level 23
1,453 SR
1,434 Elo+
Thor
Thor
BombitaMasiv
Thor
Level 29
God Stats
5W - 9L
1,385 SR
Queue Stats
97W - 118L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Clutch_Plays1
Tsukuyomi
Level 27
God Stats
4W - 7L
1,636 SR
Queue Stats
76W - 84L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
God_Killer_23_
Nu Wa
Level 14
God Stats
2W - 11L
1,283 SR
Queue Stats
321W - 334L
1,328 Elo+
Solo
Merlin
Merlin
T-Whaley
Merlin
Level 26
God Stats
4W - 2L
1,460 SR
Queue Stats
73W - 69L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
valiantvoid
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BEAN1165
Osiris
17
5 / 6 / 7
11,846
538
13,878
19,360
13,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
PoonchGang
Mercury
20
22 / 3 / 3
16,333
742
22,806
16,187
9,482
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
SplatGee
Neith
17
10 / 6 / 3
11,994
545
14,544
16,607
5,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 4
12,239
556
8,928
10,243
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
14
2 / 6 / 9
10,736
488
3,959
14,668
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 6
9,654
439
5,614
17,716
8,184
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Clutch_Plays1
Tsukuyomi
19
13 / 6 / 5
13,374
608
19,293
17,344
7,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 10 / 3
9,451
430
6,654
13,697
4,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
T-Whaley
Merlin
15
4 / 9 / 7
10,291
468
9,378
16,170
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
valiantvoid
Guan Yu
14
3 / 11 / 1
9,112
414
5,978
21,804
12,484
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
43
Kills
24
24
Deaths
46
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Osiris
BEAN1165
Osiris
5
6
7
1.42
L
3
10
6
0.6
L
Tsukuyomi
Clutch_Plays1
Tsukuyomi
13
6
5
2.58
L
1
10
3
0.25
W
Mercury
PoonchGang
Mercury
22
3
3
7.83
W
Neith
SplatGee
Neith
10
6
3
1.92
L
Merlin
T-Whaley
Merlin
4
9
7
0.83
W
4
3
4
2
W
Khepri
2
6
9
1.08
L
Guan Yu
valiantvoid
Guan Yu
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,115
Damage
46,917
77,065
Taken
86,731
40,226
Mitigated
37,718
25,403
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BEAN1165
Osiris
13,878
5,791
111
7,657
19,360
13,077
1,625
883
18,433
0
58,238
L
5,614
1,584
219
3,304
17,716
8,184
685
4,432
12,991
294
37,938
L
Tsukuyomi
Clutch_Plays1
Tsukuyomi
19,293
6,015
0
5,385
17,344
7,617
127
2,312
14,987
0
82,814
L
6,654
3,916
135
3,647
13,697
4,130
554
5,405
8,096
35,741
0
W
Mercury
PoonchGang
Mercury
22,806
13,704
0
6,140
16,187
9,482
1,195
1,413
14,740
0
170,872
W
Neith
SplatGee
Neith
14,544
7,445
1,018
5,407
16,607
5,931
800
6,372
9,909
0
70,157
L
Merlin
T-Whaley
Merlin
9,378
1,072
0
2,412
16,170
5,303
516
3,755
12,375
44,344
0
W
8,928
1,383
0
1,909
10,243
3,034
2,774
2,834
7,327
64,043
0
W
Khepri
3,959
235
393
2,768
14,668
8,702
0
4,537
9,798
27,321
0
L
Guan Yu
valiantvoid
Guan Yu
5,978
2,284
5
1,571
21,804
12,484
180
548
21,256
0
28,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,148
Gold Earned
51,882
612
Minions Killed
368
0
Camps Cleared
0
1,930,093
Distance Traveled
1,858,129
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,846
538
79
4
0
377,539
3
L
Thor
9,654
439
71
3
0
362,165
5
L
Tsukuyomi
13,374
608
114
5
0
440,849
1
L
Nu Wa
9,451
430
63
3
0
365,582
0
W
Mercury
16,333
742
261
12
0
472,892
2
W
Neith
11,994
545
110
5
0
347,966
3
L
Merlin
10,291
468
68
3
0
297,534
0
W
Scylla
12,239
556
130
6
0
354,729
3
W
Khepri
10,736
488
32
1
0
376,967
2
L
Guan Yu
9,112
414
52
2
0
391,999
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role