Player Matchup

Kali
Kali
BIGSHOTSWAG
Kali
Level 56
God Stats
9W - 4L
1,675 SR
Queue Stats
252W - 226L
1,419 Elo+
Party 1
Thoth
Thoth
BigPup36879269
Thoth
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
ShinnidyMt
Hera
Level 15
God Stats
7W - 11L
1,696 SR
Queue Stats
42W - 81L
1,138 Elo+
Solo
Artemis
Artemis
Th3FantasyGam3r
Artemis
Level 28
God Stats
6W - 3L
1,521 SR
Queue Stats
67W - 61L
1,364 Elo+
Party 1
Bacchus
Bacchus
Zephyr3739
Bacchus
Level 12
God Stats
2W - 2L
1,331 SR
Queue Stats
4W - 9L
1,299 Elo+
Party 1
Team Averages
Level 23
1,544 SR
1,344 Elo+

VS

Team Averages
Level 24
1,464 SR
1,309 Elo+
Nemesis
Nemesis
CORYBOY227
Nemesis
Level 63
God Stats
26W - 21L
1,582 SR
Queue Stats
313W - 347L
1,459 Elo+
Party 2
Chaac
Chaac
Cavedweller05
Chaac
Level 10
God Stats
2W - 4L
1,287 SR
Queue Stats
33W - 41L
1,393 Elo+
Party 2
Anhur
Anhur
KingXavX
Anhur
Level 15
God Stats
6W - 6L
1,528 SR
Queue Stats
127W - 168L
1,187 Elo+
Solo
Khepri
Khepri
McgoosRevenge11
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,189 Elo+
Solo
Sol
Sol
compy queen
Sol
Level 23
God Stats
97W - 90L
1,421 SR
Queue Stats
442W - 503L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 6 / 0
7,650
546
13,006
17,510
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 0
5,678
406
641
4,236
932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
5,313
380
1,802
5,266
1,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 3 / 3
6,963
497
7,443
6,223
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Zephyr3739
Bacchus
11
4 / 4 / 4
6,843
489
4,585
8,595
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CORYBOY227
Nemesis
15
12 / 0 / 1
9,447
675
10,604
8,526
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 0
7,999
571
4,270
5,378
3,038
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anhur
KingXavX
Anhur
10
2 / 8 / 4
7,004
500
4,220
11,715
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 5 / 5
5,978
427
2,324
9,155
3,674
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 2 / 3
6,776
484
4,387
5,619
1,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
15
Kills
19
21
Deaths
15
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
6
0
1.17
L
0
3
0
0
W
Nemesis
CORYBOY227
Nemesis
12
0
1
12.5
W
4
0
0
4
W
Anhur
KingXavX
Anhur
2
8
4
0.5
W
0
5
5
0.5
L
0
5
0
0
L
4
3
3
1.83
L
Bacchus
Zephyr3739
Bacchus
4
4
4
1.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,477
Damage
25,805
41,830
Taken
40,393
12,606
Mitigated
15,277
9,768
Healing
6,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,006
7,558
0
8,552
17,510
5,021
0
3,178
14,332
0
35,658
L
641
44
0
248
4,236
932
556
389
3,847
13,495
0
W
Nemesis
CORYBOY227
Nemesis
10,604
7,389
0
669
8,526
4,065
212
910
7,532
0
63,006
W
4,270
1,602
0
2,696
5,378
3,038
794
1,590
3,788
0
36,224
W
Anhur
KingXavX
Anhur
4,220
2,299
0
763
11,715
3,132
0
1,879
9,670
0
27,823
W
2,324
237
0
960
9,155
3,674
0
1,170
7,857
11,511
0
L
1,802
489
0
0
5,266
1,104
126
371
4,895
9,135
0
L
7,443
3,968
0
0
6,223
1,778
1,924
1,291
4,932
0
36,948
L
Bacchus
Zephyr3739
Bacchus
4,585
879
0
968
8,595
3,771
1,072
1,482
7,113
15,144
0
W
4,387
841
0
1,462
5,619
1,368
2,563
1,057
4,518
25,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
37,204
181
Minions Killed
284
0
Camps Cleared
0
1,117,343
Distance Traveled
1,248,920
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,650
546
57
4
0
257,136
2
L
Thoth
5,678
406
23
2
0
202,674
0
W
Nemesis
9,447
675
95
7
0
327,737
2
W
Chaac
7,999
571
78
6
0
242,577
0
W
Anhur
7,004
500
50
4
0
216,955
0
W
Khepri
5,978
427
14
1
0
221,096
1
L
Hera
5,313
380
10
1
0
164,741
1
L
Artemis
6,963
497
67
5
0
223,367
0
L
Bacchus
6,843
489
24
2
0
269,425
1
W
Sol
6,776
484
47
3
0
240,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role