Player Matchup

Janus
Janus
Dock2011
Janus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
King Arthur
King Arthur
MERKA19
King Arthur
Level 18
God Stats
10W - 10L
1,508 SR
Queue Stats
33W - 25L
1,474 Elo+
Party 1
Ganesha
Ganesha
MissTsukii
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
Xepher123
Neith
Level 105
God Stats
1W - 1L
1,757 SR
Queue Stats
11W - 12L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
lolimessiah-
Hun Batz
Level 11
God Stats
3W - 3L
1,626 SR
Queue Stats
10W - 9L
1,446 Elo+
Party 1
Team Averages
Level 28
1,578 SR
1,479 Elo+

VS

Team Averages
Level 12
1,495 SR
1,461 Elo+
Cerberus
Cerberus
LordAlabastar
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,415 Elo+
Solo
Hera
Hera
Nitefox7
Hera
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Izanami
Izanami
RonniRoux
Izanami
Level 28
God Stats
19W - 12L
1,476 SR
Queue Stats
97W - 103L
1,390 Elo+
Solo
Ra
Ra
WimpyWoodles
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
greedygrumkin
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dock2011
Janus
11
0 / 4 / 1
5,977
543
570
5,316
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
MERKA19
King Arthur
10
1 / 4 / 1
5,832
530
3,143
8,211
3,180
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
MissTsukii
Ganesha
8
0 / 4 / 1
5,256
478
1,645
6,130
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Xepher123
Neith
10
2 / 3 / 0
6,068
552
6,105
6,987
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
lolimessiah-
Hun Batz
8
1 / 4 / 1
5,276
480
1,347
7,987
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LordAlabastar
Cerberus
10
1 / 0 / 5
6,039
549
2,996
5,306
2,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
12
5 / 1 / 3
6,762
615
3,857
3,878
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
RonniRoux
Izanami
11
6 / 1 / 2
6,677
607
5,871
5,556
1,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 3
6,485
590
4,776
3,578
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 2 / 5
6,430
585
3,722
6,581
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
18
19
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
Dock2011
Janus
0
4
1
0.13
W
Cerberus
LordAlabastar
Cerberus
1
0
5
3.5
L
King Arthur
MERKA19
King Arthur
1
4
1
0.38
L
Ganesha
MissTsukii
Ganesha
0
4
1
0.13
W
Hera
5
1
3
6.5
W
Izanami
RonniRoux
Izanami
6
1
2
7
W
3
2
3
2.25
L
Neith
Xepher123
Neith
2
3
0
0.67
W
3
2
5
2.75
L
Hun Batz
lolimessiah-
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,810
Damage
21,222
34,631
Taken
24,899
10,900
Mitigated
7,900
7,324
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dock2011
Janus
570
0
0
710
5,316
1,485
0
1,730
3,586
29,526
0
W
Cerberus
LordAlabastar
Cerberus
2,996
279
0
1,903
5,306
2,385
208
740
4,566
14,249
0
L
King Arthur
MERKA19
King Arthur
3,143
212
0
1,541
8,211
3,180
473
4,354
3,635
0
22,415
L
Ganesha
MissTsukii
Ganesha
1,645
88
0
588
6,130
2,134
0
1,779
4,351
2,735
0
W
Hera
3,857
1,319
0
1,475
3,878
1,182
883
494
3,308
31,952
0
W
Izanami
RonniRoux
Izanami
5,871
3,815
0
1,938
5,556
1,425
0
457
5,099
0
40,168
W
4,776
1,132
0
637
3,578
1,071
1,312
0
3,578
30,433
0
L
Neith
Xepher123
Neith
6,105
1,898
0
2,577
6,987
1,854
0
1,455
5,492
0
34,469
W
3,722
1,138
0
1,699
6,581
1,837
0
448
6,133
0
23,629
L
Hun Batz
lolimessiah-
Hun Batz
1,347
422
0
1,908
7,987
2,247
0
1,959
5,938
0
20,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
32,393
234
Minions Killed
283
0
Camps Cleared
0
882,699
Distance Traveled
1,046,970
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,977
543
61
6
0
161,671
1
W
Cerberus
6,039
549
24
2
0
197,692
0
L
King Arthur
5,832
530
47
4
0
184,894
0
L
Ganesha
5,256
478
0
0
0
179,004
3
W
Hera
6,762
615
66
6
0
214,412
5
W
Izanami
6,677
607
78
7
0
199,183
2
W
Ra
6,485
590
66
6
0
216,327
1
L
Neith
6,068
552
74
7
0
141,142
1
W
Thor
6,430
585
49
4
0
219,356
0
L
Hun Batz
5,276
480
52
5
0
215,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role