Player Matchup

Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Majogato178
Sylvanus
Level 28
God Stats
5W - 12L
1,549 SR
Queue Stats
174W - 240L
1,252 Elo+
Solo
Zeus
Zeus
McDonald 47557
Zeus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,273 Elo+
Solo
Neith
Neith
iloveubvby
Neith
Level 11
God Stats
2W - 5L
1,396 SR
Queue Stats
5W - 27L
1,171 Elo+
Party 2
Heimdallr
Heimdallr
james987654321
Heimdallr
Level 13
God Stats
2W - 3L
1,160 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Team Averages
Level 21
1,421 SR
1,339 Elo+

VS

Team Averages
Level 7
1,373 SR
1,279 Elo+
Thanatos
Thanatos
D4Y4N_180205
Thanatos
Level 6
God Stats
11W - 18L
1,325 SR
Queue Stats
27W - 45L
1,188 Elo+
Party 1
Cupid
Cupid
DAFerrer_05
Cupid
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
SEE_gabo
Chiron
Level 18
God Stats
10W - 16L
1,344 SR
Queue Stats
183W - 175L
1,267 Elo+
Party 1
Tiamat
Tiamat
davinico390
Tiamat
Level 5
God Stats
23W - 29L
1,339 SR
Queue Stats
424W - 432L
1,188 Elo+
Party 1
Ymir
Ymir
kuki1422
Ymir
Level 7
God Stats
22W - 26L
1,355 SR
Queue Stats
178W - 205L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 7 / 3
11,527
461
10,982
19,544
7,193
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Majogato178
Sylvanus
13
3 / 3 / 0
9,721
389
6,665
11,684
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

19
13 / 4 / 1
13,144
526
20,079
15,763
5,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
0 / 6 / 0
9,047
362
3,498
10,601
3,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
james987654321
Heimdallr
14
1 / 15 / 3
9,639
386
7,587
21,637
9,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D4Y4N_180205
Thanatos
17
4 / 2 / 1
11,438
458
6,622
16,760
6,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 7 / 0
11,658
466
4,337
13,190
5,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
SEE_gabo
Chiron
20
15 / 1 / 5
15,087
603
21,971
17,025
7,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
19
9 / 6 / 5
13,515
541
16,643
20,630
14,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
19
5 / 4 / 15
14,066
563
9,400
18,101
19,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
20
Kills
34
35
Deaths
20
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
3
0.64
W
Thanatos
D4Y4N_180205
Thanatos
4
2
1
2.25
W
1
7
0
0.14
L
Sylvanus
Majogato178
Sylvanus
3
3
0
1
L
13
4
1
3.38
W
Chiron
SEE_gabo
Chiron
15
1
5
17.5
W
Tiamat
9
6
5
1.92
L
Neith
0
6
0
0
L
Heimdallr
james987654321
Heimdallr
1
15
3
0.17
W
Ymir
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,811
Damage
58,973
79,229
Taken
85,706
35,798
Mitigated
52,550
14,167
Healing
29,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,982
7,904
0
4,510
19,544
7,193
1,626
5,272
14,202
0
76,118
W
Thanatos
D4Y4N_180205
Thanatos
6,622
225
0
10,746
16,760
6,633
226
7,043
9,717
0
54,528
W
4,337
3,104
0
2,183
13,190
5,138
5,304
7,032
6,158
0
59,410
L
Sylvanus
Majogato178
Sylvanus
6,665
2,625
328
3,343
11,684
10,998
214
3,119
8,511
39,467
0
L
20,079
3,031
0
5,732
15,763
5,249
652
3,645
12,036
66,919
0
W
Chiron
SEE_gabo
Chiron
21,971
9,281
1,393
8,149
17,025
7,015
8,139
2,866
14,159
0
127,467
W
Tiamat
16,643
1,400
172
5,739
20,630
14,155
2,502
4,095
16,535
75,071
0
L
Neith
3,498
1,493
0
254
10,601
3,314
990
4,634
5,673
0
35,418
L
Heimdallr
james987654321
Heimdallr
7,587
5,905
0
0
21,637
9,044
2,190
8,305
12,764
0
36,037
W
Ymir
9,400
1,651
0
1,427
18,101
19,609
889
5,708
12,393
44,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,078
Gold Earned
65,764
448
Minions Killed
576
0
Camps Cleared
0
1,626,812
Distance Traveled
2,253,210
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,527
461
114
5
0
364,111
0
W
Thanatos
11,438
458
82
3
0
492,725
2
W
Cupid
11,658
466
116
5
0
390,631
0
L
Sylvanus
9,721
389
67
3
0
285,666
4
L
Zeus
13,144
526
108
4
0
352,085
1
W
Chiron
15,087
603
179
7
0
435,405
3
W
Tiamat
13,515
541
138
6
0
453,690
2
L
Neith
9,047
362
81
3
0
282,162
0
L
Heimdallr
9,639
386
78
3
0
342,788
0
W
Ymir
14,066
563
61
2
0
480,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role