Player Matchup

Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BUTORO
Neith
Level 39
God Stats
3W - 2L
1,373 SR
Queue Stats
71W - 32L
1,451 Elo+
Party 1
Anubis
Anubis
LordEscaanor
Anubis
Level 60
God Stats
3W - 1L
1,693 SR
Queue Stats
8W - 2L
1,727 Elo+
Party 1
Ymir
Ymir
S2CHAINZ_
Ymir
Level 128
God Stats
3W - 7L
1,276 SR
Queue Stats
188W - 159L
1,490 Elo+
Party 1
Nike
Nike
bo-yousef1
Nike
Level 147
God Stats
16W - 7L
1,669 SR
Queue Stats
103W - 85L
1,517 Elo+
Party 1
Team Averages
Level 96
1,502 SR
1,537 Elo+

VS

Team Averages
Level 63
1,551 SR
1,393 Elo+
Neith
Neith
M09D3stra
Neith
Level 89
God Stats
0W - 2L
1,509 SR
Queue Stats
235W - 259L
1,432 Elo+
Party 2
Awilix
Awilix
Mr_Scryb
Awilix
Level 45
God Stats
10W - 13L
1,483 SR
Queue Stats
134W - 147L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
XxluisdmxX
Cthulhu
Level 101
God Stats
4W - 2L
1,906 SR
Queue Stats
453W - 484L
1,412 Elo+
Party 2
The Morrigan
The Morrigan
lunalight_daemon
The Morrigan
Level 45
God Stats
1W - 5L
1,359 SR
Queue Stats
112W - 132L
1,338 Elo+
Party 3
Hercules
Hercules
zama29
Hercules
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 102L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 1 / 6
6,015
602
1,744
6,050
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
BUTORO
Neith
10
3 / 1 / 2
5,995
600
4,920
4,997
1,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
10
7 / 1 / 3
6,190
619
5,136
3,961
1,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
9
4 / 0 / 7
6,273
627
4,363
3,400
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 2
5,820
582
4,077
5,100
2,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
M09D3stra
Neith
9
1 / 3 / 0
5,446
545
2,811
5,449
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
Mr_Scryb
Awilix
8
1 / 2 / 0
5,388
539
4,060
7,080
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
XxluisdmxX
Cthulhu
8
1 / 5 / 0
5,189
519
4,257
9,345
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
lunalight_daemon
The Morrigan
8
0 / 5 / 0
4,841
484
687
5,252
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
zama29
Hercules
8
0 / 0 / 0
4,473
447
1,136
3,876
1,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
15
Kills
3
3
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
6
4
W
Neith
BUTORO
Neith
3
1
2
4
W
Anubis
7
1
3
8.5
L
Neith
M09D3stra
Neith
1
3
0
0.33
L
Awilix
Mr_Scryb
Awilix
1
2
0
0.5
W
Ymir
4
0
7
7.5
L
Cthulhu
XxluisdmxX
Cthulhu
1
5
0
0.2
W
0
0
2
1
L
The Morrigan
lunalight_daemon
The Morrigan
0
5
0
0
L
Hercules
zama29
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,240
Damage
12,951
23,508
Taken
31,002
9,955
Mitigated
10,324
8,172
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,744
725
0
1,593
6,050
2,378
0
1,272
4,778
0
37,094
W
Neith
BUTORO
Neith
4,920
1,779
0
1,564
4,997
1,313
0
467
4,530
0
27,652
W
Anubis
5,136
371
0
1,395
3,961
1,534
611
1,087
2,874
23,229
0
L
Neith
M09D3stra
Neith
2,811
1,239
0
1,405
5,449
1,310
0
1,067
4,382
0
27,991
L
Awilix
Mr_Scryb
Awilix
4,060
1,645
0
1,966
7,080
1,839
0
2,170
4,880
0
23,373
W
Ymir
4,363
729
687
1,522
3,400
1,992
263
1,371
2,029
19,204
0
L
Cthulhu
XxluisdmxX
Cthulhu
4,257
475
0
742
9,345
4,088
0
3,530
5,731
17,808
0
W
4,077
389
0
1,411
5,100
2,738
116
535
4,565
0
25,971
L
The Morrigan
lunalight_daemon
The Morrigan
687
125
0
283
5,252
1,219
140
2,497
2,532
18,816
212
L
Hercules
zama29
Hercules
1,136
0
0
703
3,876
1,868
0
42
3,474
0
10,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
25,337
239
Minions Killed
216
0
Camps Cleared
0
1,000,451
Distance Traveled
927,149
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,015
602
69
7
0
223,091
4
W
Neith
5,995
600
47
5
0
179,118
3
W
Anubis
6,190
619
48
5
0
182,454
1
L
Neith
5,446
545
65
7
0
177,405
1
L
Awilix
5,388
539
52
5
0
214,777
0
W
Ymir
6,273
627
29
3
0
207,216
3
L
Cthulhu
5,189
519
33
3
0
178,735
2
W
Nike
5,820
582
46
5
0
208,572
3
L
The Morrigan
4,841
484
40
4
0
174,760
2
L
Hercules
4,473
447
26
3
0
181,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role