Player Matchup

Ymir
Ymir
FabianSM94
Ymir
Level 15
God Stats
91W - 65L
1,501 SR
Queue Stats
248W - 239L
1,325 Elo+
Solo
Hercules
Hercules
Im a sloth4189
Hercules
Level 15
God Stats
5W - 3L
1,277 SR
Queue Stats
32W - 35L
1,348 Elo+
Solo
Sol
Sol
ImNicJames13
Sol
Level 18
God Stats
3W - 1L
1,706 SR
Queue Stats
20W - 26L
1,306 Elo+
Solo
Artemis
Artemis
Phunktify
Artemis
Level 23
God Stats
8W - 8L
1,349 SR
Queue Stats
19W - 23L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PolarSpike
Morgan Le Fay
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
60W - 82L
1,274 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,314 Elo+

VS

Team Averages
Level 12
1,420 SR
1,291 Elo+
Ymir
Ymir
Daddy dele
Ymir
Level 10
God Stats
4W - 6L
1,468 SR
Queue Stats
27W - 42L
1,344 Elo+
Solo
King Arthur
King Arthur
G1RTHQUAKE9535
King Arthur
Level 6
God Stats
8W - 11L
1,472 SR
Queue Stats
18W - 21L
1,330 Elo+
Solo
Izanami
Izanami
RisingMyth15
Izanami
Level 23
God Stats
25W - 22L
1,160 SR
Queue Stats
158W - 156L
1,253 Elo+
Solo
Thor
Thor
Zuizz_sei_la
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,331 Elo+
Solo
Thoth
Thoth
herbal_outlook1
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 17
11,651
971
4,998
14,364
13,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
20
13 / 2 / 13
14,889
1,241
24,779
18,087
10,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 4 / 24
11,697
975
14,611
12,605
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Phunktify
Artemis
19
12 / 4 / 10
13,546
1,129
20,522
12,525
5,640
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
PolarSpike
Morgan Le Fay
19
6 / 2 / 20
12,763
1,064
19,208
13,344
5,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

251

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
11,391
949
13,606
20,667
20,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
G1RTHQUAKE9535
King Arthur
19
2 / 7 / 11
12,626
1,052
19,554
25,994
28,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
RisingMyth15
Izanami
17
6 / 8 / 3
12,514
1,043
20,195
18,561
6,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 13 / 6
12,478
1,040
10,060
25,530
9,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 0
9,093
758
208
1,287
328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
41
33
Kills
14
14
Deaths
33
84
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
1
2
17
4.75
L
King Arthur
G1RTHQUAKE9535
King Arthur
2
7
11
1.07
W
Hercules
13
2
13
9.75
W
1
4
24
3.25
W
Artemis
Phunktify
Artemis
12
4
10
4.25
W
Morgan Le Fay
PolarSpike
Morgan Le Fay
6
2
20
8
L
Izanami
RisingMyth15
Izanami
6
8
3
0.94
L
5
13
6
0.62
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,118
Damage
63,623
70,925
Taken
92,039
39,893
Mitigated
65,336
17,596
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,606
2,403
0
1,886
20,667
20,616
0
11,169
9,498
30,145
0
W
4,998
1,490
614
2,197
14,364
13,588
0
5,339
9,025
8,578
0
L
King Arthur
G1RTHQUAKE9535
King Arthur
19,554
1,474
0
3,250
25,994
28,810
0
9,933
16,061
56
51,795
W
Hercules
24,779
12,378
1,347
7,410
18,087
10,181
0
1,414
16,673
0
53,197
W
14,611
6,253
0
3,862
12,605
4,652
0
687
11,918
35,349
0
W
Artemis
Phunktify
Artemis
20,522
14,851
0
832
12,525
5,640
0
3,421
9,104
0
30,870
W
Morgan Le Fay
PolarSpike
Morgan Le Fay
19,208
3,127
0
1,334
13,344
5,832
0
3,009
10,335
36,836
0
L
Izanami
RisingMyth15
Izanami
20,195
13,768
0
1,921
18,561
6,175
0
6,897
11,664
0
36,872
L
10,060
3,767
0
0
25,530
9,407
0
10,121
15,409
0
19,840
L
208
119
0
0
1,287
328
0
697
590
208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,546
Gold Earned
58,102
184
Minions Killed
153
7
Camps Cleared
3
917,088
Distance Traveled
783,623
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,391
949
39
3
2
155,462
0
W
Ymir
11,651
971
7
1
0
129,536
2
L
King Arthur
12,626
1,052
61
5
1
233,908
0
W
Hercules
14,889
1,241
59
5
7
218,713
0
W
Sol
11,697
975
48
4
0
185,723
0
W
Artemis
13,546
1,129
18
2
0
172,111
0
W
Morgan Le Fay
12,763
1,064
52
4
0
211,005
0
L
Izanami
12,514
1,043
39
3
0
173,858
0
L
Thor
12,478
1,040
14
1
0
200,883
0
L
Thoth
9,093
758
0
0
0
19,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role