Player Matchup

Chang'e
Chang'e
MANeatingRoBoT69
Chang'e
Level 84
God Stats
7W - 2L
1,587 SR
Queue Stats
48W - 46L
1,474 Elo+
Party 1
Terra
Terra
ResearchBear
Terra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 67L
1,513 Elo+
Party 1
Izanami
Izanami
mmm_bacon69
Izanami
Level 102
God Stats
1W - 1L
1,438 SR
Queue Stats
34W - 38L
1,504 Elo+
Party 1
Team Averages
Level 102
1,508 SR
1,497 Elo+

VS

Team Averages
Level 15
1,468 SR
1,428 Elo+
Kukulkan
Kukulkan
Herbertthecult1c
Kukulkan
Level 22
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
JhayC56
Anhur
Level 16
God Stats
2W - 2L
1,617 SR
Queue Stats
4W - 8L
1,338 Elo+
Solo
Neith
Neith
QueenNanaG
Neith
Level 8
God Stats
1W - 2L
1,322 SR
Queue Stats
1W - 2L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
9,131
761
8,106
6,435
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 4
9,550
796
3,728
9,533
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
mmm_bacon69
Izanami
14
7 / 2 / 6
9,694
808
15,759
10,799
3,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
8,313
693
8,139
9,173
2,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
JhayC56
Anhur
11
1 / 4 / 2
7,512
626
4,448
10,912
3,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
10
0 / 6 / 3
7,045
587
2,548
11,225
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
4
4
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Anhur
JhayC56
Anhur
1
4
2
0.5
W
4
1
9
8.5
L
Neith
0
6
3
0.25
W
4
1
4
6
W
Izanami
mmm_bacon69
Izanami
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,593
Damage
15,135
26,767
Taken
31,310
14,622
Mitigated
9,570
12,227
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,139
1,338
0
188
9,173
2,975
48
4,087
4,902
20,447
0
L
Anhur
JhayC56
Anhur
4,448
2,224
0
1,822
10,912
3,259
0
3,259
7,413
0
17,483
W
8,106
442
1,036
2,234
6,435
1,904
583
1,695
4,740
21,959
0
L
Neith
2,548
795
0
801
11,225
3,336
66
3,880
7,161
0
16,570
W
3,728
234
1,749
3,804
9,533
8,870
0
2,025
7,508
24,748
0
W
Izanami
mmm_bacon69
Izanami
15,759
12,430
752
2,652
10,799
3,848
1,991
4,419
6,380
0
54,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
22,870
155
Minions Killed
83
0
Camps Cleared
0
643,625
Distance Traveled
532,151
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,313
693
33
3
0
193,499
0
L
Anhur
7,512
626
22
2
0
184,356
3
W
Chang'e
9,131
761
38
3
0
225,140
0
L
Neith
7,045
587
28
2
0
154,296
0
W
Terra
9,550
796
35
3
0
209,544
2
W
Izanami
9,694
808
82
7
0
208,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role