Player Matchup

Sobek
Sobek
Akaylas
Sobek
Level 23
God Stats
3W - 2L
1,400 SR
Queue Stats
11W - 10L
1,487 Elo+
Party 2
Kuzenbo
Kuzenbo
GearBaum
Kuzenbo
Level 26
God Stats
12W - 15L
1,236 SR
Queue Stats
15W - 18L
1,286 Elo+
Solo
Artemis
Artemis
Kavvi
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Set
Set
KillStealNick
Set
Level 46
God Stats
22W - 28L
1,680 SR
Queue Stats
154W - 167L
1,448 Elo+
Party 2
Tiamat
Tiamat
meganukebmp
Tiamat
Level 14
God Stats
5W - 5L
1,462 SR
Queue Stats
9W - 8L
1,519 Elo+
Party 2
Team Averages
Level 22
1,455 SR
1,448 Elo+

VS

Team Averages
Level 15
1,443 SR
1,291 Elo+
Olorun
Olorun
Diego_BV_
Olorun
Level 8
God Stats
5W - 14L
1,210 SR
Queue Stats
8W - 28L
1,173 Elo+
Party 1
Neith
Neith
Elpo37
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,006 Elo+
Party 1
Apollo
Apollo
Juanxd02
Apollo
Level 28
God Stats
13W - 12L
1,623 SR
Queue Stats
99W - 95L
1,531 Elo+
Solo
Athena
Athena
NataTx2
Athena
Level 6
God Stats
0W - 1L
1,258 SR
Queue Stats
10W - 31L
1,253 Elo+
Party 1
Poseidon
Poseidon
grh11
Poseidon
Level 29
God Stats
3W - 2L
1,625 SR
Queue Stats
72W - 69L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Akaylas
Sobek
16
3 / 2 / 11
11,555
481
8,529
21,853
29,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
GearBaum
Kuzenbo
20
13 / 0 / 7
13,417
559
17,200
14,661
19,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Kavvi
Artemis
15
4 / 8 / 3
10,369
432
7,634
13,350
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 1 / 4
14,078
587
13,344
20,454
10,225
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
6 / 2 / 6
12,936
539
12,080
10,846
6,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Diego_BV_
Olorun
13
0 / 10 / 1
8,778
366
6,834
14,785
5,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Elpo37
Neith
13
0 / 8 / 0
8,260
344
2,719
13,994
6,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Juanxd02
Apollo
18
6 / 8 / 3
12,387
516
16,238
22,927
8,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
NataTx2
Athena
12
0 / 10 / 0
8,074
336
357
15,076
5,592
Poseidon
grh11
Poseidon
18
7 / 7 / 0
11,697
487
15,332
12,955
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
42
Kills
13
13
Deaths
43
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
Akaylas
Sobek
3
2
11
4.25
L
Olorun
Diego_BV_
Olorun
0
10
1
0.05
L
Neith
Elpo37
Neith
0
8
0
0
W
Kuzenbo
GearBaum
Kuzenbo
13
0
7
16.5
L
Apollo
Juanxd02
Apollo
6
8
3
0.94
W
Artemis
Kavvi
Artemis
4
8
3
0.69
W
16
1
4
18
L
Athena
NataTx2
Athena
0
10
0
0
L
Poseidon
grh11
Poseidon
7
7
0
1
W
Tiamat
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,787
Damage
41,480
81,164
Taken
79,737
70,892
Mitigated
30,645
21,574
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Akaylas
Sobek
8,529
772
0
6,550
21,853
29,956
633
3,112
18,515
34,856
0
L
Olorun
Diego_BV_
Olorun
6,834
3,009
200
2,537
14,785
5,656
860
8,370
6,335
49,606
0
L
Neith
Elpo37
Neith
2,719
691
0
2,190
13,994
6,073
0
6,918
6,782
0
42,464
W
Kuzenbo
GearBaum
Kuzenbo
17,200
5,413
16
2,819
14,661
19,496
1,051
6,086
8,528
69,869
0
L
Apollo
Juanxd02
Apollo
16,238
10,507
0
7,870
22,927
8,873
920
10,863
11,856
0
70,321
W
Artemis
Kavvi
Artemis
7,634
4,269
0
1,240
13,350
4,429
2,652
7,094
6,035
0
38,925
W
13,344
5,675
0
6,542
20,454
10,225
71
2,673
17,660
0
120,221
L
Athena
NataTx2
Athena
357
208
0
585
15,076
5,592
53
6,874
8,138
20,143
0
L
Poseidon
grh11
Poseidon
15,332
1,924
0
2,261
12,955
4,451
0
3,884
8,817
82,272
0
W
Tiamat
12,080
631
164
4,243
10,846
6,786
657
2,788
7,903
76,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,355
Gold Earned
49,196
550
Minions Killed
486
0
Camps Cleared
0
2,205,719
Distance Traveled
1,853,586
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,555
481
44
2
0
441,880
2
L
Olorun
8,778
366
114
5
0
329,808
0
L
Neith
8,260
344
62
3
0
327,999
0
W
Kuzenbo
13,417
559
112
5
0
455,207
4
L
Apollo
12,387
516
123
5
0
405,079
1
W
Artemis
10,369
432
84
4
0
385,435
0
W
Set
14,078
587
156
7
0
489,919
0
L
Athena
8,074
336
38
2
0
342,725
3
L
Poseidon
11,697
487
149
6
0
447,975
1
W
Tiamat
12,936
539
154
6
0
433,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role