Player Matchup

Neith
Neith
Dannyispeng
Neith
Level 4
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 2L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
Mansterninja
Cthulhu
Level 5
God Stats
1W - 2L
1,556 SR
Queue Stats
13W - 11L
1,298 Elo+
Party 2
Ganesha
Ganesha
Prankiboiii
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,618 Elo+
Party 2
Ravana
Ravana
schubster
Ravana
Level 5
God Stats
1W - 3L
1,178 SR
Queue Stats
6W - 6L
1,473 Elo+
Party 2
Thoth
Thoth
sushinizer
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,361 Elo+
Party 2
Team Averages
Level 4
1,486 SR
1,445 Elo+

VS

Team Averages
Level 17
1,655 SR
1,491 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
BestBookCat
Yemoja
Level 6
God Stats
3W - 1L
1,769 SR
Queue Stats
13W - 11L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
HeyHoneyman
Danzaburou
Level 6
God Stats
4W - 0L
1,908 SR
Queue Stats
7W - 4L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
Zebba02
Sun Wukong
Level 15
God Stats
7W - 7L
1,327 SR
Queue Stats
29W - 40L
1,336 Elo+
Party 3
Kali
Kali
storips3
Kali
Level 19
God Stats
4W - 0L
1,769 SR
Queue Stats
10W - 6L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
8,476
424
8,742
8,947
2,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Mansterninja
Cthulhu
15
3 / 5 / 5
9,506
475
13,142
17,102
17,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Prankiboiii
Ganesha
12
0 / 5 / 9
8,249
412
5,213
12,174
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
schubster
Ravana
14
5 / 8 / 5
9,418
471
8,549
14,552
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
14
6 / 5 / 2
8,723
436
6,911
10,004
3,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
6 / 2 / 2
10,800
540
10,357
12,458
7,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
14
2 / 6 / 11
9,835
492
5,906
10,935
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
HeyHoneyman
Danzaburou
18
10 / 4 / 7
12,109
605
13,815
17,684
6,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Zebba02
Sun Wukong
17
7 / 1 / 4
11,327
566
10,288
14,621
9,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
18
4 / 3 / 6
10,805
540
7,681
14,833
7,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
16
Kills
29
30
Deaths
16
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
2
2
3.5
W
Yemoja
2
6
11
1.25
L
2
7
6
0.71
W
Danzaburou
HeyHoneyman
Danzaburou
10
4
7
3.38
L
Cthulhu
Mansterninja
Cthulhu
3
5
5
1.1
L
Ganesha
Prankiboiii
Ganesha
0
5
9
0.9
W
Sun Wukong
Zebba02
Sun Wukong
7
1
4
9
L
Ravana
schubster
Ravana
5
8
5
0.94
W
Kali
4
3
6
2.33
L
Thoth
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,557
Damage
48,047
62,779
Taken
70,531
38,815
Mitigated
37,465
9,367
Healing
26,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,357
955
0
2,627
12,458
7,204
1,068
4,810
7,452
71,394
0
W
Yemoja
5,906
1,448
3,450
1,867
10,935
6,542
319
4,742
6,134
21,366
0
L
8,742
4,916
0
827
8,947
2,755
762
1,788
7,134
0
44,871
W
Danzaburou
HeyHoneyman
Danzaburou
13,815
9,839
0
8,444
17,684
6,636
3,698
4,172
13,422
0
83,119
L
Cthulhu
Mansterninja
Cthulhu
13,142
2,403
427
3,882
17,102
17,592
638
4,430
12,672
53,469
0
L
Ganesha
Prankiboiii
Ganesha
5,213
601
0
1,079
12,174
9,294
146
4,788
7,237
14,681
0
W
Sun Wukong
Zebba02
Sun Wukong
10,288
2,641
830
5,122
14,621
9,443
682
6,947
7,344
0
64,575
L
Ravana
schubster
Ravana
8,549
3,050
0
2,534
14,552
5,845
0
3,819
10,733
0
55,499
W
Kali
7,681
4,282
0
4,255
14,833
7,640
0
3,740
10,913
0
85,535
L
Thoth
6,911
936
0
618
10,004
3,329
558
2,181
7,823
36,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,372
Gold Earned
54,876
380
Minions Killed
503
0
Camps Cleared
0
1,728,786
Distance Traveled
1,837,963
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,800
540
103
5
0
402,858
0
W
Yemoja
9,835
492
27
1
0
337,816
1
L
Neith
8,476
424
94
5
0
353,399
2
W
Danzaburou
12,109
605
137
7
0
332,288
1
L
Cthulhu
9,506
475
115
6
0
360,365
0
L
Ganesha
8,249
412
12
1
0
313,282
2
W
Sun Wukong
11,327
566
108
5
0
388,634
0
L
Ravana
9,418
471
94
5
0
349,353
0
W
Kali
10,805
540
128
6
0
376,367
3
L
Thoth
8,723
436
65
3
0
352,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role