Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ARMORx621
Scylla
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
The_Fiend2403
Gilgamesh
Level 29
God Stats
21W - 25L
1,766 SR
Queue Stats
114W - 208L
1,315 Elo+
Party 1
Team Averages
Level 93
1,589 SR
1,446 Elo+

VS

Team Averages
Level 101
1,434 SR
1,375 Elo+
Sol
Sol
FosterPig078457
Sol
Level 128
God Stats
32W - 50L
1,423 SR
Queue Stats
221W - 340L
1,376 Elo+
Solo
Izanami
Izanami
aluhuttutgut
Izanami
Level 65
God Stats
1W - 2L
1,378 SR
Queue Stats
58W - 99L
1,254 Elo+
Solo
Ares
Ares
pau8m853
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 5 / 3
8,119
677
5,096
9,585
3,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
ARMORx621
Scylla
12
4 / 2 / 4
8,623
719
11,865
7,210
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
The_Fiend2403
Gilgamesh
12
2 / 4 / 6
8,178
682
6,727
10,691
6,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 6
7,468
622
5,745
8,941
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
aluhuttutgut
Izanami
11
2 / 3 / 6
8,048
671
4,816
9,125
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
14
8 / 2 / 3
9,657
805
9,772
13,024
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
8
Kills
11
11
Deaths
9
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
5
3
0.7
W
Scylla
ARMORx621
Scylla
4
2
4
3
L
1
4
6
1
W
Gilgamesh
The_Fiend2403
Gilgamesh
2
4
6
1.25
L
Izanami
aluhuttutgut
Izanami
2
3
6
1.67
L
Ares
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
20,333
27,486
Taken
31,090
12,487
Mitigated
14,724
4,875
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,096
2,258
453
1,551
9,585
3,511
1,611
5,999
3,586
0
24,067
W
Scylla
ARMORx621
Scylla
11,865
473
0
1,283
7,210
2,413
0
4,393
2,817
30,389
0
L
5,745
942
834
2,053
8,941
2,355
0
2,414
6,389
20,339
0
W
Gilgamesh
The_Fiend2403
Gilgamesh
6,727
1,474
564
1,024
10,691
6,563
220
5,125
5,566
0
26,920
L
Izanami
aluhuttutgut
Izanami
4,816
3,285
0
2,766
9,125
2,672
252
4,438
4,346
0
20,697
L
Ares
9,772
359
0
1,440
13,024
9,697
0
4,236
8,490
26,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
25,173
118
Minions Killed
87
0
Camps Cleared
0
653,675
Distance Traveled
626,868
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,119
677
40
3
0
187,380
3
W
Scylla
8,623
719
37
3
0
221,870
0
L
Sol
7,468
622
31
3
0
215,630
0
W
Gilgamesh
8,178
682
41
3
0
244,425
1
L
Izanami
8,048
671
33
3
0
191,102
0
L
Ares
9,657
805
23
2
0
220,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role