Player Matchup

Merlin
Merlin
Diamond II
chinesemidlane
Merlin
Diamond II
Level 108
God Stats
0W - 1L
1,610 SR
Queue Stats
35W - 14L
2,712 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 108
1,610 SR
2,712 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,715 SR
2,107 MMR
Skadi
Skadi
Platinum I
BajsPoaPinne
Skadi
Platinum I
Level 146
God Stats
4W - 0L
1,715 SR
Queue Stats
33W - 24L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
9,023
820
5,109
6,930
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ah Muzen CabPoseidonIzanamiHou YiBakasura

VS

Bans
UllrAmaterasuHe BoHadesTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 0
9,915
901
5,812
7,382
3,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,109
Damage
5,812
6,930
Taken
7,382
6,783
Mitigated
3,829
1,058
Healing
210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,812
3,302
0
210
7,382
3,829
35
5,109
2,273
0
66,335
L
5,109
226
0
1,058
6,930
6,783
117
0
6,930
55,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,023
Gold Earned
9,915
123
Minions Killed
132
0
Camps Cleared
0
198,529
Distance Traveled
216,402
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,915
901
132
12
0
216,402
3
L
Merlin
9,023
820
123
11
0
198,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role