Player Matchup

Chaac
Chaac
NaNaNaaaNiii
Chaac
Level 8
God Stats
77W - 68L
1,374 SR
Queue Stats
146W - 204L
1,300 Elo+
Party 2
Ymir
Ymir
Player589018221
Ymir
Level 15
God Stats
1W - 0L
1,620 SR
Queue Stats
6W - 24L
1,112 Elo+
Solo
Merlin
Merlin
SL REV4N
Merlin
Level 64
God Stats
16W - 12L
1,306 SR
Queue Stats
129W - 161L
1,339 Elo+
Party 2
Team Averages
Level 29
1,433 SR
1,250 Elo+

VS

Team Averages
Level 54
1,579 SR
1,234 Elo+
Izanami
Izanami
PeachPuddin
Izanami
Level 24
God Stats
3W - 6L
1,405 SR
Queue Stats
5W - 14L
1,248 Elo+
Party 1
Zeus
Zeus
SOUL0040
Zeus
Level 81
God Stats
0W - 13L
1,823 SR
Queue Stats
10W - 41L
1,086 Elo+
Solo
Gilgamesh
Gilgamesh
captaingumball45
Gilgamesh
Level 57
God Stats
8W - 12L
1,508 SR
Queue Stats
26W - 43L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 9
16,968
771
27,838
32,751
40,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 16 / 5
11,562
526
1,414
19,265
7,488
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
SL REV4N
Merlin
20
10 / 3 / 5
16,506
750
24,631
19,109
9,353
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PeachPuddin
Izanami
18
4 / 8 / 14
14,503
659
10,677
18,975
5,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
17
7 / 6 / 12
13,635
620
15,772
16,656
5,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
18
11 / 10 / 10
14,861
676
27,993
27,546
10,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
24
Kills
22
23
Deaths
24
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
14
4
9
4.63
L
Izanami
PeachPuddin
Izanami
4
8
14
1.38
W
0
16
5
0.16
W
Merlin
SL REV4N
Merlin
10
3
5
4.17
L
Zeus
7
6
12
2.17
L
Gilgamesh
11
10
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,883
Damage
54,442
71,125
Taken
63,177
57,447
Mitigated
21,419
22,071
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,838
1,415
501
16,541
32,751
40,606
208
6,906
25,845
0
72,649
L
Izanami
PeachPuddin
Izanami
10,677
6,728
951
2,512
18,975
5,951
719
8,723
9,421
0
49,168
W
1,414
563
0
0
19,265
7,488
81
5,351
13,914
6,646
0
W
Merlin
SL REV4N
Merlin
24,631
1,326
120
4,909
19,109
9,353
1,972
3,515
15,594
104,814
0
L
Zeus
15,772
1,997
1,026
3,776
16,656
5,045
124
6,166
9,990
40,933
0
L
Gilgamesh
27,993
12,863
2,850
4,055
27,546
10,423
474
10,076
16,383
0
71,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
42,999
216
Minions Killed
205
0
Camps Cleared
0
1,021,045
Distance Traveled
1,037,276
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,968
771
80
4
0
389,736
0
L
Izanami
14,503
659
79
4
0
361,390
0
W
Ymir
11,562
526
0
0
0
261,020
0
W
Merlin
16,506
750
136
6
0
370,289
5
L
Zeus
13,635
620
65
3
0
279,847
0
L
Gilgamesh
14,861
676
61
3
0
396,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role