Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Infamous36
Anhur
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
104W - 96L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Kamp BGS
Gilgamesh
Level 102
God Stats
10W - 9L
1,494 SR
Queue Stats
118W - 106L
1,466 Elo+
Party 3
Eset
Eset
MOPPIN_N_GLOWIN
Eset
Level 134
God Stats
4W - 3L
1,599 SR
Queue Stats
322W - 331L
1,470 Elo+
Party 2
Odin
Odin
Mars_Ultar
Odin
Level 149
God Stats
5W - 2L
1,596 SR
Queue Stats
81W - 67L
1,599 Elo+
Party 2
Team Averages
Level 131
1,538 SR
1,507 Elo+

VS

Team Averages
Level 118
1,584 SR
1,510 Elo+
Discordia
Discordia
Apollohaze1111
Discordia
Level 80
God Stats
115W - 138L
1,358 SR
Queue Stats
139W - 162L
1,480 Elo+
Solo
Nox
Nox
ChuckieTheGreat
Nox
Level 114
God Stats
214W - 171L
1,539 SR
Queue Stats
323W - 310L
1,519 Elo+
Solo
Artemis
Artemis
FlipRanger
Artemis
Level 125
God Stats
3W - 1L
1,896 SR
Queue Stats
173W - 168L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
Setoken
Erlang Shen
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 270L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
getbetterdice
Cthulhu
Level 132
God Stats
23W - 15L
1,627 SR
Queue Stats
289W - 305L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
1 / 5 / 18
11,725
1,066
13,205
18,341
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
18
7 / 0 / 11
12,191
1,108
8,328
6,376
2,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Kamp BGS
Gilgamesh
17
3 / 2 / 14
10,668
970
10,860
11,846
5,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 4 / 12
10,736
976
12,398
9,672
4,087
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 1 / 9
13,254
1,205
18,807
12,137
5,611
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

227

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Apollohaze1111
Discordia
16
6 / 6 / 3
11,253
1,023
16,391
12,503
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 2 / 8
10,162
924
9,083
7,294
2,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
FlipRanger
Artemis
16
3 / 6 / 5
10,381
944
11,948
12,733
5,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Setoken
Erlang Shen
16
0 / 3 / 4
9,569
870
4,811
13,686
9,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
16
1 / 8 / 10
10,218
929
10,142
22,318
21,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
25
Kills
12
12
Deaths
25
64
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
5
18
2
L
Discordia
Apollohaze1111
Discordia
6
6
3
1.25
L
2
2
8
3
L
Artemis
FlipRanger
Artemis
3
6
5
0.92
W
Anhur
7
0
11
12.5
W
Gilgamesh
Kamp BGS
Gilgamesh
3
2
14
5
W
3
4
12
2.25
W
11
1
9
15.5
L
Erlang Shen
Setoken
Erlang Shen
0
3
4
0.67
L
Cthulhu
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,598
Damage
52,375
58,372
Taken
68,534
35,702
Mitigated
44,178
6,940
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,205
2,708
0
1,518
18,341
17,323
0
12,787
5,554
24,738
0
L
Discordia
Apollohaze1111
Discordia
16,391
336
1,054
1,793
12,503
4,548
0
4,071
8,432
54,544
0
L
9,083
1,050
0
55
7,294
2,798
0
2,160
4,474
21,101
0
L
Artemis
FlipRanger
Artemis
11,948
5,296
0
145
12,733
5,001
0
5,000
7,733
0
25,627
W
Anhur
8,328
4,700
0
1,278
6,376
2,778
0
4,068
2,308
0
30,981
W
Gilgamesh
Kamp BGS
Gilgamesh
10,860
2,335
0
364
11,846
5,903
0
7,430
4,416
0
25,836
W
12,398
245
2,380
994
9,672
4,087
0
5,514
4,158
33,200
0
W
18,807
4,440
0
406
12,137
5,611
0
5,817
6,320
0
39,060
L
Erlang Shen
Setoken
Erlang Shen
4,811
1,407
0
2,720
13,686
9,853
0
6,422
7,264
0
11,752
L
Cthulhu
10,142
1,368
545
0
22,318
21,978
0
7,950
14,368
21,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,574
Gold Earned
51,583
209
Minions Killed
189
10
Camps Cleared
3
1,061,258
Distance Traveled
1,070,694
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,725
1,066
29
3
0
206,716
0
L
Discordia
11,253
1,023
97
9
1
216,692
0
L
Nox
10,162
924
33
3
0
224,427
0
L
Artemis
10,381
944
21
2
0
203,040
0
W
Anhur
12,191
1,108
69
6
2
188,308
0
W
Gilgamesh
10,668
970
29
3
0
227,843
0
W
Eset
10,736
976
48
4
2
207,755
1
W
Odin
13,254
1,205
34
3
6
230,636
1
L
Erlang Shen
9,569
870
17
2
1
208,927
1
L
Cthulhu
10,218
929
21
2
1
217,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role