Player Matchup

Cthulhu
Cthulhu
Shurado-Shikoten
Cthulhu
Level 18
God Stats
6W - 5L
1,427 SR
Queue Stats
144W - 177L
1,305 Elo+
Solo
Ah Puch
Ah Puch
THELA5TVIKING96
Ah Puch
Level 27
God Stats
4W - 7L
1,347 SR
Queue Stats
107W - 121L
1,386 Elo+
Solo
Medusa
Medusa
Zayjustchill
Medusa
Level 25
God Stats
15W - 12L
1,461 SR
Queue Stats
45W - 41L
1,408 Elo+
Solo
Danzaburou
Danzaburou
st-ILL_ROCKIN
Danzaburou
Level 28
God Stats
164W - 173L
1,470 SR
Queue Stats
344W - 406L
1,414 Elo+
Solo
Chang'e
Chang'e
twistedInsane82
Chang'e
Level 16
God Stats
8W - 3L
1,469 SR
Queue Stats
147W - 146L
1,420 Elo+
Solo
Team Averages
Level 23
1,435 SR
1,387 Elo+

VS

Team Averages
Level 20
1,462 SR
1,273 Elo+
Susano
Susano
Bouncingbong42
Susano
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 44L
1,252 Elo+
Party 1
Sobek
Sobek
HulkXsmash1010
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,253 Elo+
Party 2
Cerberus
Cerberus
MR_Pink1125
Cerberus
Level 13
God Stats
6W - 10L
1,344 SR
Queue Stats
15W - 26L
1,259 Elo+
Party 1
Medusa
Medusa
VivaceChicken93
Medusa
Level 3
God Stats
0W - 6L
1,500 SR
Queue Stats
9W - 13L
1,301 Elo+
Party 2
Sol
Sol
jupahigo
Sol
Level 29
God Stats
2W - 1L
1,464 SR
Queue Stats
15W - 18L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 20
12,219
1,018
6,588
21,670
18,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 4 / 16
14,496
1,208
26,463
12,477
5,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
19
8 / 6 / 18
12,462
1,039
21,296
16,187
6,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
st-ILL_ROCKIN
Danzaburou
20
9 / 5 / 22
14,681
1,223
34,212
17,760
7,287
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 3 / 16
13,860
1,155
10,938
10,969
4,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 9
12,474
1,040
12,285
21,079
12,436
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
1 / 6 / 9
11,456
955
7,405
21,363
25,661
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
MR_Pink1125
Cerberus
18
5 / 8 / 8
12,485
1,040
13,703
22,750
17,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
10 / 14 / 7
13,757
1,146
22,710
23,173
9,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 10 / 9
12,292
1,024
15,222
23,904
8,146
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
65
40
Kills
23
23
Deaths
40
92
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
2
9
3.75
L
1
6
9
0.92
L
Cerberus
MR_Pink1125
Cerberus
5
8
8
1.13
W
2
5
20
2.4
W
12
4
16
5
L
10
14
7
0.96
W
Medusa
8
6
18
2.83
L
4
10
9
0.85
W
Danzaburou
st-ILL_ROCKIN
Danzaburou
9
5
22
4
W
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,497
Damage
71,325
79,063
Taken
112,269
42,512
Mitigated
73,703
15,573
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,285
3,702
195
560
21,079
12,436
0
8,580
12,499
0
36,449
L
7,405
669
0
1,291
21,363
25,661
0
9,633
11,730
21,592
0
L
Cerberus
MR_Pink1125
Cerberus
13,703
1,015
0
2,096
22,750
17,900
0
9,086
13,664
28,774
0
W
6,588
1,564
0
0
21,670
18,254
0
11,130
9,435
15,961
0
W
26,463
4,131
0
1,684
12,477
5,474
0
5,178
7,299
62,350
0
L
22,710
12,583
0
1,422
23,173
9,560
0
8,638
14,153
0
38,221
W
Medusa
21,296
14,368
0
0
16,187
6,578
0
6,907
9,280
0
27,637
L
15,222
4,703
171
5,657
23,904
8,146
0
8,052
15,852
37,187
0
W
Danzaburou
st-ILL_ROCKIN
Danzaburou
34,212
18,877
1,466
4,645
17,760
7,287
0
9,699
8,061
0
49,542
W
10,938
979
4,846
2,932
10,969
4,919
0
3,416
7,553
32,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,718
Gold Earned
62,464
212
Minions Killed
229
3
Camps Cleared
5
1,006,459
Distance Traveled
1,006,501
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,474
1,040
48
4
1
253,388
0
L
Sobek
11,456
955
25
2
3
223,377
1
L
Cerberus
12,485
1,040
52
4
0
188,052
0
W
Cthulhu
12,219
1,018
28
2
0
203,004
0
W
Ah Puch
14,496
1,208
77
6
1
188,250
0
L
Medusa
13,757
1,146
36
3
1
188,034
0
W
Medusa
12,462
1,039
11
1
0
175,117
0
L
Sol
12,292
1,024
68
6
0
153,650
0
W
Danzaburou
14,681
1,223
39
3
1
185,143
0
W
Chang'e
13,860
1,155
57
5
1
254,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role