Player Matchup

Nemesis
Nemesis
CacciatoreOmbre
Nemesis
Level 9
God Stats
2W - 6L
1,428 SR
Queue Stats
11W - 12L
1,514 Elo+
Solo
Osiris
Osiris
Minexis
Osiris
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,603 Elo+
Party 3
Ares
Ares
SleepyVolky
Ares
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,521 Elo+
Party 2
Mercury
Mercury
Treshy
Mercury
Level 28
God Stats
5W - 5L
1,611 SR
Queue Stats
35W - 26L
1,603 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ZarkKanone
Morgan Le Fay
Level 109
God Stats
2W - 2L
1,546 SR
Queue Stats
11W - 10L
1,447 Elo+
Party 2
Team Averages
Level 35
1,517 SR
1,538 Elo+

VS

Team Averages
Level 32
1,483 SR
1,528 Elo+
Hades
Hades
Azdeki
Hades
Level 97
God Stats
1W - 1L
1,279 SR
Queue Stats
40W - 40L
1,483 Elo+
Party 1
Ares
Ares
Giann1s100
Ares
Level 8
God Stats
6W - 4L
1,665 SR
Queue Stats
33W - 27L
1,604 Elo+
Party 1
Xbalanque
Xbalanque
HOGDarkMessyah
Xbalanque
Level 29
God Stats
2W - 3L
1,424 SR
Queue Stats
86W - 100L
1,522 Elo+
Solo
Yemoja
Yemoja
Langedraak
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 186L
1,536 Elo+
Solo
Ullr
Ullr
kaftrox
Ullr
Level 14
God Stats
25W - 26L
1,547 SR
Queue Stats
48W - 48L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 24
14,245
1,018
13,065
25,423
14,110
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Osiris
Minexis
Osiris
20
14 / 6 / 20
16,672
1,191
31,676
31,616
33,095
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
0 / 7 / 25
13,126
938
12,344
27,014
41,617
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Treshy
Mercury
20
15 / 10 / 19
17,366
1,240
38,237
24,220
12,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ZarkKanone
Morgan Le Fay
20
9 / 5 / 23
15,176
1,084
36,008
19,384
11,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Azdeki
Hades
20
6 / 7 / 13
14,155
1,011
28,581
33,585
35,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 10 / 18
14,480
1,034
17,027
29,499
35,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
HOGDarkMessyah
Xbalanque
20
13 / 9 / 13
16,670
1,191
41,907
23,408
14,879
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
Langedraak
Yemoja
20
3 / 7 / 22
13,661
976
10,889
25,359
45,724
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
kaftrox
Ullr
19
5 / 10 / 12
13,473
962
20,854
24,390
13,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
111
43
Kills
33
33
Deaths
43
111
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hades
Azdeki
Hades
6
7
13
1.79
L
5
5
24
3.4
W
6
10
18
1.5
W
Xbalanque
HOGDarkMessyah
Xbalanque
13
9
13
2.17
W
Yemoja
Langedraak
Yemoja
3
7
22
2
L
Osiris
Minexis
Osiris
14
6
20
4
L
0
7
25
1.79
L
Mercury
Treshy
Mercury
15
10
19
2.45
L
Morgan Le Fay
ZarkKanone
Morgan Le Fay
9
5
23
4.1
W
Ullr
kaftrox
Ullr
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,330
Damage
119,258
127,657
Taken
136,241
112,647
Mitigated
145,519
14,143
Healing
24,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Azdeki
Hades
28,581
2,996
2,996
11,461
33,585
35,374
0
13,181
20,404
61,928
0
L
13,065
3,363
0
3,100
25,423
14,110
0
9,704
15,719
0
30,695
W
17,027
1,226
0
0
29,499
35,554
0
13,316
16,183
26,686
0
W
Xbalanque
HOGDarkMessyah
Xbalanque
41,907
18,206
0
4,119
23,408
14,879
0
8,145
15,263
0
96,597
W
Yemoja
Langedraak
Yemoja
10,889
2,858
3,028
1,004
25,359
45,724
0
8,527
16,832
19,928
0
L
Osiris
Minexis
Osiris
31,676
16,004
0
4,009
31,616
33,095
0
13,413
18,203
0
44,537
L
12,344
2,336
0
0
27,014
41,617
0
13,122
13,892
16,444
0
L
Mercury
Treshy
Mercury
38,237
17,293
0
1,867
24,220
12,650
0
10,244
13,976
0
63,132
L
Morgan Le Fay
ZarkKanone
Morgan Le Fay
36,008
1,843
0
5,167
19,384
11,175
0
10,014
9,370
69,468
0
W
Ullr
kaftrox
Ullr
20,854
13,512
0
1,498
24,390
13,988
0
5,183
19,207
0
29,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,585
Gold Earned
72,439
213
Minions Killed
241
5
Camps Cleared
4
1,425,252
Distance Traveled
1,139,831
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,155
1,011
86
6
1
242,512
0
L
Nemesis
14,245
1,018
38
3
0
303,003
0
W
Ares
14,480
1,034
15
1
0
251,724
1
W
Xbalanque
16,670
1,191
116
8
2
241,149
2
W
Yemoja
13,661
976
9
1
0
200,081
0
L
Osiris
16,672
1,191
18
1
4
291,398
0
L
Ares
13,126
938
2
0
0
238,368
0
L
Mercury
17,366
1,240
71
5
0
300,052
1
L
Morgan Le Fay
15,176
1,084
84
6
1
292,431
0
W
Ullr
13,473
962
15
1
1
204,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role