Player Matchup

Hercules
Hercules
Bjellran
Hercules
Level 88
God Stats
0W - 3L
1,463 SR
Queue Stats
18W - 21L
1,485 Elo+
Party 2
Ra
Ra
spottkopp
Ra
Level 44
God Stats
1W - 2L
1,676 SR
Queue Stats
2W - 3L
1,570 Elo+
Party 2
Ganesha
Ganesha
witger
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,277 Elo+
Party 2
Team Averages
Level 45
1,546 SR
1,444 Elo+

VS

Team Averages
Level 59
1,368 SR
1,485 Elo+
Erlang Shen
Erlang Shen
ILOVEURMUM
Erlang Shen
Level 69
God Stats
3W - 8L
1,333 SR
Queue Stats
323W - 420L
1,438 Elo+
Solo
Cthulhu
Cthulhu
SmiteIsNotGreat
Cthulhu
Level 49
God Stats
2W - 1L
1,190 SR
Queue Stats
5W - 5L
1,508 Elo+
Party 1
Vulcan
Vulcan
sneakykissii
Vulcan
Level 58
God Stats
2W - 0L
1,581 SR
Queue Stats
6W - 5L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bjellran
Hercules
11
3 / 7 / 2
8,667
667
4,883
18,221
12,234
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 5 / 4
9,268
713
9,363
13,502
5,047
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
witger
Ganesha
10
1 / 6 / 6
8,781
675
2,590
14,209
14,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ILOVEURMUM
Erlang Shen
15
11 / 0 / 6
10,963
843
15,189
12,977
8,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 5 / 13
10,269
790
8,544
11,972
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
13
5 / 2 / 9
9,894
761
14,804
6,751
2,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
18
18
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bjellran
Hercules
3
7
2
0.57
W
Erlang Shen
ILOVEURMUM
Erlang Shen
11
0
6
14
W
2
5
13
1.7
W
Vulcan
5
2
9
4.75
L
3
5
4
1
L
Ganesha
witger
Ganesha
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,836
Damage
38,537
45,932
Taken
31,700
31,718
Mitigated
20,206
7,956
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bjellran
Hercules
4,883
1,128
0
4,242
18,221
12,234
0
7,064
11,157
0
11,617
W
Erlang Shen
ILOVEURMUM
Erlang Shen
15,189
7,189
0
1,527
12,977
8,194
701
3,514
9,243
0
34,524
W
8,544
589
524
1,024
11,972
9,254
208
3,975
7,703
30,682
0
W
Vulcan
14,804
4,371
1,182
2,277
6,751
2,758
1,582
3,774
2,801
41,952
0
L
9,363
606
792
2,402
13,502
5,047
0
7,516
5,986
52,114
0
L
Ganesha
witger
Ganesha
2,590
587
0
520
14,209
14,437
0
8,768
5,441
5,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
31,126
125
Minions Killed
136
0
Camps Cleared
0
605,338
Distance Traveled
789,819
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,667
667
15
1
0
194,257
3
W
Erlang Shen
10,963
843
37
3
0
295,068
1
W
Cthulhu
10,269
790
46
4
0
248,384
1
W
Vulcan
9,894
761
53
4
0
246,367
1
L
Ra
9,268
713
107
8
0
228,767
0
L
Ganesha
8,781
675
3
0
0
182,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role