Player Matchup

Sol
Sol
 
Sol
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BoodyHolla69
Bellona
Level 86
God Stats
216W - 213L
1,533 SR
Queue Stats
618W - 649L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dokka-BEAA
Morgan Le Fay
Level 96
God Stats
3W - 2L
1,613 SR
Queue Stats
73W - 84L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
GwoggO
Gilgamesh
Level 118
God Stats
16W - 7L
1,706 SR
Queue Stats
70W - 52L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
SimChrono
Baron Samedi
Level 87
God Stats
8W - 7L
1,452 SR
Queue Stats
105W - 120L
1,467 Elo+
Party 2
Team Averages
Level 103
1,561 SR
1,477 Elo+

VS

Team Averages
Level 101
1,495 SR
1,492 Elo+
Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Hesfrito
Jing Wei
Level 109
God Stats
1W - 0L
1,348 SR
Queue Stats
57W - 57L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
Jcthehope
Baron Samedi
Level 76
God Stats
3W - 1L
1,744 SR
Queue Stats
13W - 18L
1,461 Elo+
Party 1
Chaac
Chaac
SB Dr Pepper
Chaac
Level 122
God Stats
4W - 3L
1,381 SR
Queue Stats
204W - 177L
1,514 Elo+
Party 3
Set
Set
Shadowshia
Set
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 0 / 5
8,997
562
9,753
5,505
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
BoodyHolla69
Bellona
13
6 / 9 / 3
8,697
544
12,659
17,081
11,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Dokka-BEAA
Morgan Le Fay
14
3 / 1 / 9
8,289
518
8,011
6,987
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
GwoggO
Gilgamesh
10
3 / 0 / 2
6,638
415
4,191
5,225
2,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
SimChrono
Baron Samedi
13
6 / 5 / 6
8,288
518
12,891
11,110
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 4 / 4
6,649
416
5,847
13,538
9,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Hesfrito
Jing Wei
13
1 / 4 / 2
6,858
429
2,914
9,750
2,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Jcthehope
Baron Samedi
13
2 / 6 / 7
7,681
480
7,324
11,971
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 2 / 2
10,113
632
13,957
17,535
17,689
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 4
7,734
483
2,412
12,653
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
21
Kills
15
15
Deaths
21
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
0
5
5.5
W
Terra
 
Terra
0
4
4
0.5
L
Bellona
BoodyHolla69
Bellona
6
9
3
0.83
L
Morgan Le Fay
Dokka-BEAA
Morgan Le Fay
3
1
9
7.5
L
Gilgamesh
GwoggO
Gilgamesh
3
0
2
4
W
Jing Wei
Hesfrito
Jing Wei
1
4
2
0.5
W
Baron Samedi
Jcthehope
Baron Samedi
2
6
7
0.92
W
11
2
2
6
W
1
5
4
0.6
L
Baron Samedi
SimChrono
Baron Samedi
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,505
Damage
32,454
45,908
Taken
65,447
23,254
Mitigated
39,155
13,057
Healing
25,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,753
3,431
0
3,037
5,505
1,773
1,635
1,420
4,085
63,633
0
W
Terra
 
Terra
5,847
416
1,532
4,851
13,538
9,218
0
7,147
6,255
26,594
0
L
Bellona
BoodyHolla69
Bellona
12,659
5,948
0
2,746
17,081
11,779
0
3,990
12,975
0
48,390
L
Morgan Le Fay
Dokka-BEAA
Morgan Le Fay
8,011
720
0
1,289
6,987
2,807
0
1,294
5,631
57,529
0
L
Gilgamesh
GwoggO
Gilgamesh
4,191
1,180
0
1,619
5,225
2,021
0
1,554
3,649
0
28,018
W
Jing Wei
Hesfrito
Jing Wei
2,914
2,152
0
2,141
9,750
2,793
0
6,029
3,681
0
34,690
W
Baron Samedi
Jcthehope
Baron Samedi
7,324
681
97
3,534
11,971
5,137
0
7,043
4,453
31,267
0
W
13,957
4,161
0
8,800
17,535
17,689
0
5,617
11,734
124
59,307
W
2,412
1,290
0
4,268
12,653
4,318
0
3,858
8,669
0
40,688
L
Baron Samedi
SimChrono
Baron Samedi
12,891
866
1,104
3,262
11,110
4,874
153
4,398
6,273
44,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
39,035
439
Minions Killed
359
0
Camps Cleared
0
1,374,025
Distance Traveled
1,430,262
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,997
562
126
8
0
307,344
3
W
Terra
6,649
416
42
3
0
296,922
1
L
Bellona
8,697
544
93
6
0
257,783
1
L
Morgan Le Fay
8,289
518
106
7
0
308,998
1
L
Gilgamesh
6,638
415
40
3
0
220,503
3
W
Jing Wei
6,858
429
54
3
0
279,250
8
W
Baron Samedi
7,681
480
57
4
0
263,911
0
W
Chaac
10,113
632
120
8
0
308,794
0
W
Set
7,734
483
86
5
0
281,385
2
L
Baron Samedi
8,288
518
74
5
0
279,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role