Player Matchup

Scylla
Scylla
Icespike206
Scylla
Level 18
God Stats
7W - 5L
1,684 SR
Queue Stats
25W - 13L
1,767 Elo+
Solo
Mercury
Mercury
Lodi1312
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,772 Elo+
Solo
Medusa
Medusa
WildFoxie
Medusa
Level 8
God Stats
3W - 1L
1,865 SR
Queue Stats
18W - 11L
1,642 Elo+
Solo
Hercules
Hercules
atsushiKaneko
Hercules
Level 8
God Stats
8W - 5L
1,659 SR
Queue Stats
26W - 21L
1,623 Elo+
Solo
Yemoja
Yemoja
thornesounds
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,857 Elo+
Solo
Team Averages
Level 9
1,641 SR
1,732 Elo+

VS

Team Averages
Level 19
1,617 SR
1,771 Elo+
Hercules
Hercules
AdamNA
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,916 Elo+
Party 2
Anhur
Anhur
HéhéxD
Anhur
Level 7
God Stats
1W - 1L
1,771 SR
Queue Stats
8W - 1L
1,978 Elo+
Party 2
Ra
Ra
ShadyNK
Ra
Level 27
God Stats
1W - 3L
1,462 SR
Queue Stats
108W - 87L
1,615 Elo+
Party 1
Mercury
Mercury
Toptun
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 128L
1,589 Elo+
Party 1
Anubis
Anubis
Waarner
Anubis
Level 28
God Stats
6W - 2L
1,853 SR
Queue Stats
412W - 222L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 3 / 7
9,602
505
4,674
9,763
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Lodi1312
Mercury
18
10 / 0 / 5
11,149
587
13,768
13,885
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
WildFoxie
Medusa
16
6 / 3 / 6
10,959
577
9,839
12,996
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
atsushiKaneko
Hercules
17
8 / 0 / 3
11,124
585
11,142
14,114
11,877
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
14
2 / 1 / 14
9,650
508
6,743
11,027
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdamNA
Hercules
12
1 / 7 / 2
7,322
385
7,470
16,230
16,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
HéhéxD
Anhur
14
3 / 7 / 2
8,657
456
11,259
14,711
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 8 / 3
7,595
400
6,339
9,698
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Toptun
Mercury
14
2 / 5 / 1
8,511
448
5,699
13,933
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Waarner
Anubis
10
1 / 2 / 0
7,385
389
3,998
6,391
2,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
29
Kills
7
7
Deaths
29
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
AdamNA
Hercules
1
7
2
0.29
L
Anhur
HéhéxD
Anhur
3
7
2
0.57
W
Scylla
3
3
7
2.17
W
Mercury
Lodi1312
Mercury
10
0
5
12.5
L
0
8
3
0.19
L
Mercury
Toptun
Mercury
2
5
1
0.5
L
Anubis
Waarner
Anubis
1
2
0
0.5
W
Medusa
WildFoxie
Medusa
6
3
6
3
W
Hercules
atsushiKaneko
Hercules
8
0
3
9.5
W
Yemoja
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,166
Damage
34,765
61,785
Taken
60,963
34,411
Mitigated
34,202
26,786
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AdamNA
Hercules
7,470
967
0
3,877
16,230
16,127
0
4,637
11,535
0
28,893
L
Anhur
HéhéxD
Anhur
11,259
5,959
0
2,279
14,711
5,577
322
3,013
11,636
0
52,061
W
Scylla
4,674
951
0
1,582
9,763
3,050
451
2,201
7,442
58,832
0
W
Mercury
Lodi1312
Mercury
13,768
7,402
0
5,254
13,885
5,564
4,262
2,956
10,753
0
79,761
L
6,339
209
596
1,920
9,698
3,296
0
1,043
8,621
33,024
0
L
Mercury
Toptun
Mercury
5,699
1,656
0
240
13,933
6,275
0
2,376
11,499
0
55,993
L
Anubis
Waarner
Anubis
3,998
642
0
2,667
6,391
2,927
0
1,436
4,839
36,709
0
W
Medusa
WildFoxie
Medusa
9,839
4,855
0
2,487
12,996
4,406
4,092
1,183
11,511
0
72,691
W
Hercules
atsushiKaneko
Hercules
11,142
3,181
0
9,275
14,114
11,877
249
1,493
12,231
5,309
50,561
W
Yemoja
6,743
2,003
3,485
4,703
11,027
9,514
1,940
1,816
8,761
28,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,484
Gold Earned
39,470
534
Minions Killed
394
0
Camps Cleared
0
1,895,578
Distance Traveled
1,587,284
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,322
385
48
3
0
353,584
6
L
Anhur
8,657
456
90
5
0
308,807
2
W
Scylla
9,602
505
110
6
0
343,349
9
W
Mercury
11,149
587
144
8
0
445,461
1
L
Ra
7,595
400
74
4
0
332,815
3
L
Mercury
8,511
448
103
5
0
411,133
2
L
Anubis
7,385
389
79
4
0
180,945
2
W
Medusa
10,959
577
135
7
0
350,382
4
W
Hercules
11,124
585
98
5
0
386,348
1
W
Yemoja
9,650
508
47
2
0
370,038
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role