Player Matchup

Amaterasu
Amaterasu
AlexValH
Amaterasu
Level 25
God Stats
16W - 9L
1,600 SR
Queue Stats
16W - 9L
1,583 Elo+
Party 1
Nox
Nox
Anethnm1
Nox
Level 38
God Stats
3W - 2L
1,734 SR
Queue Stats
20W - 11L
1,598 Elo+
Party 1
Mercury
Mercury
Asutho
Mercury
Level 104
God Stats
1W - 0L
1,847 SR
Queue Stats
22W - 12L
1,591 Elo+
Party 1
Team Averages
Level 56
1,727 SR
1,591 Elo+

VS

Team Averages
Level 71
1,489 SR
1,429 Elo+
Ah Puch
Ah Puch
KekdomRargo
Ah Puch
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
OneWeirdLife
Sylvanus
Level 148
God Stats
12W - 8L
1,468 SR
Queue Stats
190W - 226L
1,552 Elo+
Solo
Bellona
Bellona
VendanceSlimsy
Bellona
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlexValH
Amaterasu
18
2 / 4 / 15
13,938
606
6,281
23,708
27,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 4 / 6
15,731
684
26,713
15,730
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Asutho
Mercury
20
4 / 5 / 11
15,431
671
20,787
22,494
12,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KekdomRargo
Ah Puch
19
5 / 7 / 4
14,118
614
24,667
18,983
8,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
OneWeirdLife
Sylvanus
17
3 / 3 / 7
13,648
593
9,630
22,762
20,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 7 / 5
14,593
634
15,020
24,672
15,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
17
Kills
13
13
Deaths
17
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AlexValH
Amaterasu
2
4
15
2.38
W
11
4
6
3.5
W
Mercury
Asutho
Mercury
4
5
11
1.9
L
Ah Puch
KekdomRargo
Ah Puch
5
7
4
1
L
Sylvanus
OneWeirdLife
Sylvanus
3
3
7
2.17
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,781
Damage
49,317
61,932
Taken
66,417
46,510
Mitigated
43,837
13,997
Healing
25,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AlexValH
Amaterasu
6,281
2,027
582
4,313
23,708
27,004
157
14,203
9,505
535
29,709
W
26,713
1,135
0
4,826
15,730
6,650
511
11,041
4,689
68,831
0
W
Mercury
Asutho
Mercury
20,787
7,134
0
4,276
22,494
12,856
1,584
9,053
13,441
0
97,403
L
Ah Puch
KekdomRargo
Ah Puch
24,667
966
0
4,656
18,983
8,151
667
6,923
11,632
67,350
0
L
Sylvanus
OneWeirdLife
Sylvanus
9,630
1,136
6,872
10,832
22,762
20,170
422
9,451
12,835
30,346
0
L
15,020
6,903
1,146
2,277
24,672
15,516
1,320
9,713
14,166
0
62,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,100
Gold Earned
42,359
283
Minions Killed
207
0
Camps Cleared
0
1,276,789
Distance Traveled
1,085,673
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,938
606
58
3
0
421,801
2
W
Nox
15,731
684
115
5
0
396,026
6
W
Mercury
15,431
671
110
5
0
458,962
2
L
Ah Puch
14,118
614
73
3
0
383,005
4
L
Sylvanus
13,648
593
40
2
0
302,175
3
L
Bellona
14,593
634
94
4
0
400,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role