Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CopperFeline
Chaac
Level 96
God Stats
9W - 7L
1,498 SR
Queue Stats
359W - 346L
1,552 Elo+
Party 3
Discordia
Discordia
Mannigfual
Discordia
Level 115
God Stats
0W - 2L
1,181 SR
Queue Stats
29W - 27L
1,515 Elo+
Solo
Neith
Neith
MeanGreenBean77
Neith
Level 100
God Stats
3W - 10L
1,353 SR
Queue Stats
361W - 391L
1,561 Elo+
Solo
Sobek
Sobek
roy1747
Sobek
Level 144
God Stats
8W - 5L
1,708 SR
Queue Stats
313W - 258L
1,601 Elo+
Party 3
Team Averages
Level 123
1,448 SR
1,546 Elo+

VS

Team Averages
Level 113
1,568 SR
1,521 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Lunaraen
Tiamat
Level 122
God Stats
6W - 6L
1,549 SR
Queue Stats
40W - 38L
1,533 Elo+
Party 2
Yemoja
Yemoja
Mithty
Yemoja
Level 125
God Stats
20W - 14L
1,627 SR
Queue Stats
51W - 43L
1,536 Elo+
Party 2
Mercury
Mercury
aW Cobra
Mercury
Level 123
God Stats
4W - 4L
1,531 SR
Queue Stats
275W - 282L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
sladss
Cernunnos
Level 77
God Stats
4W - 3L
1,632 SR
Queue Stats
56W - 43L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 2 / 0
6,036
503
3,658
10,363
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
5,566
464
2,084
5,798
2,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Mannigfual
Discordia
10
2 / 5 / 1
6,015
501
4,229
6,967
2,590
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 0
6,428
536
2,879
5,089
1,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
roy1747
Sobek
9
0 / 4 / 2
5,941
495
2,865
10,645
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 0 / 0
7,379
615
3,569
5,527
3,579
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Lunaraen
Tiamat
11
1 / 3 / 8
6,294
525
8,829
6,208
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Mithty
Yemoja
11
7 / 0 / 5
7,485
624
7,169
7,350
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
aW Cobra
Mercury
13
2 / 0 / 6
7,123
594
3,239
7,514
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
sladss
Cernunnos
12
3 / 0 / 3
7,257
605
3,084
3,762
994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
17
17
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
0
0.5
W
Guan Yu
 
Guan Yu
4
0
0
4
L
0
3
0
0
W
Tiamat
Lunaraen
Tiamat
1
3
8
1.67
L
Discordia
Mannigfual
Discordia
2
5
1
0.5
L
0
3
0
0
W
Yemoja
Mithty
Yemoja
7
0
5
9.5
W
Mercury
aW Cobra
Mercury
2
0
6
5
L
Sobek
roy1747
Sobek
0
4
2
0.25
W
Cernunnos
sladss
Cernunnos
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,715
Damage
25,890
38,862
Taken
30,361
15,815
Mitigated
13,686
11,638
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,658
2,033
0
5,503
10,363
3,274
0
2,658
7,705
0
28,484
W
Guan Yu
 
Guan Yu
3,569
488
0
2,795
5,527
3,579
276
126
5,331
0
37,599
L
2,084
467
0
1,360
5,798
2,187
0
317
5,481
0
23,448
W
Tiamat
Lunaraen
Tiamat
8,829
529
0
1,711
6,208
2,861
340
3,129
2,941
38,936
0
L
Discordia
Mannigfual
Discordia
4,229
526
0
1,113
6,967
2,590
0
5,728
1,229
36,222
0
L
2,879
792
0
458
5,089
1,397
0
474
4,615
0
38,913
W
Yemoja
Mithty
Yemoja
7,169
1,128
1,053
2,553
7,350
3,888
718
3,163
3,858
18,874
0
W
Mercury
aW Cobra
Mercury
3,239
1,411
0
479
7,514
2,364
0
296
6,813
0
53,279
L
Sobek
roy1747
Sobek
2,865
218
0
3,204
10,645
6,367
0
6,368
3,834
13,384
0
W
Cernunnos
sladss
Cernunnos
3,084
1,741
0
2,555
3,762
994
695
335
3,427
0
35,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
35,538
341
Minions Killed
389
0
Camps Cleared
0
1,120,529
Distance Traveled
1,171,418
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,036
503
89
7
0
269,471
4
W
Guan Yu
7,379
615
100
8
0
211,423
2
L
Chaac
5,566
464
47
4
0
189,318
4
W
Tiamat
6,294
525
79
7
0
241,363
2
L
Discordia
6,015
501
83
7
0
213,513
2
L
Neith
6,428
536
96
8
0
209,968
3
W
Yemoja
7,485
624
20
2
0
217,612
5
W
Mercury
7,123
594
106
9
0
286,101
2
L
Sobek
5,941
495
26
2
0
238,259
7
W
Cernunnos
7,257
605
84
7
0
214,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role