Player Matchup

Thor
Thor
EduardoMG
Thor
Level 4
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GR4NUJA
Cthulhu
Level 14
God Stats
4W - 6L
1,486 SR
Queue Stats
151W - 144L
1,286 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jmanjelly
Morgan Le Fay
Level 27
God Stats
41W - 17L
1,493 SR
Queue Stats
71W - 48L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
JokersGaze
Baron Samedi
Level 28
God Stats
0W - 3L
1,195 SR
Queue Stats
144W - 149L
1,460 Elo+
Party 2
Serqet
Serqet
Peanuts616
Serqet
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,399 Elo+
Solo
Team Averages
Level 17
1,387 SR
1,428 Elo+

VS

Team Averages
Level 19
1,523 SR
1,416 Elo+
Baron Samedi
Baron Samedi
CondolentOcean
Baron Samedi
Level 45
God Stats
1W - 1L
1,326 SR
Queue Stats
9W - 8L
1,424 Elo+
Party 1
Tiamat
Tiamat
LushoV2
Tiamat
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
29W - 26L
1,412 Elo+
Party 1
Fenrir
Fenrir
ThatBoiAres
Fenrir
Level 4
God Stats
6W - 4L
1,529 SR
Queue Stats
14W - 10L
1,464 Elo+
Solo
Ganesha
Ganesha
chickfillaye
Ganesha
Level 7
God Stats
6W - 3L
1,500 SR
Queue Stats
19W - 23L
1,283 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lolo1069
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,757 SR
Queue Stats
53W - 51L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
2 / 7 / 16
13,133
938
8,566
19,430
6,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
GR4NUJA
Cthulhu
20
3 / 4 / 18
13,714
980
11,354
21,599
31,275
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Jmanjelly
Morgan Le Fay
20
15 / 5 / 13
17,825
1,273
51,695
22,139
10,686
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
JokersGaze
Baron Samedi
20
6 / 7 / 21
15,423
1,102
19,516
20,466
9,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
Peanuts616
Serqet
20
5 / 15 / 18
14,585
1,042
14,743
26,832
13,339
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CondolentOcean
Baron Samedi
20
7 / 3 / 25
15,270
1,091
20,733
21,439
11,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
LushoV2
Tiamat
20
3 / 10 / 21
13,580
970
17,533
24,256
15,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
20
10 / 6 / 18
15,304
1,093
23,089
22,999
17,874
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
chickfillaye
Ganesha
20
1 / 5 / 28
15,115
1,080
11,664
23,427
34,347
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
lolo1069
Ah Muzen Cab
20
17 / 7 / 15
17,201
1,229
32,495
20,902
9,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
145
31
Kills
38
38
Deaths
31
86
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CondolentOcean
Baron Samedi
7
3
25
6.5
L
Thor
2
7
16
1.43
L
Cthulhu
GR4NUJA
Cthulhu
3
4
18
3
L
Morgan Le Fay
Jmanjelly
Morgan Le Fay
15
5
13
4.3
L
Baron Samedi
JokersGaze
Baron Samedi
6
7
21
2.36
W
Tiamat
LushoV2
Tiamat
3
10
21
1.35
L
Serqet
Peanuts616
Serqet
5
15
18
0.93
W
Fenrir
10
6
18
3.17
W
Ganesha
chickfillaye
Ganesha
1
5
28
3
W
Ah Muzen Cab
lolo1069
Ah Muzen Cab
17
7
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,874
Damage
105,514
110,466
Taken
113,023
71,709
Mitigated
88,543
18,156
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CondolentOcean
Baron Samedi
20,733
1,510
3,382
6,676
21,439
11,078
0
18,239
2,690
45,102
0
L
Thor
8,566
1,254
0
160
19,430
6,478
0
8,065
11,365
0
18,703
L
Cthulhu
GR4NUJA
Cthulhu
11,354
699
709
630
21,599
31,275
0
7,916
13,683
27,669
0
L
Morgan Le Fay
Jmanjelly
Morgan Le Fay
51,695
2,521
0
7,092
22,139
10,686
0
10,503
11,636
98,241
0
L
Baron Samedi
JokersGaze
Baron Samedi
19,516
1,731
3,277
4,350
20,466
9,931
0
10,057
10,409
45,293
0
W
Tiamat
LushoV2
Tiamat
17,533
2,034
0
2,070
24,256
15,573
0
20,902
3,069
37,999
0
L
Serqet
Peanuts616
Serqet
14,743
5,361
1,298
640
26,832
13,339
0
13,389
13,443
0
25,813
W
Fenrir
23,089
6,996
0
484
22,999
17,874
0
14,835
7,786
0
35,448
W
Ganesha
chickfillaye
Ganesha
11,664
1,145
0
1,611
23,427
34,347
0
12,797
10,630
31,604
0
W
Ah Muzen Cab
lolo1069
Ah Muzen Cab
32,495
15,358
1,052
6,237
20,902
9,671
0
15,792
4,921
0
66,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,680
Gold Earned
76,470
269
Minions Killed
263
5
Camps Cleared
6
1,257,373
Distance Traveled
1,257,213
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,270
1,091
76
5
1
259,138
0
L
Thor
13,133
938
26
2
1
215,588
0
L
Cthulhu
13,714
980
54
4
2
245,153
0
L
Morgan Le Fay
17,825
1,273
105
8
2
279,691
0
L
Baron Samedi
15,423
1,102
71
5
0
245,530
1
W
Tiamat
13,580
970
64
5
1
226,807
0
L
Serqet
14,585
1,042
13
1
0
271,411
0
W
Fenrir
15,304
1,093
27
2
2
271,896
1
W
Ganesha
15,115
1,080
7
1
0
259,805
2
W
Ah Muzen Cab
17,201
1,229
89
6
2
239,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role