Player Matchup

Medusa
Medusa
DJK7
Medusa
Level 143
God Stats
3W - 9L
1,353 SR
Queue Stats
179W - 173L
1,665 Elo+
Solo
Janus
Janus
GatoJazż
Janus
Level 159
God Stats
11W - 2L
1,879 SR
Queue Stats
104W - 103L
1,627 Elo+
Solo
Sylvanus
Sylvanus
HaythamFoX
Sylvanus
Level 160
God Stats
9W - 5L
1,500 SR
Queue Stats
100W - 83L
1,410 Elo+
Solo
Fenrir
Fenrir
JogadorOnline
Fenrir
Level 60
God Stats
3W - 10L
1,348 SR
Queue Stats
142W - 150L
1,557 Elo+
Solo
Ratatoskr
Ratatoskr
MrSandmah
Ratatoskr
Level 124
God Stats
13W - 5L
2,001 SR
Queue Stats
578W - 505L
1,575 Elo+
Solo
Team Averages
Level 129
1,616 SR
1,567 Elo+

VS

Team Averages
Level 121
1,657 SR
1,550 Elo+
Janus
Janus
JockeyWar
Janus
Level 128
God Stats
5W - 5L
1,859 SR
Queue Stats
130W - 132L
1,566 Elo+
Solo
Ymir
Ymir
Lichtschwert423
Ymir
Level 84
God Stats
11W - 6L
1,737 SR
Queue Stats
353W - 362L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
Melaray
Erlang Shen
Level 119
God Stats
11W - 10L
1,591 SR
Queue Stats
645W - 550L
1,573 Elo+
Solo
Merlin
Merlin
N3towar
Merlin
Level 156
God Stats
30W - 35L
1,494 SR
Queue Stats
878W - 954L
1,532 Elo+
Solo
Neith
Neith
xItadori
Neith
Level 120
God Stats
22W - 9L
1,602 SR
Queue Stats
317W - 239L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJK7
Medusa
15
1 / 6 / 3
8,996
562
8,848
16,729
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
GatoJazż
Janus
15
1 / 2 / 4
8,730
546
7,411
7,689
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
HaythamFoX
Sylvanus
13
4 / 3 / 3
7,865
492
5,753
11,435
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 7 / 1
8,218
514
6,521
14,226
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
MrSandmah
Ratatoskr
14
3 / 2 / 4
8,807
550
5,795
11,794
6,212
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JockeyWar
Janus
15
1 / 5 / 3
9,169
573
10,326
10,834
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 10
8,267
517
2,891
10,234
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Melaray
Erlang Shen
14
7 / 3 / 5
8,935
558
11,899
14,754
7,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
N3towar
Merlin
15
1 / 1 / 8
9,070
567
5,831
5,006
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
xItadori
Neith
16
10 / 2 / 3
9,928
621
13,117
9,157
2,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
14
Kills
20
20
Deaths
14
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
DJK7
Medusa
1
6
3
0.42
L
Janus
GatoJazż
Janus
1
2
4
1.5
L
Sylvanus
HaythamFoX
Sylvanus
4
3
3
1.83
W
Janus
JockeyWar
Janus
1
5
3
0.5
L
5
7
1
0.79
W
1
3
10
2
W
Erlang Shen
Melaray
Erlang Shen
7
3
5
3.17
L
Ratatoskr
MrSandmah
Ratatoskr
3
2
4
2.5
W
Merlin
N3towar
Merlin
1
1
8
5
W
Neith
xItadori
Neith
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,328
Damage
44,064
61,873
Taken
49,985
27,002
Mitigated
21,393
21,624
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DJK7
Medusa
8,848
5,458
0
6,642
16,729
5,509
520
2,969
13,552
0
59,403
L
Janus
GatoJazż
Janus
7,411
408
0
1,446
7,689
2,366
0
1,393
6,190
79,735
0
L
Sylvanus
HaythamFoX
Sylvanus
5,753
1,360
2,051
4,384
11,435
7,610
0
4,000
7,293
21,757
4,802
W
Janus
JockeyWar
Janus
10,326
1,243
94
2,861
10,834
2,919
730
1,349
9,485
65,103
0
L
6,521
2,131
0
1,821
14,226
5,305
0
5,171
8,709
0
48,825
W
2,891
727
0
1,466
10,234
6,743
0
4,389
5,845
20,196
0
W
Erlang Shen
Melaray
Erlang Shen
11,899
6,769
0
1,614
14,754
7,166
0
3,719
11,035
0
54,863
L
Ratatoskr
MrSandmah
Ratatoskr
5,795
910
0
5,280
11,794
6,212
0
4,713
7,081
0
49,343
W
Merlin
N3towar
Merlin
5,831
237
0
1,095
5,006
1,710
0
2,396
2,610
65,150
0
W
Neith
xItadori
Neith
13,117
6,192
0
2,762
9,157
2,855
1,158
1,023
8,134
0
60,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
45,369
525
Minions Killed
468
0
Camps Cleared
0
1,533,864
Distance Traveled
1,539,994
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,996
562
107
7
0
283,290
3
L
Janus
8,730
546
177
11
0
339,313
7
L
Sylvanus
7,865
492
44
3
0
289,343
5
W
Janus
9,169
573
124
8
0
281,983
6
L
Fenrir
8,218
514
88
6
0
309,485
4
W
Ymir
8,267
517
43
3
0
317,609
6
W
Erlang Shen
8,935
558
78
5
0
325,083
2
L
Ratatoskr
8,807
550
109
7
0
312,433
5
W
Merlin
9,070
567
137
9
0
303,423
5
W
Neith
9,928
621
86
5
0
311,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role