Player Matchup

Fenrir
Fenrir
Arrthh_
Fenrir
Level 16
God Stats
1W - 3L
1,222 SR
Queue Stats
2W - 6L
1,237 Elo+
Party 1
Kukulkan
Kukulkan
Gonzofam314
Kukulkan
Level 17
God Stats
3W - 3L
1,385 SR
Queue Stats
43W - 48L
1,360 Elo+
Solo
Ymir
Ymir
MacDaddyJ61
Ymir
Level 17
God Stats
0W - 2L
1,532 SR
Queue Stats
73W - 80L
1,242 Elo+
Solo
Bacchus
Bacchus
ZacPlys
Bacchus
Level 5
God Stats
1W - 2L
1,719 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 1
Discordia
Discordia
nightmare_cody
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,384 Elo+
Solo
Team Averages
Level 17
1,472 SR
1,291 Elo+

VS

Team Averages
Level 24
1,574 SR
1,364 Elo+
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlazePiggy47
Ymir
Level 16
God Stats
2W - 4L
1,377 SR
Queue Stats
33W - 47L
1,265 Elo+
Solo
Gilgamesh
Gilgamesh
GMDaReaper
Gilgamesh
Level 28
God Stats
8W - 3L
1,689 SR
Queue Stats
22W - 27L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nicooo_TorreS
Morgan Le Fay
Level 27
God Stats
17W - 6L
1,602 SR
Queue Stats
94W - 98L
1,339 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThatVirtual45
Ah Muzen Cab
Level 22
God Stats
4W - 1L
1,700 SR
Queue Stats
7W - 10L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arrthh_
Fenrir
9
2 / 2 / 2
7,087
373
4,695
6,737
2,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Gonzofam314
Kukulkan
14
0 / 5 / 0
8,458
445
4,176
9,322
3,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 2
7,996
421
4,412
9,229
7,748
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
ZacPlys
Bacchus
11
1 / 4 / 4
8,252
434
6,360
12,441
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
nightmare_cody
Discordia
15
0 / 4 / 0
8,693
458
6,741
9,756
2,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 1 / 0
10,637
560
4,484
10,317
5,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 3 / 7
8,365
440
8,499
17,548
8,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
GMDaReaper
Gilgamesh
15
2 / 0 / 6
9,220
485
4,825
6,714
4,349
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Nicooo_TorreS
Morgan Le Fay
18
7 / 0 / 0
11,050
582
7,810
8,859
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
ThatVirtual45
Ah Muzen Cab
14
5 / 2 / 3
9,525
501
9,594
7,696
2,610
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
18
18
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
0
3
L
Fenrir
Arrthh_
Fenrir
2
2
2
1.5
W
1
3
7
1.5
W
Gilgamesh
GMDaReaper
Gilgamesh
2
0
6
5
L
Kukulkan
Gonzofam314
Kukulkan
0
5
0
0
L
2
3
2
1
W
Morgan Le Fay
Nicooo_TorreS
Morgan Le Fay
7
0
0
7
W
Ah Muzen Cab
ThatVirtual45
Ah Muzen Cab
5
2
3
3.25
L
Bacchus
ZacPlys
Bacchus
1
4
4
0.75
L
Discordia
nightmare_cody
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,384
Damage
35,212
47,485
Taken
51,134
24,715
Mitigated
24,990
9,026
Healing
19,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,484
2,901
321
6,718
10,317
5,561
682
5,253
5,064
0
57,257
L
Fenrir
Arrthh_
Fenrir
4,695
1,873
0
369
6,737
2,074
90
1,654
5,083
0
16,985
W
8,499
1,691
0
5,228
17,548
8,921
467
7,750
9,798
26,095
0
W
Gilgamesh
GMDaReaper
Gilgamesh
4,825
1,869
0
555
6,714
4,349
1,250
656
6,058
0
55,464
L
Kukulkan
Gonzofam314
Kukulkan
4,176
215
0
900
9,322
3,213
660
3,720
5,214
54,125
0
L
4,412
661
0
827
9,229
7,748
712
3,293
5,838
25,984
0
W
Morgan Le Fay
Nicooo_TorreS
Morgan Le Fay
7,810
437
0
2,998
8,859
3,549
111
4,251
4,608
81,554
0
W
Ah Muzen Cab
ThatVirtual45
Ah Muzen Cab
9,594
4,670
0
3,787
7,696
2,610
4,606
3,779
3,917
0
52,938
L
Bacchus
ZacPlys
Bacchus
6,360
266
227
4,176
12,441
8,784
290
5,609
6,784
18,176
0
L
Discordia
nightmare_cody
Discordia
6,741
1,071
0
2,527
9,756
2,896
599
1,445
8,257
50,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,486
Gold Earned
48,797
290
Minions Killed
476
0
Camps Cleared
0
1,451,972
Distance Traveled
1,761,302
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,637
560
120
6
0
385,448
4
L
Fenrir
7,087
373
26
1
0
276,723
1
W
Ymir
8,365
440
34
2
0
301,393
1
W
Gilgamesh
9,220
485
75
4
0
367,548
4
L
Kukulkan
8,458
445
114
6
0
303,771
1
L
Ymir
7,996
421
50
3
0
253,510
1
W
Morgan Le Fay
11,050
582
161
8
0
365,861
2
W
Ah Muzen Cab
9,525
501
86
5
0
341,052
0
L
Bacchus
8,252
434
27
1
0
295,499
2
L
Discordia
8,693
458
73
4
0
322,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role