Player Matchup

Tyr
Tyr
HoSoDe
Tyr
Level 90
God Stats
5W - 6L
1,314 SR
Queue Stats
142W - 155L
1,487 Elo+
Party 3
Ah Puch
Ah Puch
PandaLovers002
Ah Puch
Level 120
God Stats
63W - 47L
1,620 SR
Queue Stats
231W - 259L
1,486 Elo+
Party 2
Fenrir
Fenrir
Pulsu69x
Fenrir
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
juanmamon
Sun Wukong
Level 69
God Stats
0W - 2L
1,476 SR
Queue Stats
79W - 91L
1,490 Elo+
Party 3
Discordia
Discordia
killerCatt666
Discordia
Level 66
God Stats
11W - 24L
1,359 SR
Queue Stats
227W - 258L
1,464 Elo+
Party 2
Team Averages
Level 72
1,454 SR
1,485 Elo+

VS

Team Averages
Level 90
1,551 SR
1,423 Elo+
Neith
Neith
Flowave
Neith
Level 3
God Stats
2W - 0L
1,727 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 4
Jormungandr
Jormungandr
Hollywood Tony
Jormungandr
Level 154
God Stats
12W - 14L
1,458 SR
Queue Stats
118W - 119L
1,514 Elo+
Party 4
Chaac
Chaac
Lockspot93
Chaac
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,212 Elo+
Party 1
Anubis
Anubis
NFD Plattfuss
Anubis
Level 107
God Stats
6W - 3L
1,569 SR
Queue Stats
204W - 238L
1,490 Elo+
Party 4
Bastet
Bastet
lukiwoOkie
Bastet
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 9L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
HoSoDe
Tyr
20
7 / 10 / 19
15,294
1,020
15,737
31,438
39,125
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 1 / 15
17,261
1,151
43,681
16,933
5,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Pulsu69x
Fenrir
20
5 / 9 / 16
14,718
981
9,782
27,151
9,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
juanmamon
Sun Wukong
20
8 / 8 / 17
15,471
1,031
18,439
30,143
19,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
killerCatt666
Discordia
20
7 / 9 / 24
16,338
1,089
30,059
21,694
7,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flowave
Neith
20
2 / 5 / 17
13,678
912
11,876
16,283
6,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Hollywood Tony
Jormungandr
20
10 / 8 / 16
16,398
1,093
29,816
29,245
36,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
20
6 / 8 / 22
15,630
1,042
21,788
31,019
24,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 9 / 21
15,253
1,017
22,447
21,817
11,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
lukiwoOkie
Bastet
20
14 / 8 / 14
16,752
1,117
30,226
25,752
11,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
127
38
Kills
37
37
Deaths
38
91
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Neith
Flowave
Neith
2
5
17
2.1
L
Tyr
HoSoDe
Tyr
7
10
19
1.65
W
Jormungandr
Hollywood Tony
Jormungandr
10
8
16
2.25
W
Chaac
6
8
22
2.13
W
5
9
21
1.72
L
11
1
15
18.5
L
Fenrir
Pulsu69x
Fenrir
5
9
16
1.44
L
Sun Wukong
juanmamon
Sun Wukong
8
8
17
2.06
L
Discordia
killerCatt666
Discordia
7
9
24
2.11
W
Bastet
lukiwoOkie
Bastet
14
8
14
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,698
Damage
116,153
127,359
Taken
124,116
81,606
Mitigated
91,379
17,628
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Flowave
Neith
11,876
6,195
0
654
16,283
6,998
0
8,554
7,729
0
30,572
L
Tyr
HoSoDe
Tyr
15,737
1,252
0
3,484
31,438
39,125
0
11,287
19,778
0
33,650
W
Jormungandr
Hollywood Tony
Jormungandr
29,816
4,047
230
1,716
29,245
36,498
0
19,155
10,090
54,728
0
W
Chaac
21,788
3,739
874
8,787
31,019
24,958
0
19,420
11,599
0
51,291
W
22,447
2,081
0
657
21,817
11,846
0
11,459
10,358
66,830
0
L
43,681
1,056
1,446
2,945
16,933
5,773
0
7,421
9,122
100,509
0
L
Fenrir
Pulsu69x
Fenrir
9,782
3,020
1,196
1,760
27,151
9,919
0
12,137
14,774
0
25,079
L
Sun Wukong
juanmamon
Sun Wukong
18,439
2,509
0
3,658
30,143
19,744
0
12,290
17,553
0
31,193
L
Discordia
killerCatt666
Discordia
30,059
856
1,839
1,300
21,694
7,045
0
7,694
13,869
48,766
0
W
Bastet
lukiwoOkie
Bastet
30,226
7,699
0
0
25,752
11,079
0
15,152
10,600
0
43,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,082
Gold Earned
77,711
267
Minions Killed
303
3
Camps Cleared
6
1,427,697
Distance Traveled
1,380,966
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,678
912
46
3
0
282,693
0
L
Tyr
15,294
1,020
28
2
2
293,375
0
W
Jormungandr
16,398
1,093
67
4
1
284,368
0
W
Chaac
15,630
1,042
57
4
0
255,632
1
W
Anubis
15,253
1,017
103
7
4
247,692
0
L
Ah Puch
17,261
1,151
152
10
0
286,282
0
L
Fenrir
14,718
981
14
1
1
283,125
0
L
Sun Wukong
15,471
1,031
24
2
0
274,595
0
L
Discordia
16,338
1,089
49
3
0
290,320
0
W
Bastet
16,752
1,117
30
2
1
310,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role