Player Matchup

Chaac
Chaac
AlloPradoz_
Chaac
Level 77
God Stats
0W - 2L
1,380 SR
Queue Stats
251W - 457L
1,270 Elo+
Party 1
Hou Yi
Hou Yi
Matamancito
Hou Yi
Level 48
God Stats
11W - 13L
1,512 SR
Queue Stats
146W - 165L
1,440 Elo+
Party 4
Ymir
Ymir
Nacho_Delelis_05
Ymir
Level 102
God Stats
45W - 34L
1,536 SR
Queue Stats
467W - 453L
1,547 Elo+
Party 4
Hel
Hel
Wanessa23cm
Hel
Level 109
God Stats
12W - 23L
1,386 SR
Queue Stats
373W - 507L
1,431 Elo+
Party 1
Bakasura
Bakasura
XuruzinhoBr
Bakasura
Level 63
God Stats
1W - 7L
1,092 SR
Queue Stats
170W - 236L
1,322 Elo+
Party 1
Team Averages
Level 80
1,381 SR
1,402 Elo+

VS

Team Averages
Level 83
1,687 SR
1,521 Elo+
Agni
Agni
BoliExibida
Agni
Level 85
God Stats
3W - 1L
1,661 SR
Queue Stats
252W - 302L
1,385 Elo+
Party 2
Khepri
Khepri
LoSyPio
Khepri
Level 87
God Stats
9W - 4L
1,934 SR
Queue Stats
204W - 255L
1,364 Elo+
Party 2
Hou Yi
Hou Yi
MDB BK BR
Hou Yi
Level 160
God Stats
10W - 4L
1,731 SR
Queue Stats
304W - 256L
1,651 Elo+
Party 3
Erlang Shen
Erlang Shen
Rodrigo Agabel
Erlang Shen
Level 69
God Stats
13W - 9L
1,382 SR
Queue Stats
548W - 526L
1,529 Elo+
Party 3
Bastet
Bastet
SilentVeil91724
Bastet
Level 16
God Stats
2W - 0L
1,725 SR
Queue Stats
202W - 65L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,028
390
5,251
16,461
12,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
13
3 / 4 / 4
8,435
469
9,509
11,426
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 6
8,593
477
5,731
15,457
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 7 / 1
7,604
422
5,617
12,536
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
XuruzinhoBr
Bakasura
14
4 / 8 / 2
8,673
482
9,099
16,847
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 11
10,035
558
13,270
9,219
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
LoSyPio
Khepri
13
1 / 3 / 8
8,714
484
4,154
9,468
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
MDB BK BR
Hou Yi
16
4 / 3 / 3
9,615
534
10,497
13,536
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Rodrigo Agabel
Erlang Shen
16
7 / 1 / 2
10,610
589
9,557
13,833
9,299
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
13 / 2 / 8
12,295
683
16,736
14,058
5,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
9
Kills
30
30
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
5
0
11
10.5
W
Khepri
LoSyPio
Khepri
1
3
8
1.67
W
Hou Yi
MDB BK BR
Hou Yi
4
3
3
1.83
L
Hou Yi
3
4
4
1.25
L
1
3
6
1.33
W
Erlang Shen
Rodrigo Agabel
Erlang Shen
7
1
2
8
W
13
2
8
8.5
L
1
7
1
0.21
L
Bakasura
XuruzinhoBr
Bakasura
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,207
Damage
54,214
72,727
Taken
60,114
35,736
Mitigated
30,817
18,099
Healing
17,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,251
1,536
0
4,389
16,461
12,724
342
1,584
14,831
0
31,918
W
13,270
1,236
166
4,706
9,219
3,439
2,686
3,963
4,927
59,371
0
W
Khepri
LoSyPio
Khepri
4,154
422
0
1,559
9,468
8,325
59
2,757
6,234
20,282
0
W
Hou Yi
MDB BK BR
Hou Yi
10,497
5,285
0
4,762
13,536
3,933
834
1,808
11,533
0
70,113
L
Hou Yi
9,509
5,911
0
2,314
11,426
3,243
0
2,503
8,810
0
42,239
L
5,731
445
0
1,799
15,457
8,996
0
5,137
10,125
35,310
0
W
Erlang Shen
Rodrigo Agabel
Erlang Shen
9,557
5,916
0
5,185
13,833
9,299
2,016
973
11,779
0
59,918
W
16,736
5,912
0
973
14,058
5,821
0
1,847
11,877
0
99,441
L
5,617
65
2,400
3,592
12,536
3,330
0
2,678
9,582
44,099
0
L
Bakasura
XuruzinhoBr
Bakasura
9,099
5,637
0
3,605
16,847
7,443
0
4,590
11,955
0
42,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
51,269
364
Minions Killed
499
0
Camps Cleared
0
1,586,476
Distance Traveled
1,764,858
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,028
390
51
3
0
304,360
2
W
Agni
10,035
558
113
6
0
349,322
11
W
Khepri
8,714
484
38
2
0
361,703
6
W
Hou Yi
9,615
534
99
6
0
321,135
4
L
Hou Yi
8,435
469
81
5
0
328,308
6
L
Ymir
8,593
477
43
2
0
305,421
4
W
Erlang Shen
10,610
589
109
6
0
351,867
1
W
Bastet
12,295
683
140
8
0
380,831
0
L
Hel
7,604
422
78
4
0
320,310
5
L
Bakasura
8,673
482
111
6
0
328,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role