Player Matchup

Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
LordOdai
Fenrir
Level 49
God Stats
14W - 16L
1,629 SR
Queue Stats
283W - 306L
1,402 Elo+
Solo
Ra
Ra
dangerzone652
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,241 Elo+
Party 2
Cernunnos
Cernunnos
plp131103
Cernunnos
Level 69
God Stats
8W - 6L
1,574 SR
Queue Stats
381W - 394L
1,421 Elo+
Party 2
King Arthur
King Arthur
yMxriio
King Arthur
Level 7
God Stats
23W - 27L
1,359 SR
Queue Stats
77W - 94L
1,520 Elo+
Party 2
Team Averages
Level 39
1,512 SR
1,417 Elo+

VS

Team Averages
Level 64
1,438 SR
1,455 Elo+
Ganesha
Ganesha
 
Ganesha
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AloofPolo
Ao Kuang
Level 61
God Stats
18W - 14L
1,516 SR
Queue Stats
37W - 37L
1,435 Elo+
Party 3
Skadi
Skadi
Lululeouf
Skadi
Level 29
God Stats
1W - 1L
1,176 SR
Queue Stats
31W - 48L
1,483 Elo+
Party 1
Bellona
Bellona
NinaP123
Bellona
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 40L
1,407 Elo+
Party 3
Raijin
Raijin
tkl3east
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 131L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 6 / 4
5,742
442
4,591
12,126
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
LordOdai
Fenrir
9
3 / 6 / 1
6,276
483
3,428
8,544
2,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 7 / 3
5,384
414
1,202
6,966
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
plp131103
Cernunnos
11
3 / 4 / 2
6,632
510
3,756
9,215
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
yMxriio
King Arthur
12
1 / 5 / 1
6,605
508
3,675
10,519
4,666
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 9
6,028
464
2,557
7,443
5,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
AloofPolo
Ao Kuang
13
7 / 2 / 7
7,960
612
9,466
9,883
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Lululeouf
Skadi
11
5 / 3 / 6
6,976
537
5,994
6,655
2,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
NinaP123
Bellona
12
1 / 1 / 5
7,072
544
4,316
7,646
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
tkl3east
Raijin
14
15 / 1 / 5
8,949
688
14,086
5,976
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
9
Kills
28
28
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
4
0.67
W
Ganesha
 
Ganesha
0
2
9
2.25
W
Ao Kuang
AloofPolo
Ao Kuang
7
2
7
5.25
L
Fenrir
LordOdai
Fenrir
3
6
1
0.58
W
Skadi
Lululeouf
Skadi
5
3
6
2.67
W
Bellona
NinaP123
Bellona
1
1
5
3.5
L
0
7
3
0.21
L
Cernunnos
plp131103
Cernunnos
3
4
2
1
W
Raijin
tkl3east
Raijin
15
1
5
17.5
L
King Arthur
yMxriio
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,652
Damage
36,419
47,370
Taken
37,603
16,642
Mitigated
16,993
7,704
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,591
291
0
1,691
12,126
5,139
0
6,386
5,558
16,248
0
W
Ganesha
 
Ganesha
2,557
97
62
684
7,443
5,010
521
536
6,867
17,443
0
W
Ao Kuang
AloofPolo
Ao Kuang
9,466
3,638
0
4,950
9,883
3,296
330
1,364
8,479
43,794
0
L
Fenrir
LordOdai
Fenrir
3,428
449
0
604
8,544
2,518
0
4,780
3,572
0
24,909
W
Skadi
Lululeouf
Skadi
5,994
3,170
306
717
6,655
2,142
749
1,733
4,922
0
37,148
W
Bellona
NinaP123
Bellona
4,316
840
0
3,621
7,646
4,373
102
685
6,961
0
28,203
L
1,202
142
215
1,066
6,966
2,030
0
4,833
1,814
19,941
0
L
Cernunnos
plp131103
Cernunnos
3,756
1,070
0
2,957
9,215
2,289
0
4,749
4,401
0
33,367
W
Raijin
tkl3east
Raijin
14,086
2,110
0
996
5,976
2,172
630
1,331
4,581
46,070
0
L
King Arthur
yMxriio
King Arthur
3,675
381
0
1,171
10,519
4,666
0
4,520
5,916
0
28,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
36,985
231
Minions Killed
307
0
Camps Cleared
0
1,141,724
Distance Traveled
1,177,504
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,742
442
21
2
0
246,721
1
W
Ganesha
6,028
464
11
1
0
229,392
1
W
Ao Kuang
7,960
612
81
6
0
248,839
2
L
Fenrir
6,276
483
49
4
0
223,446
1
W
Skadi
6,976
537
65
5
0
230,800
0
W
Bellona
7,072
544
68
5
0
229,013
5
L
Ra
5,384
414
37
3
0
224,939
0
L
Cernunnos
6,632
510
62
5
0
221,995
2
W
Raijin
8,949
688
82
6
0
239,460
3
L
King Arthur
6,605
508
62
5
0
224,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role