Player Matchup

Chronos
Chronos
DullestYak84755
Chronos
Level 5
God Stats
3W - 3L
1,894 SR
Queue Stats
163W - 161L
1,533 Elo+
Solo
Osiris
Osiris
GreatFoal806900
Osiris
Level 18
God Stats
1W - 3L
1,729 SR
Queue Stats
194W - 211L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
Santiz6667749
Ao Kuang
Level 29
God Stats
1W - 3L
1,351 SR
Queue Stats
18W - 15L
1,493 Elo+
Solo
Medusa
Medusa
ZANTROLLSS
Medusa
Level 17
God Stats
3W - 1L
1,857 SR
Queue Stats
41W - 46L
1,374 Elo+
Solo
Ne Zha
Ne Zha
jacobrunz1
Ne Zha
Level 16
God Stats
3W - 1L
1,824 SR
Queue Stats
114W - 99L
1,482 Elo+
Solo
Team Averages
Level 17
1,731 SR
1,440 Elo+

VS

Team Averages
Level 21
1,516 SR
1,433 Elo+
Kukulkan
Kukulkan
Darth_Revan_1394
Kukulkan
Level 15
God Stats
94W - 66L
1,488 SR
Queue Stats
95W - 71L
1,545 Elo+
Solo
Fenrir
Fenrir
Fabio_chique
Fenrir
Level 28
God Stats
5W - 1L
1,436 SR
Queue Stats
75W - 45L
1,494 Elo+
Solo
Aphrodite
Aphrodite
KingRiku25
Aphrodite
Level 25
God Stats
8W - 6L
1,755 SR
Queue Stats
16W - 14L
1,697 Elo+
Solo
Cthulhu
Cthulhu
ParisRenteria
Cthulhu
Level 22
God Stats
160W - 132L
1,393 SR
Queue Stats
176W - 150L
1,322 Elo+
Solo
Neith
Neith
jayfueg
Neith
Level 15
God Stats
1W - 1L
1,506 SR
Queue Stats
20W - 43L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 10
15,307
1,093
10,446
22,203
20,383
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 13 / 11
14,201
1,014
16,738
30,451
23,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Santiz6667749
Ao Kuang
20
8 / 12 / 6
14,483
1,035
19,769
36,356
12,181
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
ZANTROLLSS
Medusa
14
0 / 0 / 0
8,930
638
0
0
0
Ne Zha
jacobrunz1
Ne Zha
20
6 / 2 / 7
14,754
1,054
25,271
17,101
6,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 15
15,818
1,130
41,235
10,369
4,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
20
7 / 3 / 13
14,643
1,046
14,070
18,260
8,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
KingRiku25
Aphrodite
20
7 / 4 / 12
14,239
1,017
13,388
15,847
13,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
20
7 / 4 / 18
16,140
1,153
16,332
16,697
7,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jayfueg
Neith
18
1 / 11 / 10
11,908
851
8,820
16,723
6,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
99
23
Kills
31
31
Deaths
23
34
Assists
68
Player
Kills
Deaths
Assists
KDA
W
9
1
15
16.5
L
5
4
10
2.5
W
Fenrir
7
3
13
4.5
L
4
13
11
0.73
W
Aphrodite
KingRiku25
Aphrodite
7
4
12
3.25
W
Cthulhu
7
4
18
4
L
Ao Kuang
Santiz6667749
Ao Kuang
8
12
6
0.92
L
Medusa
ZANTROLLSS
Medusa
0
0
0
0
L
Ne Zha
jacobrunz1
Ne Zha
6
2
7
4.75
W
Neith
jayfueg
Neith
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,224
Damage
93,845
106,111
Taken
77,896
62,471
Mitigated
41,587
16,576
Healing
13,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,235
3,203
1,312
993
10,369
4,291
0
2,859
7,510
92,176
0
L
10,446
3,623
0
3,305
22,203
20,383
0
12,485
9,718
39,530
0
W
Fenrir
14,070
3,333
160
1,346
18,260
8,844
0
7,085
11,175
0
19,356
L
16,738
8,677
0
0
30,451
23,119
0
21,376
8,940
0
36,476
W
Aphrodite
KingRiku25
Aphrodite
13,388
2,438
2,669
5,025
15,847
13,911
0
7,045
8,802
21,995
0
W
Cthulhu
16,332
204
1,286
80
16,697
7,896
0
6,704
9,993
60,575
0
L
Ao Kuang
Santiz6667749
Ao Kuang
19,769
4,162
0
10,062
36,356
12,181
0
26,811
9,545
42,127
0
L
Medusa
ZANTROLLSS
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
jacobrunz1
Ne Zha
25,271
5,668
0
3,209
17,101
6,788
0
10,283
6,818
0
66,347
W
Neith
jayfueg
Neith
8,820
2,779
0
857
16,723
6,645
0
6,522
10,201
0
11,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,675
Gold Earned
72,748
213
Minions Killed
286
8
Camps Cleared
7
1,051,003
Distance Traveled
1,233,461
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,818
1,130
111
8
3
286,492
1
L
Chronos
15,307
1,093
58
4
0
221,764
0
W
Fenrir
14,643
1,046
9
1
1
266,163
0
L
Osiris
14,201
1,014
30
2
3
254,317
0
W
Aphrodite
14,239
1,017
17
1
2
247,818
0
W
Cthulhu
16,140
1,153
144
10
1
262,261
0
L
Ao Kuang
14,483
1,035
27
2
3
262,467
3
L
Medusa
8,930
638
0
0
0
0
0
L
Ne Zha
14,754
1,054
98
7
2
312,455
1
W
Neith
11,908
851
5
0
0
170,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role