Player Matchup

Ao Kuang
Ao Kuang
Darktemplarjr
Ao Kuang
Level 28
God Stats
21W - 11L
1,759 SR
Queue Stats
104W - 86L
1,610 Elo+
Party 1
Anubis
Anubis
FsuAtll
Anubis
Level 5
God Stats
19W - 9L
1,727 SR
Queue Stats
19W - 13L
1,668 Elo+
Party 1
Izanami
Izanami
Ifoundniksdad
Izanami
Level 29
God Stats
7W - 3L
1,207 SR
Queue Stats
513W - 483L
1,626 Elo+
Solo
Sylvanus
Sylvanus
MustacheMeninist
Sylvanus
Level 25
God Stats
16W - 14L
1,627 SR
Queue Stats
102W - 117L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
ferp8z
Cu Chulainn
Level 27
God Stats
7W - 6L
1,348 SR
Queue Stats
48W - 41L
1,617 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,614 Elo+

VS

Team Averages
Level 26
1,514 SR
1,519 Elo+
Ymir
Ymir
Derky555
Ymir
Level 29
God Stats
5W - 4L
1,561 SR
Queue Stats
96W - 95L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Gilbert90210
Nu Wa
Level 26
God Stats
5W - 0L
1,883 SR
Queue Stats
106W - 103L
1,556 Elo+
Solo
Achilles
Achilles
SetChuKingOsiris
Achilles
Level 18
God Stats
17W - 14L
1,191 SR
Queue Stats
132W - 139L
1,587 Elo+
Solo
Fenrir
Fenrir
Tristxan
Fenrir
Level 28
God Stats
14W - 17L
1,457 SR
Queue Stats
145W - 149L
1,486 Elo+
Solo
Cernunnos
Cernunnos
soannoyed
Cernunnos
Level 29
God Stats
21W - 29L
1,480 SR
Queue Stats
202W - 191L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darktemplarjr
Ao Kuang
15
4 / 9 / 7
10,890
454
11,625
26,356
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
FsuAtll
Anubis
14
2 / 13 / 7
9,644
402
9,938
21,357
11,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
19
8 / 5 / 7
12,092
504
18,307
21,049
9,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 8 / 7
11,432
476
13,051
21,182
18,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ferp8z
Cu Chulainn
16
2 / 5 / 6
11,134
464
8,948
17,673
12,724
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 5 / 15
13,708
571
9,157
26,003
26,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 4 / 14
15,061
628
22,689
12,293
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 2 / 7
14,155
590
9,829
17,583
20,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Tristxan
Fenrir
20
7 / 9 / 11
14,201
592
14,620
21,871
16,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
soannoyed
Cernunnos
20
16 / 2 / 13
16,339
681
26,365
25,142
10,825
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
100
22
Kills
40
40
Deaths
22
34
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Darktemplarjr
Ao Kuang
4
9
7
0.83
W
Ymir
4
5
15
2.3
L
Anubis
FsuAtll
Anubis
2
13
7
0.42
W
10
4
14
4.25
L
Izanami
8
5
7
2.3
L
6
8
7
1.19
W
3
2
7
3.25
W
Fenrir
Tristxan
Fenrir
7
9
11
1.39
L
Cu Chulainn
ferp8z
Cu Chulainn
2
5
6
1
W
Cernunnos
soannoyed
Cernunnos
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,869
Damage
82,660
107,617
Taken
102,892
60,912
Mitigated
78,409
28,123
Healing
39,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Darktemplarjr
Ao Kuang
11,625
4,328
0
9,221
26,356
8,540
0
8,827
17,185
59,978
0
W
Ymir
9,157
1,604
439
7,611
26,003
26,486
542
9,889
16,114
46,087
0
L
Anubis
FsuAtll
Anubis
9,938
566
0
3,637
21,357
11,131
0
7,327
13,668
64,018
0
W
22,689
5,148
0
7,118
12,293
4,445
3,808
6,673
5,620
94,956
0
L
Izanami
18,307
11,508
0
4,302
21,049
9,965
1,576
6,578
14,313
0
111,022
L
13,051
4,121
1,454
5,882
21,182
18,552
394
5,753
15,093
48,134
4,164
W
9,829
926
0
5,716
17,583
20,361
1,160
6,019
11,564
0
84,225
W
Fenrir
Tristxan
Fenrir
14,620
2,676
0
2,990
21,871
16,292
721
9,362
12,509
0
91,926
L
Cu Chulainn
ferp8z
Cu Chulainn
8,948
1,088
0
3,627
17,673
12,724
352
1,953
14,378
9,575
56,579
W
Cernunnos
soannoyed
Cernunnos
26,365
18,908
0
15,328
25,142
10,825
9,276
9,870
15,272
0
138,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,192
Gold Earned
73,464
564
Minions Killed
633
0
Camps Cleared
0
1,869,027
Distance Traveled
2,203,027
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,890
454
88
4
0
400,363
1
W
Ymir
13,708
571
56
2
0
427,870
4
L
Anubis
9,644
402
98
4
0
311,790
0
W
Nu Wa
15,061
628
112
5
0
426,360
9
L
Izanami
12,092
504
145
6
0
387,126
4
L
Sylvanus
11,432
476
81
3
0
376,198
0
W
Achilles
14,155
590
149
6
0
449,492
1
W
Fenrir
14,201
592
135
6
0
457,140
11
L
Cu Chulainn
11,134
464
152
6
0
393,550
8
W
Cernunnos
16,339
681
181
8
0
442,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role