Player Matchup

King Arthur
King Arthur
ASE_ssin
King Arthur
Level 28
God Stats
8W - 7L
1,526 SR
Queue Stats
51W - 53L
1,373 Elo+
Party 4
Kali
Kali
CrashingWig4032
Kali
Level 29
God Stats
2W - 1L
1,718 SR
Queue Stats
20W - 30L
1,341 Elo+
Solo
Kukulkan
Kukulkan
KatilKarpuz
Kukulkan
Level 25
God Stats
1W - 0L
1,249 SR
Queue Stats
10W - 21L
1,171 Elo+
Party 4
Anubis
Anubis
MisterSouazik
Anubis
Level 28
God Stats
6W - 9L
1,318 SR
Queue Stats
46W - 59L
1,271 Elo+
Party 1
Arachne
Arachne
Salkpote
Arachne
Level 23
God Stats
40W - 30L
1,508 SR
Queue Stats
52W - 61L
1,279 Elo+
Party 1
Team Averages
Level 27
1,464 SR
1,287 Elo+

VS

Team Averages
Level 15
1,404 SR
1,415 Elo+
Fenrir
Fenrir
Fabian1sAQT
Fenrir
Level 13
God Stats
0W - 4L
1,035 SR
Queue Stats
40W - 42L
1,258 Elo+
Party 3
Artemis
Artemis
JeeVins
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,639 Elo+
Party 2
Sun Wukong
Sun Wukong
Logy1sAQT
Sun Wukong
Level 24
God Stats
50W - 42L
1,442 SR
Queue Stats
335W - 324L
1,314 Elo+
Party 3
Thor
Thor
VADIDASZ
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
oprxssed
Morgan Le Fay
Level 25
God Stats
19W - 12L
1,543 SR
Queue Stats
63W - 53L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASE_ssin
King Arthur
17
6 / 4 / 4
10,718
487
10,596
16,628
10,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 7 / 9
10,900
495
8,754
18,215
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
KatilKarpuz
Kukulkan
20
9 / 0 / 10
12,888
586
15,075
11,608
5,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 7
10,094
459
4,357
8,856
3,821
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Salkpote
Arachne
20
15 / 3 / 1
13,131
597
16,923
17,017
8,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 6 / 1
8,765
398
7,302
12,006
6,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
JeeVins
Artemis
15
2 / 10 / 0
8,989
409
4,419
12,569
4,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Logy1sAQT
Sun Wukong
17
4 / 3 / 3
10,368
471
12,042
15,558
9,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
12
1 / 9 / 1
7,681
349
3,463
13,275
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
oprxssed
Morgan Le Fay
18
8 / 8 / 1
11,648
529
13,000
20,195
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
35
Kills
20
20
Deaths
36
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ASE_ssin
King Arthur
6
4
4
2
W
4
7
9
1.21
L
Fenrir
5
6
1
0.92
L
Artemis
JeeVins
Artemis
2
10
0
0.2
W
Kukulkan
KatilKarpuz
Kukulkan
9
0
10
14
L
Sun Wukong
Logy1sAQT
Sun Wukong
4
3
3
1.83
W
1
6
7
0.75
W
Arachne
Salkpote
Arachne
15
3
1
5.17
L
Thor
1
9
1
0.17
L
Morgan Le Fay
oprxssed
Morgan Le Fay
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,705
Damage
40,226
72,324
Taken
73,603
36,592
Mitigated
33,348
21,068
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ASE_ssin
King Arthur
10,596
426
0
3,512
16,628
10,976
0
1,557
15,071
0
54,402
W
8,754
4,840
0
4,359
18,215
7,910
2,566
4,441
13,774
0
53,203
L
Fenrir
7,302
2,297
0
761
12,006
6,096
126
1,440
10,566
0
32,646
L
Artemis
JeeVins
Artemis
4,419
2,074
0
1,198
12,569
4,279
2,034
8,103
4,466
0
32,743
W
Kukulkan
KatilKarpuz
Kukulkan
15,075
3,402
0
3,884
11,608
5,321
3,044
0
11,608
113,966
0
L
Sun Wukong
Logy1sAQT
Sun Wukong
12,042
3,082
0
6,042
15,558
9,124
1,736
918
14,640
0
67,163
W
4,357
154
99
1,090
8,856
3,821
2,351
4,052
4,804
43,304
0
W
Arachne
Salkpote
Arachne
16,923
10,575
0
8,124
17,017
8,564
0
2,950
14,067
0
92,421
L
Thor
3,463
738
0
0
13,275
4,959
115
4,884
8,391
0
21,342
L
Morgan Le Fay
oprxssed
Morgan Le Fay
13,000
2,862
0
6,058
20,195
8,890
1,388
4,087
16,108
86,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,731
Gold Earned
47,451
598
Minions Killed
400
0
Camps Cleared
0
1,888,439
Distance Traveled
1,706,244
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,718
487
85
4
0
417,404
2
W
Kali
10,900
495
78
4
0
374,504
0
L
Fenrir
8,765
398
54
2
0
340,821
0
L
Artemis
8,989
409
46
2
0
261,946
1
W
Kukulkan
12,888
586
192
9
0
354,910
3
L
Sun Wukong
10,368
471
123
6
0
415,074
0
W
Anubis
10,094
459
92
4
0
302,018
0
W
Arachne
13,131
597
151
7
0
439,603
0
L
Thor
7,681
349
29
1
0
369,121
0
L
Morgan Le Fay
11,648
529
148
7
0
319,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role