Player Matchup

Olorun
Olorun
Companer0
Olorun
Level 80
God Stats
14W - 10L
1,564 SR
Queue Stats
412W - 396L
1,478 Elo+
Party 1
King Arthur
King Arthur
Knukl
King Arthur
Level 120
God Stats
3W - 3L
1,262 SR
Queue Stats
160W - 142L
1,434 Elo+
Solo
Cabrakan
Cabrakan
LordeVandheer
Cabrakan
Level 100
God Stats
6W - 1L
1,646 SR
Queue Stats
265W - 250L
1,501 Elo+
Party 1
Arachne
Arachne
TournevisMan
Arachne
Level 89
God Stats
5W - 5L
1,775 SR
Queue Stats
384W - 360L
1,497 Elo+
Party 1
Anhur
Anhur
xXbiboXx
Anhur
Level 109
God Stats
10W - 7L
1,702 SR
Queue Stats
152W - 165L
1,484 Elo+
Solo
Team Averages
Level 100
1,590 SR
1,479 Elo+

VS

Team Averages
Level 113
1,603 SR
1,486 Elo+
Athena
Athena
 
Athena
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Katalunan
Mulan
Level 65
God Stats
24W - 26L
1,591 SR
Queue Stats
107W - 93L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
Wanted-maximal
Nu Wa
Level 107
God Stats
6W - 3L
1,922 SR
Queue Stats
293W - 282L
1,479 Elo+
Party 3
Neith
Neith
xGrall
Neith
Level 125
God Stats
23W - 28L
1,501 SR
Queue Stats
29W - 36L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Companer0
Olorun
15
3 / 3 / 0
9,252
544
4,129
8,075
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Knukl
King Arthur
13
2 / 7 / 2
8,937
526
8,422
20,649
12,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
LordeVandheer
Cabrakan
13
3 / 1 / 9
9,466
557
10,061
15,315
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
TournevisMan
Arachne
17
10 / 0 / 2
10,662
627
12,067
9,115
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
xXbiboXx
Anhur
17
4 / 4 / 5
10,595
623
7,491
12,208
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 4 / 3
8,166
480
5,203
16,352
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
 
Arachne
13
1 / 3 / 3
7,886
464
3,725
10,346
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Katalunan
Mulan
16
6 / 4 / 1
10,186
599
20,011
17,480
13,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 3
8,152
480
12,195
10,481
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
xGrall
Neith
11
3 / 6 / 2
7,276
428
5,417
8,863
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
22
Kills
15
15
Deaths
22
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
4
3
1.13
L
Arachne
 
Arachne
1
3
3
0.83
W
Olorun
Companer0
Olorun
3
3
0
1
L
Mulan
Katalunan
Mulan
6
4
1
1.63
W
King Arthur
Knukl
King Arthur
2
7
2
0.43
W
Cabrakan
LordeVandheer
Cabrakan
3
1
9
7.5
W
Arachne
TournevisMan
Arachne
10
0
2
11
L
2
5
3
0.7
L
Neith
xGrall
Neith
3
6
2
0.67
W
Anhur
xXbiboXx
Anhur
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,170
Damage
46,551
65,362
Taken
63,522
35,763
Mitigated
35,501
19,724
Healing
19,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,203
2,084
0
4,168
16,352
12,952
0
5,292
11,060
30,913
0
L
Arachne
 
Arachne
3,725
3,264
0
1,804
10,346
3,670
0
949
9,397
0
58,484
W
Olorun
Companer0
Olorun
4,129
1,647
691
3,809
8,075
2,587
2,343
4,433
3,642
57,453
0
L
Mulan
Katalunan
Mulan
20,011
6,290
0
11,245
17,480
13,677
702
1,160
16,320
0
74,513
W
King Arthur
Knukl
King Arthur
8,422
2,005
0
4,922
20,649
12,003
530
1,044
19,605
0
48,581
W
Cabrakan
LordeVandheer
Cabrakan
10,061
1,524
0
3,091
15,315
12,760
252
5,040
10,275
33,402
0
W
Arachne
TournevisMan
Arachne
12,067
7,676
0
4,539
9,115
4,984
23
1,693
7,422
0
64,551
L
12,195
3,764
0
1,307
10,481
3,104
0
4,258
6,223
50,254
0
L
Neith
xGrall
Neith
5,417
2,090
0
824
8,863
2,098
0
2,531
6,332
0
22,849
W
Anhur
xXbiboXx
Anhur
7,491
4,475
0
2,672
12,208
3,429
1,464
5,188
7,020
0
74,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,912
Gold Earned
41,666
510
Minions Killed
416
0
Camps Cleared
0
1,661,526
Distance Traveled
1,519,558
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,166
480
55
3
0
327,549
3
L
Arachne
7,886
464
94
6
0
364,948
5
W
Olorun
9,252
544
130
8
0
316,014
9
L
Mulan
10,186
599
146
9
0
288,279
3
W
King Arthur
8,937
526
99
6
0
290,974
4
W
Cabrakan
9,466
557
35
2
0
348,358
7
W
Arachne
10,662
627
116
7
0
397,789
2
L
Nu Wa
8,152
480
91
5
0
295,255
4
L
Neith
7,276
428
30
2
0
243,527
1
W
Anhur
10,595
623
130
8
0
308,391
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role